Games With Monster Girls
Re-alphabetizing at every 50 entries!
Re-alphabetizing at every 50 entries!
The final boss is some form of demon. I haven't played it.
The Sisters of Edurneum are snake-women who hold no allegiances and are found plying magic throughout the underground kingdom. Where they come from is a mystery.
That girl who spends the entire game locked in a magic tube? There's a reason she's in there.
Roy's reunion with the princess is cut short when she splits into two (!) lamia.
That's Medusa front and center on the cover. She fights with a giant boa, and the two partially merge for two of her special moves.
Featuring fan-favorite Jellax.
All manner of one shot monsters show up as random encounters here, including the DD Girls.
Yuki, one of the playable characters, is a mermaid.
In the first chapter Hyakkimaru tries to track down the source of demonic attacks against the villagers in a remote location. Turns out that their town's leader was a demon herself, and had been eating the villagers at her leisure.
The three most popular Bloody Roar characters are probably Alice (rabbit zoanthrope), Uriko (cat zoanthrope), and Jenny (bat zoanthrope). There's also Nagi, whose zoanthrope form is a sword(???). Finally there's the mole zoanthrope Mitsuko, who might be the only female video game character who does not conform to current standards of beauty. It should be no surprise that she's only appeared in one game.
At least two bosses, Durrathror and White Duneyrr, apply. They transform into, respectively, a plant and moth during their boss fights. One of these games has a Medsa/Naga styled vampire too. I haven't played them.
Shami runs into a few varieties of monstergirls as regular enemies, including winged demons and hot flame elementals.
Two party members make the cut in this game: the catgirl Katt and the serpentine sorceress Deis.
Deis makes her final cameo appearance, though she's not playable this time. Deis sister, God (!), also qualifies.
The end boss, Syn, turns herself into a dragon. Really, though, what else is a fantasy end boss going to do?
Most of SotN's sprites came from Rondo of Blood, and thus most of its monster girls did too. One character of note is the succubus who appears in a dream and very nearly casts a spell over Alucard. Another enemy is the Scylla, who rewards Alucard with the Holy Snorkel after being destroyed.
This version of Castlevania marks the only time the mud man has appeared as female. A female werewolf also guards the top of the clocktower.
All manner of harpies, succubi, and kung fu maids show up here, and Soma can eat all their souls as well.
Pretty much the same game as Aria, but with 3x as much grinding.
If Richter is too slow to rescue Annette she will be turned into a vampire.
The "daughters" of Brauner were two girls who were brainwashed and turned into vampires. Medusa also makes an uncommon appearance as a boss. Old Axe Armor is also outed as a girl in the bonus mode.
Not only does Shanoa meet succubi and arachnigirls, but thanks to the glyph system she can become one!
Carmilla makes an appearance as the only proper vampire fight in the game. Halfway through the fight she turns into a leathery bat monster.
The Succubus and Medusa both make boss monster appearances.
This game has some awfully pretty fairies.
I don't know much about Cobra, but iirc all of Cobra's enemies are killer gynoids.
Faries, mermaids, naga, harpies, and ghosts! This game has everything.
Monstergirls seem to appear sporadically in the 2nd and 4th installments of this series.
I see a Demon/Vampire girl in one of these screenshots. Must investigate further.
One of the playable fighters, Demonica, is basically a naked woman with claws. She is the least possible effort a designer could put into a character, which fits with the quality level of the rest of the game.
This game has, at the least, Harpies as enemy characters.
All the fantasy staples make appearances: Medusa, a harpy, a succubus, and more. And would someone explain to me if that amazon is a man or a woman because I have never been this confused before.
I can make out a Lamia from the screenshots, and based on previous games there are bound to be way more.
The plane stewardess functions as the first boss of the game after she turns into some freaky moth/tentacle beast. Laura runs afoul of invasive tentacles again at the start of Disc 2, when she is attacked by a mutant Kimberly clone.
Quelag and her sister were both cursed by the Bed of Chaos. Quelag grew the lower body of a spider, while her sister became slightly less mobile (and mute and blind).
Succubus: Morrigan. Catgirl: Felicia. Beegirl: Q-bee. Everything else: Midnight Bliss.
Mayor managed to escape being infected because he was off the station when things went sour, but the rest of the crew was not so lucky. Many women turned into mutants, and they wander the hallways aimlessly. Later in the game these mutants bloat up with air and float around like balloons. By the end of the game everyone John meets ends up turned, and that includes the two normal human women present on the base.
DOTA 2 is a little lacking for monstergirls compared to its contemporaries, but it does have the Naga Siren.
Lust demons take the form of beautiful, naked, purple women. Because what else would they look like, right?
Like every other asset DA2 copy pasted from the first game, lust demons are still around.
Harpies are friggin' everywhere in this game.
In Ending C Caim's sister is back to life with an Egg of Resurrection. That goes really really badly.
Hell, I'd still hit it.
The game has both banshee and harpy "mappets".
Marilith is one of the Four Fiends. She makes cameo appearances in later games, sometimes as a boss, sometimes not.
Many feminine monsters, like naga and echidna, make their first FF appearances here.
In addition to the usual sort of monsters the end boss, Cloud of Darkness, appeared as a woman.
Most of the reason everything is messed up to begin with has to do with Jenova, a monster from the stars that crashed into the planet in pre-history.
Marilith reappears as one of the four fiends. A heavily stylized (and styling!) Naga appears as a random encounter in the underground tunnel.
The "Black Widow killer" was a serial killer active in the 20s who mysteriously disappeared. Turns out she moved into the ghost realm to protect one of Shandor's ghost beacons. As a ghost she's partially transformed into a spider. In the HD version she's a skinny white girl, while in the SD version she's a fat black woman.
Seems like every level boss is a "magically enhanced" female knight.
Unlike LoL, HoN has alternate skins that completely change the design of the hero, even their body size and gender. What may be a treant with one skin will be mother nature in another.
In order to open the second door Graham woos a mermaid with a bouquet of flowers. In return she summons a seahorse for him to ride underwater.
Graham ends up on an island of harpies at one point. They're about to eat him, but he manages to get them arguing with each other long enough for him to sneak away. Graham befriends a mute mermaid shortly thereafter.
Faries are common, and then there's Tiamat.
Gorgons and Harpies both survived the apocalypse and are party members.
Plant girls show up in the penultimate dungeon. They do not make the dungeon any more or less dreadful than it already is. Please do not buy this game.
The most prominent members of this game's cast would be the naga Cassiopea, the automaton Orianna, and the plant Zyra.
Kinda right there in the title.
One of the heroes fights slime girls in his story. They are called Feminophilia. I don't even
This game appears to have harpies in the "Greek world". According to Cyanide's website a sphinx appears as a level boss as well.
In this first version of Lunar Xenobia transforms into a half-squid monster during her boss battle. In later revisions she just turns into a purple giant.
The titular Enchantress only appears once, on the game's final screen, where she transforms into a giant scorpion. The hero then casts a spell at her, and she turns back into a woman. The End.
I didn't care for the first iteration, but this one has a massive plant boss who you have to defeat by hacking away at her outer shell first. The final boss looks pretty monstrous as well.
Capture your wife and daughter who have been captured by demons! It... uh... doesn't turn out that well. "Harpy" (who looks more like a Stolas), and the Orchid Empress are bosses.
This game is weird as hell. It also has a naga and a catgirl as enemy characters.
Cobra fiends are mostly unremarkable low-level enemies who have a very low chance of casting sleep on the party. Sprites are much more of a threat, as they can cause weakness. Finally, floating Medusa heads show up late in the game and can cast stone from a distance.
Harpies nest in the clouds above the witches tower in Clouds of Xeen, while Medusa Sprites wander the skyways in Darkside. Both are minor threats.
This first HoMM game has two monstergirl units: The Ghost and the Sprite.
This sequel retains The Sprite and Ghost units from the first, and adds a Medusa with eye lasers. Several demonic looking face sprites are available for player characters, but the map units all look like normal humans.
Along with the visual upgrade (for the time, anyways), HoMM III had a huge roster upgrade. Naga, Medusa, Harpies, Pixie, and Water Elementals can all be recruited. On top of that for the first time the player can pick an avatar with both a demonic face and map sprite.
Hecuba is a surprisingly competent underling, managing to disguise herself as a human, capture the prince, and delay Samanosuke long enough for the ritual to almost take place. When Samanosuke fights her in her true flying insect form, however, she's kind of a pushover.
Eve, the personification of all mitochondria in the world, plans on ending multicellular life on the entire planet so that mitochondria can take over. She can turn her entire body to liquid, and also goes through several different forms as she gives birth to the Ultimate Lifeform which will end life as we know it.
In Egyptian mythology Selkis is a scorpion goddess of healing stings. In this game she's a cyborg with a gattling laser tail.
It appears that demongirls show up as later enemies in this game. If there was one game I wished I owned an Xbox for (and there is only one game) it is this one.
A gooey monster approaches! Play your cards right(?) and you can also train your daughter to become the new Lord of Darkness.
Draco Centauros (a dragon) is one of the playable characters. There's also a character named Harpy, but that seems to be more of a dig at her singing ability than a physical description.
Draco makes a repeat appearance, and this entry also marks the introduction of Seriri the mermaid.
Man they are just freaking everywhere. throw a dart without looking and you'll hit a monstergirl of some kind in RO.
Water elementals show up as pools of water in the third stage. Some of them are even on the ceiling.
All of the girls Monte Carlo captured were turned into monsters, and have to be fought as every level's boss.
Harpies: they fly, they shriek, they blow up into a visually appealing splatter of blood and viscera.
A few monster girls show up as random encounters, including Li Li, the ghost of a fisherman's daughter who attacks the party in the form of a squid.
Veronica Vera is one of Rasputin's lackeys who tries to stop Yuri and co. Like the rest she too is turned into a Malice infused monster in her final fight, and ends up looking like a snake covered in boobs.
Shania is one of the few party-member monstergirls. She starts with a harpy-like air form, and picks up more harmonixer forms as the game progresses. Al Capone's unfortunate wife also turns into a demonic hell-blob thanks to the power of Malice.
The usual assortment of SMT monstergirls.
When the strange light that turns the denizens of the Junkyard into demons first touches Argilla, she attempts to resist it. Eventually she succumbs to the hunger, which is probably twice as bad because both her breasts are mouths in demon form.
Kerrigan anoints herself the once and future Queen Bitch of the Universe.
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