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My Terrible Art :)

A little bit of background reading, I'm a graduate having studied Interactive Video Games Design at the University of Gloucester which ended in July 2010. Since then I've been looking for a job within the industry and also attempting to improve my skills as an artist both 3D and 2D work. However due to the current climate for work getting a job within the industry has proven difficult and here I am six months later still unemployed, which can be a bit of a downer.    

  
Ok, so I've been working my hardest to improve my skills throughout the previous months and have decided that I would love some feedback from the Giant Bomb community. 
Here are 3 pieces that represent my standard of work, although at the moment I would say I'm improving and changing how I draw so much that some of this stuff is already outdated.  

 This is the oldest of the three pieces, I created it in black and white to try and concentrate on my tone as I can struggle with colour. I personally feel the shading could be a bit darker now.   
 This is the oldest of the three pieces, I created it in black and white to try and concentrate on my tone as I can struggle with colour. I personally feel the shading could be a bit darker now.   

 This is a more recent piece, I was trying to use a wider range of colours and to create realistic skin tones and details on the bike. I really like the leg shown as I think that and the foot look pretty realistic. 
 This is a more recent piece, I was trying to use a wider range of colours and to create realistic skin tones and details on the bike. I really like the leg shown as I think that and the foot look pretty realistic. 


 This is my latest piece, unlike the other two this one used zero reference images at all, I think I still have a long way to go before I can even attempt to create work without references but it was a fun challenge. 
 This is my latest piece, unlike the other two this one used zero reference images at all, I think I still have a long way to go before I can even attempt to create work without references but it was a fun challenge. 
So that's my work at the moment, what do you guys think? I suppose it's hard to pass judgement on anything like this without having seen any of my previous works so here is a piece of concept art I created at university for a game project, it reflects my level of skill at the time, lack of ambition and the tight deadline that I was under when I made it. 
 

 I'm actually kind of ashamed of this now, but I think it's an important piece of work to understand were I have come from in my development and even looking at it now I can see lessons I need to learn in my current art work.
 I'm actually kind of ashamed of this now, but I think it's an important piece of work to understand were I have come from in my development and even looking at it now I can see lessons I need to learn in my current art work.
 
So yeah, that is it. I hope you guys enjoy looking at my crap and if you have any suggestions or general feedback I would love to hear it. If anyone would like to know more about my work or to simply follow what I do you can PM me on the site or follow me on Deviant Art at  http://camisadoblue.deviantart.com/ (sadly a necessary evil) and if this proves to be anything other than a huge failure I may consider making more issues of this blog.  
 
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