Very close to fable indeed, except for the moral system (which didn't do anything except change the way your character looks in Fable, and villagers run away from you), and it also lacks the socal elements such as interacting with NPCS in such ways like dancing and farting, and you cannot buy buildings. (Which was also pointless in Fable, aside from getting a bit of money from it, it didn't change gameplay).
Kingdoms Of Amalur is similar to Fable in such ways like combat - yet is more fun -, graphical style and world layout. It also has many RPG elements seen in Fable, buying from shops, owning houses and stealing from people/shops. But it also has alot more that Fable did not such as skill books and lots of dialogue choices and a loot system (which is very rewarding, following WoWs colour item scheme). Theres alot more to this game so I do recommend playing it if you enjoyed Fable. Of course with this thread being over 5 months old, you probably already are/have : )
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