GotY 2014
Alas! Alack! The time has come yet again for Game of the Year celebrations. I'ma keep this one short and sweet for you guys.
2014? Yeah, that was a pretty junk year for video games.
Say whatever you want about transition years and new consoles. One year after the launch of the Xbox 360, we had Gears of War, Oblivion, and Dead Rising. A year after the PS3 hit shelves, we had played Uncharted, Ratchet & Clank Future: Tools of Destruction, Warhawk, and Heavenly Sword.
The year after a new console launch is always rough, but I'd argue it's never been this rough for a major system. The PS4 in particular had not a single exclusive of interest to me aside from InFamous, and that ended up being a disappointment. The Xbox One and Wii U fared much better with several strong exclusives apiece, but the traditionally strong third-party titles that typically flesh out a year were extra scarce in 2014.
Ubisoft's games all seemed to launch broken, and prioritized an abundance of boring side missions over substantial and fun story content. EA's year was oddly sparse, their sports games and Dragon Age left to mop up the year with Battlefield pushed into 2015. Activision put out a stronger Call of Duty than they've made in years, but Destiny was by all accounts a disappointment and fell flat for me.
Here's to hoping that 2015 continues to see strong showings from Microsoft and Nintendo, but other companies will have to seriously re-prioritize in order to hold my interest going into the next holiday. So far, I'm not convinced that'll be the case.
Okay, so that wasn't short. But it sure was sweet. Here are my top ten games of 2014, otherwise known as Ten of the Eleven Games I Actually Liked in 2014. Sorry, Valiant Hearts.