GotY 2016
Despite everything else, 2016 was another fantastic year for fans of good-ass video games. A bevy of inventive new IP was released from development teams around the world in all sizes, and favorite franchises that had lost their way managed to reclaim the spirit of what made us love them ten or twenty years ago. Game creators seemed less afraid to take risks and just get weird, and great strides were taken to increase diversity and inclusivity in games, even if we still have a long road to hoe.
Between moving into an actual house and starting my eldest in kindergarten and my youngest in preschool, several experiences deserving of my time had to be passed over. Which isn't to say I didn't play plenty of games (I did), and I'd like to tell you about some of them.