@brackstone: Thanks! The whole concept was actually inspired by The Adventure Zone. I first came up with it on the episode of Crystal Kingdom where Merle loses his arm. I just like the way they make empathetic and inclusive stories in general, but don't lose the humor of it. That's something I'm hoping to get in Firelight, as well.
We're working on having some podcasts play the game before the Kickstarter, but yes you're right, video stuff seems like it tends to be very important. Cue rush to make sure the art is mostly in place by then