Great blog Mitch! I'll personally take a well told story over a complex story any dayI don't think we will ever see that kind of leap again as we saw with Mario64 and OoT, not unless something like VR takes off.And that leap is the hardest thing to communicate to fresh to the game players. You can't "unsee" everything that's come after very easily. I'm increasingly running into teen and 20 something gamers who don't really understand why these games were so revered and I can see why.it wasn't just a tech leap it was a massive leap in game design too as you mentioned re: Z-Targeting. It's really easy to take for granted just how many game design norms every game uses today that Zelda or Mario more or less invented or popularized. From maps, to boss fights, to collectible minigames to camera controls, plot structure etc, those 2 games basically laid the foundation for all 3d games.I wonder if there's ever going to be a book published about the making of those 2 games. I'd love to know how Nintendo came up with these ideas.