@sooty said:
Is this potentially the worst console launch in history? 8 years later, and games are running at 720P, the resolution every 360 game came out of the gate with. I just don't understand how this can happen, consumer level PC hardware has been capable of 1920x1200 for at least 7 years on individual video cards.
What on earth is going on with this system? This can't just a case of bad optimisation or not figuring the console out, it is simply poor, there is no good reason that the resolution bump from 1280x720 to 1920x1080 is not possible. I don't even gain much FPS if I change games from 1080P down to 720P on PC games.
Okay, first of all plenty of Xbone games are running 1080p. In fact the only 1080p 60fps game I can think of this gen so far is Forza. Maybe Ghosts, but the PS4 version apparently has performance issues so that doesn't really count.
Second of all, most Xbox 360 games were running at around 540 pixels early on. Why do you think aliasing was such a shitshow on 360/PS3 especially early on? Hell I think 540 pixels was a STEP UP FROM PREVIOUS GAMES for MW2. That means previous games were running even lower than 540p.
A lot of games didn't run at native 720p last generation. And remember what the launch games looked like on the 360? Pretty piss poor. You should at least get your facts straight before you call this the worst console launch in history because of the resolution/framerate a single game runs at. That is just silly. Dead Rising ran like shit last generation as well. If you think that DR3 is the perfect example of technical ability of any console, you are woefully uninformed. Also, a lot of games drop frames like that when crazy shit happens. Usually when everything is exploding, you don't NEED the framerate to be crazy high so it's really not the end of the world as long as it's very brief (like during the flamethrower stuff we saw in the GB video).
And please tell me how drops to 25fps and the occasional (and questionably measured) more extreme drops that last little more than a moment can't possibly be poor optimization? Have you played Far Cry 3 on 360? 25fps is the MAX framerate most of the time you're doing anything, and 16fps isn't something you hit for a brief moment, it's something entire sections run at.
And What is it with people saying the game doesn't look good? I think, for what it is and what it does, it looks pretty good. A hell of a lot better than even the PC versions of past games and WAYYYYY better than the console versions. The characters actually look pretty good, the environments look fine, there are a ton of zombies and the lighting/effects are pretty good too. You know what else has the occasionally AWFUL texture? Battlefield 4. A couple moments in Campaign I came on a few really terrible ones. Still a great looking game. DR3 isn't a hell of a looker, and it's poorly optimized, but it looks better than a current gen game by plenty. Don't believe me? Go pull up a screenshot of the 360 version of DR2, especially a cut scene showing a character or something. Then go boil your head for exaggerating the lack of difference between generations. No shit it doesn't look as good as GTA V, DR games have never been technical powerhouses beyond the number of things on screen. And by the way, GTA V drops frames plenty especially when it matters in my experience.
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