• SolidSean posted a new blog.
    Narratology in Hideo Kojima’s Metal Gear Solid Franchise

    The following is an essay originally written and submitted for grading in November of 2015. Nothing has been changed.As a narrative art form, video games have many options at their disposal that other...

  • SolidSean posted a new blog.
    Player Agency as a Narrative Device in From Software’s Bloodborne

    The following is an essay originally written and submitted for grading in November of 2015. Nothing has been changed. Video games rarely deviate from traditional modes of storytelling. Contemporary vi...

  • SolidSean posted
  • SolidSean posted a new blog.
    Freudian Concepts and Video Games

    The following is an essay originally written and submitted for grading in September of 2012. Nothing has been changed. Technology has advanced exponentially since Sigmund Freud’s last idea was written...