Injustice 2 Combo Lab - Firestorm Day 1
By StarvingGamer 11 Comments
Alright had a night to sleep on it, remembered b3 was a thing, remembered overheads.
Firestorm seems like an interesting character? Needs to burn meter to get any real damage but has decently safe offense and solid footsie tools. His zoning is fairly lackluster unless her burns meter for that too, and his mobility isn't so hot. Lack of a crossup is a real fucking bummer. The strategy for him seems to be maybe use his corner carry to pin the opponent down where he can finally take advantage of restands and his 112 string which is +3ob.
Overall he seems middling at best but also I don't know shit about Injustice so maybe he's the bomb diggity. I'll let other people figure that out though, for now I think I'm going to some other characters a spin. Maybe I'll just play Deadshot and be a jerk online since I do like zoning and now's the time to abuse that shit.
Woo another NRS game time to dust off the old capture card.
I kinda skipped the original Injustice so I wasn't entirely sure what to expect coming into Injustice 2. The combo system seems more... restrained? There are generally fewer ways to get popups (and I somehow forgot to do any combos off of raw overhead? great), and a lot more reasons to spend meter mid-combo. Honestly, this makes it feel like there's less to explore in the game from a combosmith standpoint, but I'll keep poking away at it and see if any character strikes my fancy.
Firestorm seems very basic. His zoning is meh and his mobility is not great but he was a good jumping-off point. His main combo extender seems to be his meter-burn ground laser which, sadly, has to be targeted as well. It puts the opponent into a capture state for free shenanigans. Of course everyone has the universal wall-bounce for 2 bars but outside of that, there doesn't seem to be much juice for him mid-screen. It's all very basic, but maybe there's something about the combo system that I'm just not seeing yet. Tomorrow I'll try to resist the siren song of Persona 5 and dig into another character.
Punching Joker feels nice tho.
Also the netcode seems like butt which is shocking given how good I hear latter-day MKXL netkode is.

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