shorap's forum posts

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#1 Posted by shorap (419 posts) -

I can deal with some jank in stealth games but after watching videos on it, I’m passing on it.

Instead of having some kind of radar, you have a voice that radios in, “enemies approaching,” over and over every time an enemy is within a certain distance. Enemies seem to sometimes spot you when you’re in the dark, at far distances, and through cover. They also have far too much health. Be prepared to throw two molotovs if you want to take one out.

In short this game is kinda busted and the likelihood of seeing any kind of patch is doubtful. SE probably knew this game was bad and tossed it out so it could move on from it.

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#2 Posted by shorap (419 posts) -

I back him being in more videos. He adds a much needed layer to the lineup and the jokey nature he brings doesn’t feel forced or stale.

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#3 Posted by shorap (419 posts) -

The controls are fine on me2 and 3 but they would need to do some work on the first’s combat, from controls to the rpg aspects of gun accuracy, powers, etc. It would probably be too much to justify that and porting the other games while big wigs would look at what happened to andromeda and be like, “you want to use time and resources to remaster a trilogy of games in a series where the last game bombed? No.”

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#4 Edited by shorap (419 posts) -

@sethmode: it happened to me on my Leon B run. Same reaction.

For those having problems with Mr X, there are rooms he won’t go into, like save rooms. After you’ve hidden from him, when you hear a door close it means that he’s left the vicinity. Also, while he does show up during certain stretches of the game, he’s not constantly stalking you all the time. Lastly, he’s pretty easy to get away from if you can get to a table or something where you can loop around him.

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#5 Posted by shorap (419 posts) -

@shindig: Think you’re on your own there.

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#6 Edited by shorap (419 posts) -

Man, I remember the year or so wait between the Japanese and American releases took forever with my only solace being rereading import reviews of it in mags like Gamefan. I was 18, in my freshman year at college, and drove over two hours away to the town where stores would have it on launch day.

Back then (Jesus) department stores were always bad with game releases, sometimes getting them in stock days/weeks later or never, depending on the game. This meant that if you lived in a rural area, you had wait and hope for dept stores like Walmart to eventually get it in, order it from a mail order store like Chips and Bits (a godsend for getting non-mainstream games), or drive.

So I get to the town, go to the mall, and picked it up at Sears. Remember when Sears stores had dedicated video game sections?! Anyway, I picked it up there because they were giving out FF7 T-shirt’s with a purchase.

I spent the next week playing it constantly. It was the first game that I played almost nonstop aside from sleeping and eating. I even recorded the ending and rewatched it a bunch.

I never went back to it after beating it and only a few years later various parts of the game already seemed outdated but for a brief period of time it had an effect on me like few other games have.

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#7 Edited by shorap (419 posts) -

Nani?! That’s rad!

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#8 Edited by shorap (419 posts) -

@themaxdaddy: to be fair, it’s not my joke. It’s been the giantbomb community consensus for years now regarding Dan.

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#9 Posted by shorap (419 posts) -

You’ll soon realize that it’s because Dan rolled average to below average stats on every attribute but luck, which is maxed.

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#10 Posted by shorap (419 posts) -

100% this topic. The main game, minus the epilogue, was already one of the best games I’ve played and the epilogue further cemented that for me.

I dug the extra time paid to the Marstons, Charles, and Sadie. I also enjoyed the story and pace even more than the main game.