@efesell: Eh, just because they're on the boxart doesn't mean they're playable. All the marketing for the game was solely 2B centric, I didn't know you played as anyone else until I actually played as them.
I'd probably say I agree w/ Jeff the most. Not in taste of games, but anytime he brings up something about a game, negative or not, I can mostly always agree with it. It just depends if I'm bothered as much by it as he is.
For gaming tastes? I'd probably be a mix of Vinny and Alex. Willing to play just about everything, but a lot of things Alex likes/loves I do too, sans music games. Not nearly as passionate about those as he is. I share Dan's outright love of MGS too, but that may be for differing reasons...
edit: Actually, maybe not Alex. He's all for the sports games and a few others I'm just indifferent. Hrm. Maybe Jason instead, despite never playing a MH game? I wish they'd let Jason talk more about Monster Hunter and the like on the podcast. I love me some anime games.
Hmm, maybe try out Sports Champions/SC2 for the Playstation Move? While it's not super technical (the whole 'holding the bow correctly' thing you mentioned above isn't there), but it's 100% target shooting against someone else/the AI.
Apparently Modern Day will in fact return, so I'm really hoping they fixed it now. It's been such a drag since AC3, with drip feeding info/not really going anywhere. It'll no doubt be a Day One purchase for me again though, I love the AC series as a whole.
I'm actually tired of them refusing to talk about certain parts/mechanics of games weeks after they come out (Zelda comes to mind). It's a video game podcast and I want to hear them talk about the video games, which sometimes includes cool stuff parts that make me want to play them.
Yeah, they've been talking around stuff in Zelda way too much. Tell me about the weird way in which you stumbled upon some aspect of the game! That makes for good anecdotes! It feels like everyone on the Bombcast and Beastcast is afraid to talk about anything other than the runes you start the game with and the paraglider and how much they hate rain. I feel like people were way more willing to talk about why certain mid- to late-game missions in MGS5 annoyed them, but everyone seems so afraid to discuss any midgame or lategame stuff in Zelda.
I think this is my main issue with it. They wouldn't spoil how the master sword works earlier in that episode, but 20 minutes later they go ahead and spoil the very last great thing in Nier. I actually wouldn't have minded so much if they just said that you can delete your save at the end and not talk about the last bit of the credits. The credits were absolutely amazing and probably my favorite part of the game, surprisingly, because of it. I even teared up a bit from it, somehow. It's not cool to spoil that moment at all, warning or not :(
EDIT: Somebody else mentioned how the Best Friendcast does spoilers, straight up short interruption of the podcast edited in later with a sound queue and tells the exact time it all ends. Best way to do spoilers in a podcast, imo.