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Sin4profit

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Sin4profit

3505

Forum Posts

1621

Wiki Points

86

Followers

Reviews: 37

User Lists: 2

@flashflood_29: Some people are just interested in game design concept and such, others just want to be open to a variety of gaming. There was a time when turn based games made absolutely no sense to me but if someone would have explained the tactical allegory they present then i probably would have appreciated them more back then.

@cikame said:

The enjoyment i got from PUBG stems from wanting to enjoy games like DayZ

This is basically what i wanted to say. The Battle Royal mods were basically refined versions of survival mods. Boiling combat survival games down to their basic components and forcing the action along through area restriction. You get a lot of the suspense and ,"war stories" feel out of the games but with a much faster pace.

I'd say it's similar to the way DOTA refined RTS games.

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Sin4profit

3505

Forum Posts

1621

Wiki Points

86

Followers

Reviews: 37

User Lists: 2

Prices based on current Steam Summer Sale

Base Building

Supreme Commander ($5 bundle) - The first SC is great, haven't played the second one that comes in that bundle.

Dawn of Discovery ($4 gold edition) - It's a 4X strategy game with a well implemented trading system. It's actually also known as Anno 1404 in some places and is part of the whole Anno series.

Creeper World 3: Arc Eternal ($9) - Instead of fighting enemy units, you are tasked with holding back "evil flood waters". Very unique and addictive game.

Battlezone ($5) - First Person perspective. Hover-tank combat. When you're capable of building a comm tower it can play like a lite top down strategy game. Overall it's a good time.

No Base Building (but still very good)

Unity of Command ($7.50 bundle)- i really enjoyed the, "cutting off enemy supply lines"mechanic in this turn based strategy war game. Despite not being that attracted to dry looking war games, i really enjoyed this one.

Frozen Synapse ($6.24) - Program your units in 5 second intervals (turns). This is maybe more tactics than strategy but it's a unique and very good game. It comes with a second copy to send to a friend. If you don't like the aesthetic there's a game called Tastee: Lethal Tactics ($4) that plays the same with a few mechanical changes.

Door Kickers ($3) - Great SWAT based real-time tactics game. Also a "programming game" of sorts, much like the planning phase of Rainbow Six. you can pre-program the entire run or you can slowly inch each unit to victory. Very good game.

Infested Planet ($5) - Surprisingly good game. Plays kind of like a horde/tower defense game. Thousands of enemy insects spawn out of hives and you must push back the flow in order to destroy the enemy spawn points. It's not really a tower defense game but there are similar mechanics, It's like Gauntlet meets Starship Troopers.

Shadow Tactics ($20) - A criminally overlooked game. This Stealth Strategy game plays like a modernized version of the Commandos series..if you haven't played the Commandos series...

Commandos ($2.24) - ...you can buy all of them in the super cheap pack on Steam.

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Sin4profit

3505

Forum Posts

1621

Wiki Points

86

Followers

Reviews: 37

User Lists: 2

@ripelivejam: The majority of reviews i read on Steam was because of the "always online" DRM, which i suspect will still be the case in Hitman 2. It was more the media who panned the episodic structure before the game came out, from what i remember.

@flashflood_29:like i said, i was skeptical at first. As a long time fan of the Hitman series i didn't buy Hitman (2016) until Bangkok was released. But playing it half way into the season, i got the appeal of the episodic structure. Made things exciting throughout the year, not having any way of knowing what's coming next, and then being hyped for the preview of what's coming next. Believe it or not, anticipation is always more exciting than the indulgence. It's the nature of, "hype".

Think back to the Diablo 3 auction house. Remember all the people who shouted, "if you don't like it, just don't use it!". Those people, too, did not understand how this looming system in the background, whether you engaged with it or not, deflated the overall experience. So the, "just pretend it isn't there" solution is a logical fallacy.

However, i'm not saying it's all going to be a total letdown because it's a full release, i'm just saying it's not going to be the exciting ride that Hitman (2016) was through the year. I'm optimistic though, there's still content they can drip feed, like the elusive targets, that may do the trick. Who knows, i was a skeptic once and they've proved me wrong before.

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Sin4profit

3505

Forum Posts

1621

Wiki Points

86

Followers

Reviews: 37

User Lists: 2

@flashflood_29: That's not really the point. It was an interesting experiment that lead to being excited for a single game through an entire year. Market didn't care for the episodic format (or being forced to play online in this single player game) and even i was skeptical at first, but it was an experience i haven't had with any other game. I'm not bummed about it being a full package or anything, what they've created with this game deserves the attention, but i'm curious if i'll enthusiastically spend the 100+ hours on 2 as i did with the last one.

@stephen_von_cloud: i dunno about, "clearly" seeing as they failed to mention this anywhere on the Steam storefront page, but that's good to know. As long as i can upgrade to gold later, or just buy the expansions separately, it seems fair enough for me.

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Sin4profit

3505

Forum Posts

1621

Wiki Points

86

Followers

Reviews: 37

User Lists: 2

I'm concerned with Hitman 2. Hearing it's a full release and not having any information on how many maps will be included with the full release is worrying. for all i know you'll get one main map and one sniper map. Then to hear there are expansions that add more locations makes IO seem a bit full of shit in interviews that explain elusive targets are easier to work on when they know everyone has the maps...except for those who don't buy the expansions? Will the expansions not have elusive targets then?

With how much i liked the last Hitman game i wanted to be ready to support this game from the jump, but now it looks like it'll be a wait and see situation.

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Sin4profit

3505

Forum Posts

1621

Wiki Points

86

Followers

Reviews: 37

User Lists: 2

1.Cyberpunk 2077 trailer, the only thing i felt was worth rewatching over and over.

2.Hard to say. Microsoft had the best format but Bethesda had more games i'm interested in. So lets just say Sunday won E3.

  1. Cyberpunk 2077 - Even if it just shapes up to be like Witcher 3 (highly detailed world with kinda crap combat) i think i'm still on board.
  2. Hitman 2 - already know i'm going to enjoy more Hitman but i'm curious what the "full" released game will be.
  3. Rage 2 - If it's Doom FPS combat with Mad Max vehicular combat, i'm gonna love it.
  4. Doom Eternal - I liked Doom so more is good.
  5. ...

Honorable mentions, Chris Avallone's Dying Light 2 could be interesting. I didn't play the first one so i'm not hyped for it but if the dynamic story telling works well, it it has me intrigued. Sekiro looks interesting to me but don't really know what to expect. Tenchu meets Dark Souls? Unexpectedly, Gears Tactics looks like something i could be into so i'll keep my eye on it. Not sure what to make of Fallout 76, i liked parts of Fallout4 but overall it was disappointing. Elder Scrolls Blades has my curiosity. It almost looks like the combat on the phone manages to be better than the combat in the real games. As for the other Bethesda games, Starfield and ES 6, way too early to be excited for them.

The rest of the Conferences,

EA: As a fan of Battlefield up until Battlefield 3, and someone who hasn't bought an EA game since the disappointing Need For Speed Most Wanted reboot, i'd say Battlefield 5 looks like it could be an ok game but i just have so little faith in EA that it's hard to get excited for anything they do...Everything other than Batt5 i could not care less about.

Devolver Digital: I skipped this one and only caught the game highlights, dunno what Metal Wolf Chaos is. Could be interesting. My Friend Pedro looks floaty and too "auto action-y". And i'm not hugely into multiplayer survival games so Scum does nothing for me.

Square Enix: The first Tomb Raider reboot was ok but not interesting enough to get excited for the rest of the series, yet it was the only thing here that's worthy of note.

Ubisoft: again, nothing here for me. I've played the first 3 Assassin Creed games and i'm good there. i like Trials, but not enough to get excited for more of the same. If there's depth, no pun intended, to Skull and Bones maybe it'll be ok but doesn't look good enough to make me want to jump through the U-Play hurdle.

PC Gaming Show: As expected you get your largest variety of gaming here but i'm not a fan of the talk show format, it's completely unnecessary for this thing to be a live show. The few highlights for me were Hitman 2, Anno 1800, Two Point Hospital and Valkyeria Chronicles 4 which was just a small part of a Sega collage of games. The biggest lowlight, hearing "Neo Cab" - thinking, "Quarantine spiritual successor" - realizing, "No, it's a visual novella".

Sony: Disappointing and a bit oddly formulaic in their main presentations. The Last of Us 2 , "gameplay" gave me a, "Division closing the car door" vibe. Ghost of Tsuhima just looked to be in the same camp of, "pretty w/ thin gameplay" which seems to be a Sony exclusives trademark. Death Stranding at least had the decency to cut between cutscene and apparent gameplay, though, boring gameplay. Spiderman's presentation also looked more interested in being "cinematic" rather than a game despite the fact that i've previously seen what looks like real gameplay and that footage at least looked good. So by the end of it, Sony's...thing, just looked like a scam and an analogue for how samey their exclusives seem to be.

Nintendo: Killer Queen coming to consoles seems cool but i've never actually played the arcade game to know if it's any good. Overcooked 2, sure, i liked the first one. Nothing else stood out to me personally.

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Sin4profit

3505

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1621

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Reviews: 37

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#7  Edited By Sin4profit

As someone who plays games exclusively with the Steam Controller i didn't vote as my experience with the rest of the other controllers here are limited. But i thought i'd write out my perspective here anyway.

Xbox One Controller: experience too limited to even have an opinion, i've basically navigated menus with it and that's about it. Before this generation i played on a 360 controller and it seems to be prettymuch the same...so i liked that one...at the time.

DS4: I've played through Resident Evil 7 and played a little Let it Die. Here you'll see how familiarity will skew an opinion as i thought the first person controlled perspective felt like trash in RE7. Can't tell if it's the software, or the limitations of the hardware, but i'm use to far better control of FPS games on the Steam Controller and there was a mental disconnect between what i wanted the game to do and what i could get it to do with the controller, mostly with the aiming. Physically the controller felt fine in the hand but, "comfort" in terms of usability i like the Steam Controller a lot more.

Steam Controller: The controller, when you understand what it has to offer allows more control than traditional controllers can offer. As far as usability it's far superior to traditional controllers. As far as physically holding it, if you grip it like a traditional controller it will likely fatigue your hands but when you get use to a looser grip it's fine. One thing i don't like about it is the convex thumb stick. Very occasionally my thumb will slip off of it in the middle of a game, debating on swapping out the thumb stick for a concave one. At this point, going back to "traditional controls" just feels bad. Like when you got to expert mode in Guitar Hero and switched back to easy mode, everything suddenly feels slow and wrong.

My idea of comfort mostly refers to usability, i don't think any of the controllers listed are built poor enough to be uncomfortable, so familiarity will likely dictate personal comfort for each controller.

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Sin4profit

3505

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Reviews: 37

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Finally, the Interstate '76 cross over i've been waiting for.

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Sin4profit

3505

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1621

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Reviews: 37

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Splatoon aiming / motion assist is the greatest innovation in game controls since dual joysticks and anyone that doesn't like it is just like the keyboard players in the 90s that shunned mouselook.

Sounds like you could use a Steam Controller, friend.

also, while i'm here,

  • Steam Controller is the greatest controller ever made and should be the new standard in console gaming.
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Sin4profit

3505

Forum Posts

1621

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Reviews: 37

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I'd recommend playing them on Steam as it's better with a controller. If you have a controller for your Phone/Tablet then maybe you can get the best of both worlds but my recommendation is to play the game with a controller wherever that is most convenient for you.

I would also expect them to do deep discounts on stuff close to the date they are pulled, so probably wait.

Unfortunately that won't happen due to licensing obligations from what i hear.

FarSight has stated that previous owners of the tables will be able to play them indefinitely. New owners interested in grabbing these soon to be delisted pins will need to pay full price, as FarSight’s licensing agreement have barred them from offering any discounts. The seven current seasons are $30 a pop on Steam, although individual tables and two packs can be purchased from inside the game.

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