@nasher27: you would think they would show how non-linear and big their game is. The only reason I could think of is that’s not ready, which would be bad if true since the game is supposedly coming out in 5 months.
I bought an Xbox One X recently for backwards compatibility and third party games and am restarting RE 2 Remake and man, it’s so quiet. On the pro this game made the console rev up hard. Can’t wait to do the same for DMC 5.
I can deal with some jank in stealth games but after watching videos on it, I’m passing on it.
Instead of having some kind of radar, you have a voice that radios in, “enemies approaching,” over and over every time an enemy is within a certain distance. Enemies seem to sometimes spot you when you’re in the dark, at far distances, and through cover. They also have far too much health. Be prepared to throw two molotovs if you want to take one out.
In short this game is kinda busted and the likelihood of seeing any kind of patch is doubtful. SE probably knew this game was bad and tossed it out so it could move on from it.
The controls are fine on me2 and 3 but they would need to do some work on the first’s combat, from controls to the rpg aspects of gun accuracy, powers, etc. It would probably be too much to justify that and porting the other games while big wigs would look at what happened to andromeda and be like, “you want to use time and resources to remaster a trilogy of games in a series where the last game bombed? No.”
@sethmode: it happened to me on my Leon B run. Same reaction.
For those having problems with Mr X, there are rooms he won’t go into, like save rooms. After you’ve hidden from him, when you hear a door close it means that he’s left the vicinity. Also, while he does show up during certain stretches of the game, he’s not constantly stalking you all the time. Lastly, he’s pretty easy to get away from if you can get to a table or something where you can loop around him.