Spek's forum posts

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#1 Posted by Spek (22 posts) -

This is a weird site, guys. I've been around almost since the beginning and the people working at GB have felt closer to me at times than some friends, some family. Austin, you were a welcome addition to that family, and while I'm sorry to see you go I'm thrilled that you're going off to pursue better opportunities. You did good work, man, and I'm sure we'll all keep an eye on what you're doing down the road. Take care.

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#2 Posted by Spek (22 posts) -

@cornbredx: Duder, yes! I finished Dragon Age: Inquisition over the break and then immediately jumped into Far Cry 4 and it left me feeling...I dunno. Burnt out? I went through my library and pulled out all the Bioware/Bethesda/RPG games I enjoyed during the 360 run and this year I'm going for a grand tour.

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#3 Edited by Spek (22 posts) -

GB is persistently the only space online that I care what happens to the people behind the scenes. When people come and go, I care, and Patrick, I'm sorry to see you leave. All the best in future work.

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#4 Posted by Spek (22 posts) -

Thanks for the extension! I guess here's hoping we see something like this as a feature in the future? Not sure how difficult it would be, but it would be super useful. Thanks, again.

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#5 Posted by Spek (22 posts) -

Hey, I'm sure this has been covered somewhere else on the site, but I can't find it. Basically I was wondering if there's a way for when you're finished watching one video in a series (Metal Gear Scanlon/Endurance Run)a prompt appears for the next video in that series. Is this something that's possible, something that's being worked on? Just curious.

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#6 Posted by Spek (22 posts) -

Really glad to see an official response from GB on this. I know Patrick has already written about it and we've heard mentions of it on the various casts, but I was really starting to dread the official silence. Thanks for saying your piece, Jeff.

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#7 Posted by Spek (22 posts) -

I really enjoyed Dead Space 3. Where it falls down for me is the ultimate reveal of the mythology and some of the character stuff. There shouldn't have been a love triangle involved. I agree with you on the environments. Some really good work there. The spaceship graveyard is one of my favourite areas of all time. I love that whenever and wherever I can get it.

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#8 Edited by Spek (22 posts) -

@loafsmooch: Thanks! I'm leaning towards starting over. I'm just on the home stretch of finishing up my achievement run of Dark Souls and want to start clean with Dark Souls 2, even though I've beaten it with a tank build. Really looking forward to giving this a try. Similar to Patrick, I was really into DS2 but cooled on it when I played the original again and found the interconnected design to just be amazing. Love that game. Looking forward to diving into DS2 with a new outlook/player goal.

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#9 Posted by Spek (22 posts) -

In almost all games that give me the chance, I play as a tank. I find it easier. Get the biggest stick, wear the heaviest armor, load up on healing and move forward. It's how I got through Dark Souls and how I got through Dark Souls 2. Skill isn't something I've really tried to develop. I tend to brute force my way through.

That's becoming less satisfying, though, and I'm interested in going through some of my games and playing as the spell caster. One thing I noticed in Dark Souls 2 whenever I summoned players in who cast spells is that they royally wrecked shit. I mean, no contest. They just tore through whatever was in their way. I've checked out some builds and even experimented a little bit with some early stages in DS2, but it's not clicking yet.

Any advice on a duder who wants to change his style?

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#10 Posted by Spek (22 posts) -

@yummylee: Maybe we've got different definitions of change. Or maybe I'm misremembering the game. You've got me questioning now. :)What I remember is the tensions between the templar and the mages worsening with time. I remember going from a refugee to occupying a position of power within the city and watching some of my friends do the same. Portions of the population started to follow the Qun and there was an uprising against the governing body along with conspiracies that wanted it/didn't want it to happen.

Looking at that, maybe it's not change that really did it for me, but a sense of continuity. In open world games there's always that horrible moment where you've done all the quests in an area and the world feels empty. No one will speak to you or has anything but recycled quests for you to do. Again, DA2 doesn't do this perfectly, but it never felt dead to me. There were powers at work both in the main and side questlines that were progressing and changing the city that I was a part of.

Hope this clears it up.

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