It's the Souls games that stick out in my mind as something I should be all the way into. Weird post-apocalyptic black-fantasy settings? Amazing. Utterly terrifying monsters? Wonderful.
I could keep listing things about those games that I should love, and yet the sum of its parts bore the hell out of me. Worse still is that I can never nail down the reason. My current guess would be the laborious pace and repartition. Some days I find it's heavily obfuscated nature to be frustrating, and others it's the skill wall.
When Bloodborne came out, it was a struggle to keep telling myself not to buy a PS4. The game was tapping on all the same joy nerves that the Souls series did, but it would ultimately be the same game and I would no doubt feel the same burnout.
Wouldn't have a problem with buying a breezy Star Wars nostalgia blast if it didn't seem like there was a whole second game's worth of content behind the Premium paywall.
Multiplayer only shooters that fracture the user base with paid map packs are kind of the worst.
Pressed play and as soon as that music started, five different emotions at once came flooding in. That friggin' game, man.
Really need to find a place and time to for this podcast. Seems like a cool group I'd like to listen to, but the Bomb and Beast casts alone are good at filling an entire week of downtime.
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