@murisan: Same here. I also have a 6870 so I guess I won't touch this game until they do some optimization or get an upgrade. I'm not sure if it's Ubisoft cranking everything to 11 or it's just another poorly optimized PC port from Ubisoft.
I just don't know why Ubisoft even bothers with PC version at this point. Well one game off my list.
Aren't the console versions the ports? Since they're having trouble with resolutions and framerates. The PC version has at least enough video settings to make it both run smooth and look amazing which can't be said for all ports.
What weird is though, that you can't disable SSAO in the settings, I don't even know what exactly it does or if it improves something.
As for the water, it doesn't really look that great to begin with and I've seen better water in videogames.
Port (highly unlikely) or not, it's a really good PC version with a lot of scalability to run across a wide variety of hardware. It even has an FOV slider for crying out loud!
SSAO simulates light radiation off non-reflective surfaces. More often than not it's a frame-hungry feature, but it seems like MSAA, Post FX and shadows are much more likely to give you framerate problems at higher settings than SSAO in this game (at least from what I've tested). You can't turn it off apparently while in DX11 mode, but if you switch to DX9 it should become disabled.
The water in this game isn't Crysis water, but it does the job. And this game is way more fun than Crysis ever was, IMO.
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