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SunSpark

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SunSpark

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Not really. I mean, if a game is blatantly racist or sexist or something, to the point that anybody who plays it would notice, that's one thing, but games like that tend not to enter the mainstream.

I don't have anything against Austin, Patrick, or the rest of the Waypoint staff on a personal level, but man, some of their stuff, including when they were on this website, can be downright absurd to listen to if you don't lean to the extreme left of center. A lot of times the stuff they're complaining about is stuff that 99% of people playing games wouldn't notice or care about, or at the very least it's things that aren't worth getting worked up about. It's unfortunate, but the people at Waypoint are the kind of people who claim to be progressive and open-minded, but are decidedly close-minded to anyone whose views don't validate their own preconceived notions.

I appreciate that the Giant Bomb crew keeps their political beliefs (mostly) limited to their twitter feeds. For a website that bills itself as "unprofessional", they're at least more professional than Waypoint. I prefer my video game coverage as unbiased as possible (except for opinions about the quality of the games, obviously), and I'm pretty sure most of the internet feels similarly.

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SunSpark

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@sombre: I believe Studio Bones said the reason they didn't do an FMA Brotherhood-style remake of Soul Eater is so the spin-off, Soul Eater Not!, could be made instead. Which is unfortunate, because Soul Eater Not! is a generic high school girls anime that happens to take place in the same universe, and it got bad ratings in Japan and did even worse elsewhere. It's a huge bummer, the original is probably my favorite anime ever.

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SunSpark

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The Metal Gear series has never been subtle, but this game seems like it's going in kind of an uncomfortable direction with its message. The trailer doesn't read to me as "People with different ideas and backgrounds can come together", which is a message most people can get behind, it seems more like "Individualism is wrong and you're obligated to help other people, even if you don't want to", which doesn't sit right. Admittedly, this is probably a result of the game being made by a Japanese guy, but why set the game in the United States if you're going to ignore American cultural values in favor of Japanese ones?

On the other hand, the name "Die Hardman" shows that Kojima's still willing to inject his usual brand of weirdness into Death Stranding. I hope there's more weird, fun stuff than political metaphors in this game, but I don't have super high hopes right now.

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SunSpark

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#4  Edited By SunSpark

Cowboy Bebop, Ghost in the Shell, and Akira are all considered classic Sci-Fi anime. I also highly recommend Trigun, although it's not immediately apparent that it takes place in space.

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SunSpark

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#5  Edited By SunSpark

It's not much warmer here in Michigan. This is the first day in my life I can remember where the high temperature is less than -5. It seems like pretty much everybody around here is going to stay indoors at all times, which seems like a good idea.

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SunSpark

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I felt this way about the first Life is Strange. The dialogue and characters were so terribly written that it actually made me angry. I have a similar reaction to any time internet slang or memes appear in video games. It always feels like a desperate attempt to keep up with the times, and it always makes a game feel dated almost immediately.

I have similar feelings about Undertale, a game where I found all the characters to be really unsympathetic. It tries to justify why all the monsters in that game hate humans, but I didn't feel like it was doing a good enough job and the fact that the characters didn't seem to have much of a problem attempting to kill a child, and then berated the player for killing them in self-defense, turned me off the game big time. I found that pretty insulting to my intelligence and morals.

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SunSpark

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Yes, but hopefully not for too long. A number of problems with the new site are being worked out, but it's still really rough as it stands. And some things, like the eye-straining dark site, don't seem like they'll be fixed at all.

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#8  Edited By SunSpark

Okay, so having worked through my thoughts a bit more, this is a colossal mess. I don't want disparage anyone's hard work, because I know the engineers put a lot of effort into this, but this whole site needed another month in beta, at the very least.

First of all, trying to read this white text on a gray background is actually giving me a headache. The comments and forums have become completely unreadable.

The Homepage is cluttered and lacks any of the functionality or convenience that it used to have. Just about the only thing I like is the "This Day in Giant Bomb History" section. Other than that, it's a bunch of bland carousels that make it way more difficult to actually tell what videos are new.

Locating specific videos is much harder, and not having all the video tags available from the drop down menu just adds an unnecessary extra step. Autoplay after videos end is really annoying, especially with no way to disable it.

And finally, the new logo looks... lame. It's just so generic, and I don't get why anyone felt compelled to change something so closely tied to the Giant Bomb brand. Honestly, generic is a pretty perfect word to describe the whole redesign.

There are some good ideas here that, with time, could have made for a really cool website design, but right now it all feels half baked. It's a bummer, too, because I won 3 months of premium from the Box Office Winners League, and I was so impressed by the premium videos that I was going to buy a yearly subscription. I don't think I will anymore.

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SunSpark

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The "Premium" category is gone from videos. I'd appreciate if that could come back, it makes it much easier to see premium videos than having to slog through 380+ pages of videos.

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SunSpark

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This seems like a bit of an overly confrontational way to title a thread, especially since the crew is still experimenting with these reviews and willing to take feedback.

That being said, I don't really like this format either. It's kinda felt for a couple years to me that Giant Bomb had been chasing trends, and switching to this kind of video review seems like a calculated move to get more views. A lot of decisions they've made the last few years feel sort of corporate, which doesn't gel quite right with a website that bills itself as unprofessional.

I do still love Giant Bomb though, and I think it's possible to change up the review system in a meaningful and fun way. If they're going to go the video route, I'd prefer them to just make the old style video reviews that are under 10 minutes long, in addition to writing full text reviews.