641: Hey, Throw Your Molotovs!
Cyberpunk 2077 - Night City Wire Livestream
We Talk Over
The Pawn Shoppe: Dragon's Dogma (07/08/2020)
Episode 10 [Brad's View]
Astroneering with Brad and Vinny
The Giant Beastcast
The HotSpot - Episode 368
Return of the Dumptruck With Ben and Jeff
Giant Bombcast Aftermath!
642: Pump Up the Valium
The Community Spotlight 2020.07.04
The Community Spotlight 2020.06.27
The Community Spotlight 2020.06.20
Future Bomb Men's T-Shirt
New Logo Mug
1C Logo Black Hoodie
User Lists: 7
Love Alex' writing. Miss these reviews!
@jondo: life is a horror, escapism is precious, what gives people quality of life is not up to you to decide. You don't get to dictate other people's value systems.
Nitpicky party pooper here, I hate how this Mega Man runs. He doesn't have that fun foot shuffle before moving either so you can nudge to edges. LAME etc
Thank you for listening to us with regards to the written review length. At first I saw the audio review was like an hour long and i literally groaned out loud, but this written one is excellent.
This format doesn't work for me at all. The video/audio does not function as a reference and this write-up feels empty, even lazy. You might as well just mention the game on the Bombcast and move on.
Feel like I'm in bizarro land, this game is one of the ugliest goddamn things I've seen out of squeenix since their mobile remakes. It's this desaturated blurry mess of pixel crawl and halos. Accepting those crawls into your final look is like the art direction equivalent of not knowing what bad kerning looks like, it's just hard to look at and displays a shocking lack of attention to detail for a style that is so dense. In what realm was subpixel scrolling for big sharp pixels through a fricking blur filter ever considered a good choice?
Remember how good Bravely Default looked? They can do this pseudo 3D style so good if they want to. Instead this happened.
Imagine Heathcliff but with Garfield art. That's right. Imagine it. Dream it.
You guys don't hunker down anywhere near enough. It effectively turns low cover into high cover and instead you do pistol overwatch against dudes with 6+ hp. Hunker down is important hey
Finally the Redneck Rampage sequel we've all been waiting for.
Ultra bummed out by this game. Ubisoft talk a tough game when they're satirizing or straight up culturally victimizing foreign cultures, but bring the subject home and they wringe their hands like the conflict-shy corporation they really are. I think I was hoping for some courage here but instead I got exactly the kind of cowardice I knew was coming all along.
Abby did very well; but I kinda think they should have done a mid mission save
This is ironman, they are doing saves every decision they make.
Use your keyboard!
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