It's pretty much what I expected-- free-floating Metroid with great looking art. I'm afraid that it's going to be very short; last night I played for about two hours, and the game registered me at 52% completion and ranked me 13 in the world.
There are lots of hidden collectibles and upgrades, like in any good Metroid-style game, but since the game does not use anything like ammo, a lot of the hidden things you find are pretty insubstantial. Hidden items unlock concept art, and short video clips that seem to be very similar to the "truth" videos in Assassin's Creed 2. I've been blowing through it, and no puzzles have slowed me down at all; it's always immediately clear what needs to be done. One of my friends managed to snag it in time, so we're going to try the multiplayer mode tonight.
EDIT: ITSP is my most anticipated game from the summer of arcade, since these Metroid-style games are some of my most favorite to play.
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