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Best of 2009

SteepInKline: Best of 2009

List items

  • I have a very strong opinion about side quests in games: about 95% of them are crap and aren't at all worth the time it takes to complete them. Borderlands, however, changed everything: suddenly, I went from not giving a damn about side quests to OCDing about every little quest just to find that next piece of loot. It's a very, very dangerous game when it comes to time; I often found myself saying, "Oh, it's pretty late, I'll just play another five or ten minutes and call it a night," and then continue playing for another two hours. Borderlands does what Fallout 3 tried to do and vastly improves upon it, and for that it deserves the #1 spot on my list.

  • What can I say about the sequel to one of the most popular first person shooters of all time that hasn't already been said? With its improved perks and attachment systems and its balls-out crazy story, Modern Warfare 2 is the definitive first person shooter.

  • I could probably just mention that YOU CAN PLAY AS DAFT PUNK IN THIS GAME and be done with it, but there's more to DJ Hero than such awesome window-dressing. Who would've thought that the company responsible for driving the Guitar Hero franchise into the ground would release a rhythm game that completely revolutionizes the genre without being TOO cramped by advertising or other dirty business decisions? I sure didn't. But with a killer soundtrack that brings new styles of music to rhythm games and a peripheral that is pretty well-made (if rather unrealistic), DJ Hero provides enough fun to last for hours upon hours of play. Here's hoping that any potential sequels continue to provide the same level of quality that this game has brought to the table.

  • Being a bit of a comic book geek, I'm a pretty big fan of Batman. However, being a gamer, I know that almost every Batman game is either terrible or mediocre, like most licensed games. So when I first started playing Rocksteady's take on the adventures of the Dark Knight, I was blown away by the quality of the package as a whole. From the smooth and flowing combat system to the stealth mechanic that deviates from the norm by making you feel like a badass when sneaking around, Arkham Asylum is more than an example of a great Batman game; it's a testament to the fact that even licensed games have the potential to be candidates for Game of the Year.

  • Like Borderlands, Shadow Complex did the impossible by making me want to collect absolutely everything I could find. Though I've played through the campaign multiple times, I still find myself coming back to this game every now and then (mostly because I have yet to find all those damn keys and missile packs). FOr a downloadable game (and even video games in general), that's a hard thing to pull off, and yet Shadow Complex makes it look easy. Now if you'll excuse me, I need to get back to finding that last key.

  • I was never really much of a fan of The Beatles before this game came out. Sure, I knew some of the songs and acknowledged that they were revolutionary, but I wasn't really exposed to any of their more obscure songs. The Beatles: Rock Band changed all of that by providing an excellent career mode that served as a mostly accurate biography of the band over the course of their career. When you combine the excellent gameplay of the Rock Band series with the catalog of one one of the greatest and most influential bands of all time, you're sure to have a winner. The Beatles: Rock Band is proof of that.