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tarfuin

After starting off with mostly positive reviews, I've posted a couple negative ones to my blog. Hopefully Nobody gets too upset with me

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So I Just Played: The Witcher 3

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I score games significantly more harshly than many others. By following a 5-star scoring system, I waste only one score on games I don't like (1-star), and one score on games I'm indifferent about (2-stars). That leaves me with three scores left to help me differentiate the games I like. Let's get one thing out of the way off the top. I like The Witcher 3, so the only question I have to ask myself now is: How much do I like it? To figure this out I'm going to have to make some odd comparisons to some of my favourite games. So let's get started.

The Witcher is absolutely not a perfect game. There are issues aplenty with it. Some of them are the types of issues you would expect and usually tolerate from an open world game. It's got some janky bits. You can get caught on terrain here and there, some of the open world systems like character movement or scene triggering can occasionally break down, and overall not as much polish can be given to every square inch of a game world so vast. That being said, The Witcher 3 does a relatively admirable job of, for lack of a better descriptor, keeping its shit together.

Come on Geralt. Keep it together!
Come on Geralt. Keep it together!

There are definitely things to poke at. The race mini games are borderline infuriating because your horse, Roach, decides to hit an invisible wall and stop completely about 2-3 times per race. I can't even explain how frustrating this was. It's even making me a little mad right now. This was especially egregious in relatively long races with invisible walls right at the end. You can almost always tell when it's going to happen too. Any bridge or narrow arch was bound to be a stopping point. This problem was particularly bad, but there were many others that weren't disastrous, but perhaps somewhat annoying or immersion-breaking.

There are a ton of things to collect in this game. From weapons and armor, to potions, notes, books, and crafting materials. Considering how much there is to collect in this world, the inventory system is pretty abysmal. Finding out what items you have, what items you need, and how many is a chore at best. Figuring out which notes you've read is impossible, and often important to progress to the next stage of a quest (NOTE: Post-release patching has actually made the inventory MUCH better, but still not perfect). Additionally, you get the same annoying and often arbitrary limitations on carry weight and vendor funds you see in similar games like Skyrim. Managing inventory when you're out in the field isn't fun. Running around to 10 different vendors looking for one with enough money to buy your stuff isn't fun. These issues are made even worse by the lack of any kind of off-character storage (NOTE 2: Storage was also added post-release, good on you CDPR!)

I don't have a good reason for this picture being here. It just looks badass!
I don't have a good reason for this picture being here. It just looks badass!

Another bad part about The Witcher that actually turns into a good part is NPC dialogue. I know it's unavoidable, but hearing the same lines over and over again when talking to vendors and other inconsequential NPCs is really dull. Every open world game has this issue, and The Witcher is no exception. Where the Witcher DOES separate itself is in the variety of character voice acting. I can barely remember a single instance of hearing the same voice actor doing the same voice for multiple characters. This is a big pet peeve of mine that Skyrim was extremely guilty of. The Thieves Guild questline alone in Skyrim had the same voice assigned to two different major characters. The Witcher is an absolute gold standard in this category. Not only was there amazing variety, but the individual voice acting performances were incredible. From major characters down to single-visit side quest characters, the performance of the voice acting was truly amazing.

The quality of the voice acting and the craftsmanship of the world combine to make The Witcher all about the characters. The story is quite good, but it's all in service of the characters and your relationships with them. The classic debate will be about who you choose between Triss and Yennefer, but it extends well beyond that. There are literally dozens of memorable characters that I found myself deeply emotionally attached to. It even speaks to the quality of the character development that a Reddit poll asking "Triss or Yennefer" came back almost exactly 50/50 (Although half those people are crazy. Yennefer is the only true choice). I even liked that Geralt himself was a somewhat pre-defined character and not a blank slate for the player to define. Most RPGs let you BE the character. When I played Skyrim, I WAS my character. When I played Mass Effect, I played Shepard as if I WAS Shepard. When I played The Witcher, I felt like Geralt was separate from myself, and I made decisions based on how I thought HE would have made them. That, in my opinion, is why Yennefer was an obvious choice for me. I really REALLY liked Yennefer, but Geralt loved her, so she was the only choice.

Yen is one of my favourite characters in any game, ever.
Yen is one of my favourite characters in any game, ever.

Through the reviewing process I found myself naturally drawing comparisons to Skyrim frequently. This isn't a surprise, as they're both quite similar games. Skyrim is a 5-star game in my books, which is a score I only assign to my all-time greats. Skyrim is definitely one of my all-time favourites, and I keep finding myself comparing The Witcher quite favourably to it. I think I'm a bit of a Skyrim apologist, but I can also admit it had its flaws. Keeping that in mind, and looking at how much I enjoyed and was completely immersed in my time with The Witcher 3, I'm more than happy to welcome it to the pantheon of my all-time best. It truly belongs right alongside Skyrim, Bastion, Dark Souls, Mass Effect 2, and several others as one of the best games I have ever played, flaws and all.

And that's not even mentioning Gwent. Aww yeah, Gwent.

9 Comments

9 Comments

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mach_go_go_go

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Agreed. Yen is the only true choice.

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metalmoog

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Yep. Yen is magnifico. Triss is binder dundat...in the Witcher 2.

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spitz1000

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Aww yeah, Gwent.

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MezZa

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Triss for life! Nah, I agree Yen is the better choice for Geralt if you're staying true to his character. I think it speaks well to the writing that it felt bitter sweet regardless of who I picked. First time I picked Triss and felt really bad when I had to break the news to Yen. The opposite was just as true when I didn't ask Triss to stay with me while she was staring at Geralt with those longing eyes.

Nice write up. I think my biggest gripe about the Witcher 3 would be it's treatment of the big bad villain. Eredin's character isn't nearly as fleshed out as it should be and I don't feel like he has enough dialogue. He has a few one liners and shows up to look intimidating occasionally, but he seems pretty replaceable with basically any villain. Which is not how he should be at all going by the books. Dev's have confirmed that they're going to add more lines for him though so we'll see how that goes. I can understand why they went minimal to begin with because he really doesn't have much of a reason to be talking to Geralt a ton anyway. Still kinda a bummer. Love the game regardless though.

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csl316

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If I didn't know all the backstory with Yen from the books, I'm curious if I would have just stuck with Triss based on the previous games. Haven't had to make any choices yet, luckily!

Anyway, one of those rare games that I really like while playing, and like even more when I think about it afterwards.

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spankingaddict

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Yup . Easily in my top 5 all-time fav games .

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DHIATENSOR

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My issues with it are much the same as you listed. I didn't find Geralt's movement to be particularly egregious, certainly not to the degree that Jeff and Brad spoke of. I found that a lot of the levelling and loot mechanics were a bit annoying.

The skill upgrade system was weak in general. A lot of the perks just aren't very good. Some are very restrictive or situational. And unforgivably they don't stack so you spend all these points on something then have to lose all that effort when you switch it out for a higher tiered perk. The five spells is inherently restrictive but I think there was scope to make it fun and elaborate on top of that, but end result of set up discourages experimentation.

The combat itself was fun if weirdly simplified. I was yearning for a kick button for example. The need to make proper use of bombs and oils was again cool but hamstrung by the appalling inventory.

But then again this all gets balanced out by the world, the characters, the voice acting, the scale, the real sense of place and of culture, etc. etc. It is a stunning achievement in so many ways, especially considering it's their first open world effort. There's some really smart design choices in there but as always it's the errors that stick in the mind.

The narrative peters out towards the end. So after all that the Wild Hunt are just *spoiler* dickhead elves from another dimension. The final boss was gash. Totally underwhelming. I found the Ciri sections to be dull and couldn't wait to get back to Geralt. But then the majority of the main story and the side missions were just incredible. The depth and the richness is flabbergasting. The Bloody Baron's tale might be the best questline in the game. What a weird, troubling story. That whole thing embodies the Witcher 3 for me.

But my single favourite thing in the game is that moment when you realise that every secondary quest you undertook was really a loyalty missions for helms deep-esque siege. I love that they never told you this. If you knew then you'd have acted differently, purely trying to assemble the biggest team instead of acting based upon your honest feelings. I unwittingly lost or alienated several possible gang members but I don't regret it at all. I had reasons for making the choices I did. For this reason alone, for having meaningful choices, for making you choose without knowing how they will result and living with the consequences - for this Witcher 3 is my current game of the generation and by some margin. I'll be very interested to see how MGS V and Just Cause 3 turn out but I can't see either dislodging it.

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tarfuin

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Thanks everyone! I always get really kind words and great discussion when I write these reviews. This is, and always had been, a fantastic community!

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rkk667

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This review is a very good summary of some of the ups and downs, specific frustrations and feelings i had with The Witcher 3. I felt like some of the early articles correctly noted that the easier difficulties limit the need to fully explore the combat options and preparations. Having finished the game on the second highest difficulty I am glad I did so.

I would wish that i had finished the game on Death March except that, just like Skyrim and some of my other favourite games, I feel the desire to go back and explore the trophies as a reason to spend a few more days in the world.

While i have probably a hundred unexplored questions marks on the map I did complete everything found on a very long journey. Somehow I am still glad i get to go through on Death March to do the core story for a few more hours.

That is a good game.