@onan: I'm playing on PC and I find it easy, you just have to tap the A or D key and not be heavy-handed. The rumble doesn't tell you anything your eyes can't by just observing it. And as for "the majority of PC gamers", the mod has had 14,000 downloads, the game has sold almost a million on PC at retail and at least a quarter of a million on Steam. Those 14,000 people that downloaded that are a small minority, a little over 1% of players on PC. I guess that's the 1% of people that can't tell the difference between the lock trembling (and about to snap your pick) and the lock consistently turning in the same direction, or those that have slow reactions or fat clumsy sausage fingers.
To everyone squawking "spoiler!", it's obvious that the Joker doesn't die. So you could say it's a spoiler that the Joker appears to be dead after 2 hours of play, but so what? So now we know the Joker is tricking Batman? Or that Batman is briefly mistaken about something? Wow, that's unexpected. I think the fact that the Joker obviously isn't dead is why Rocksteady are okay with journalists reporting it; it's more "what's going on here?" than "oh my god, the Joker is dead!"
Him being very ill after taking the Titan dose, apparently being close to death and calling in (well, kidnapping) doctors, has also been revealed in the lead-in comics, which takes me to my second point: everyone should find these comics and read them, they've raised my anticipation even higher than it already was. There's a five-parter that was released in physical form, so now you'll probably just have to find other means of acquiring it (e.g. torrents), and then there's a digital-only seven-parter, currently on part six, that's released through Comixology.
@HubrisRanger: "But Nintendo has always prided itself on innovation and design over tech muscle"
No, they haven't. The SNES was more powerful than the Mega Drive and its major selling point, hardware-wise, was the special graphical things it could pull off, making things like pseudo-3D world maps in RPGs possible and 3D games like Star Fox. The N64 was more powerful than the PS1, the Gamecube more powerful than the PS2.
It's just that after those last two failed hard against their Sony competitors (PS1:N64 sales were 3:1, PS2:GC sales were something like 6:1), they then pulled that innovation line out of their asses and re-released the Gamecube with a controller that was useless for playing anything more complex than Wii Sports on (that was also known as the Wii, for marketing reasons). Some of their best selling games on the Wii are essentially slight updates of games from about 20 years ago (New Super Mario Bros Wii, Mario Kart Wii, etc).
Unless I'm missing something, there is no ESRB page for TW2 on Xbox 360. The link given in the article takes you to the PC version and searching for "The Witcher 2" on the site finds only the PC version of TW and TW2.
@Kayotix: True, but the game doesn't deteriorate that badly as you lower settings. It will "only" be running at 1080p max, so it'll be easier to have the other settings higher up than if it was running at 1600x1200 or something. Additionally, you can't directly compare console and PC hardware, a lot of the grunt of a PC is taken up on things other than the game, hence why games need lots more RAM on Windows 7 than on XP when set to exactly the same graphical quality.
@No0b0rAmA: I'm talking about the elitist ones or the incredibly sad ones who put their system specs in their forum sigs. The ones who benchmark for the sake of comparison, like hardware Top Trumps, rather than just getting a good PC for the love of gaming. They give the general PC gaming populace a bad name - that said, these people seem to make up a weighty proportion of that populace. When you see people saying "I'm not getting this game any more since I read it doesn't have DX11" it's hard to not want to reach through the internet and punch the guy in his tiny balls.
@lilburtonboy7489: To be fair, the controls in TW1 would comfortably fit onto a control pad, particularly as there's only one attack button and one spell button. As for your machine having trouble running it, that's going to be a problem with your set-up (such as if you have an Nvidia card, you need to uninstall the 3D drivers) or simply because you have uber-sampling turned on - that makes it so your PC renders each frame four times. My PC cost me £350 (about $500?), not including the HDD and monitor which I already had, and it runs it on max settings with uber-sampling off.
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