Well in addition to the perfectly reasonable "game logic" excuse, it's also established that different people change at different rates. A certain character gets bitten and takes a few days to change. it's not unreasonable that some people could take 3+ days. You could even use the game logic that a few chomps on Chuck or a survivor don't count for much, that those that turn have been chewed on much more thoroughly. When all of Chuck's HP is depleted, that's when he's been eaten enough to turn. Kind of like how the human bosses take countless gunshots to the head before dying, and how characters in an RPG can be scared of having a gun pointed at them in cutscenes but will get shot endlessly in battles.
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