I'm okay not being presented every last thing of everybody from PW and where they went, perfectly okay with ThatOneDoctor being handled offscreen, because it's not important, and tapes handled their fates more than well enough. But for the two things it gets right: Skullface got shit for introduction and ended like shit, even after going over every tape and bit of material that was pretty poor. Skullface is like he was meant to have been handled better in the story, we got to know him through GZ as a creepy messed up weirdo with a rough background, influence and power to pull shit, and he died the way he lived, poorly and unsatisfactory. Then the Eli business sounds like it was meant to have been handled differently from the way it was, if mission 51 had been implemented and finished I wouldn't have been satisfied. I feel they scrapped 51 to save time and money because it sucked and went nowhere. He's left in the jungle one way or another, ends up in the UK, Salo rots away, I know where it went, I got the post-game text, I'm cool with it-
Towards the end the writer sounds like a typical neogaf poster about the game and its twist, taking its "it's not a Metal Gear game" personally enough to think it's a shit title for lacking cutscenes every other minute like so many do.
(Personally, MGSVTPP 5/5, runner-up GOTY behind BB, still miss cutscenes and codecs.)
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