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Teleri

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The Problem With Egoraptor

Let's start by saying what Egoraptor says right before going off the deep end against Skyward Sword. We're all entitled to our opinions. His isn't the only one. Take what he admits is a 30 minute rant, and give it your all in response.

So here you are, Mr. Egoraptor. In my opinion, your opinion is not uncommon, as far as opinions go. When you take it apart, you like exploring, you don't like item quests and imposed barriers on exploration. You like 2D more than 3D in Zelda, and you like and dislike a bunch of other stuff. I agree with a big chunk of it. All in all you're a Zelda fan, with an opinion of what you might call the "core" of what makes a Zelda a "Zelda".

Fair enough, except that it becomes difficult to separate Egoraptor from his opinions when he spends as much time pandering over how "he'll be crucified", and stereotyping opposing viewpoints for the sake of cheap humor. If he was simply arrogant, that would be one thing, but in your case, Mr. Ego, it gives the image that you might just be being controversial for the sake of being controversial.

Take for example, The Angry Video Game Nerd. Here's a guy that comes out with consistently opinionated content about traditional games like the Zelda franchise on a regular basis. He didn't take a year to make a review of The Adventure of Link, or any of his videos. Despite this fact, his video reviews are built with a much higher amount of informative content there to influence his opinions. Compare the reactions to his videos, compared to Egoraptor's. When you think about what Egoraptor's opinions are when it comes to the Zelda series, they actually aren't very uncommon or even too unpopular in the 4chan community. They like AVGN, for the most part. Is it any wonder /v/ is almost unanimously against this Ego, and all the ready to crucify him as he asked? Because he's annoying, and it comes across as disingenuous when he claims that "everyone is entitled to their opinion" after insulting them for the last half hour.

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crithon

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Edited By crithon

wow, I can't believe I saw that. I do think it's bizarre majority of what he's complaining about is "this takes too long" meanwhile he spends too much time on bad jokes.... this has to be a joke.

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deactivated-61abb009b221e

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@teleri said:

No, I haven't. I have encountered a problem in an area of the internet involving controversy and I have weighed in on the idea that he's typically right but presents himself in a less then agree-able manner.

On a related note, have you heard of SuperBunnyHop? As far as I know he's the one of the very few dudes on YouTube that nails great and (arguably the most important part) entertaining video game arguments while maintaining a non-hostile attitude. Here's one where he made along the same controversial lines as Egoraptor, but he talks about Elder Scrolls.

Loading Video...

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xpgamer7

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I like his points about monotony and formula even though they've been said before. I don't think that they considered all the criticisms he brought up while making Ocarina because that game is huge.

On Arin/Egoraptor himself, I think he can go over the line but is hilarious in the right times and places. Then again a lot of this humor is taken from the push all the jokes 110% spirit of Newgrounds.

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Sinusoidal

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@hailinel said:

@sinusoidal said:

@video_game_king said:

@xyzygy said:

An example of a shit game is something like Big Rigs, or like some Barbie shit meant for little girls (that Quick Look comes to mind), or ET, or Wand of Gamelon, or Kabuki Warriors, or Steel Battalion: Heavy Armor. These games all are shit.

Why?

I am also curious since Skyward Sword did ship with a game-breaking bug. Something about doing some dungeons out of order or something would make it impossible to progress. Sounds like a potentially bad game by those standards to me.

That was a bug that at least could be easily worked around, if not patched (and yes, Nintendo did patch Wii games, even if it was in a crazy-ass roundabout way). Which is still a far cry from Big Rigs being so nonfunctional that the complete inability to access the final track was the least of its problems.

What about the rest of those examples though?

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Hailinel

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@hailinel said:

@sinusoidal said:

@video_game_king said:

@xyzygy said:

An example of a shit game is something like Big Rigs, or like some Barbie shit meant for little girls (that Quick Look comes to mind), or ET, or Wand of Gamelon, or Kabuki Warriors, or Steel Battalion: Heavy Armor. These games all are shit.

Why?

I am also curious since Skyward Sword did ship with a game-breaking bug. Something about doing some dungeons out of order or something would make it impossible to progress. Sounds like a potentially bad game by those standards to me.

That was a bug that at least could be easily worked around, if not patched (and yes, Nintendo did patch Wii games, even if it was in a crazy-ass roundabout way). Which is still a far cry from Big Rigs being so nonfunctional that the complete inability to access the final track was the least of its problems.

What about the rest of those examples though?

Barbie games are generally thought of as low-rent licensed garbage, E.T. was a poorly made game that was thrown together in a couple of weeks, Wand of Gamelon was a shoddy game made with seemingly little thought given to most every aspect of its design, and Steel Battalion: Heavy Armor is based entirely around motion controls that for the majority of people simply did not function. I cannot comment to any extent regarding Kabuki Warriors because I do not know enough about that game in general.

While it is unfortunate that such a game-breaking bug exists in Skyward Sword, it is not a guarantee that players will encounter it, as it requires the player to take a specific path of progression that is not mandatory in order to encounter it. Further, the existence of that single bug does not render the game that contains it garbage in and of itself, as it it still by and large a product of high quality that the above games mentioned simply do not match in any capacity. To state that Skyward Sword as a whole is on par with a product such as E.T. or the average Barbie game is not a statement one can make off the cuff without being called out.

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Sinusoidal

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Edited By Sinusoidal

@hailinel said:

@sinusoidal said:

@hailinel said:

@sinusoidal said:

@video_game_king said:

@xyzygy said:

An example of a shit game is something like Big Rigs, or like some Barbie shit meant for little girls (that Quick Look comes to mind), or ET, or Wand of Gamelon, or Kabuki Warriors, or Steel Battalion: Heavy Armor. These games all are shit.

Why?

I am also curious since Skyward Sword did ship with a game-breaking bug. Something about doing some dungeons out of order or something would make it impossible to progress. Sounds like a potentially bad game by those standards to me.

That was a bug that at least could be easily worked around, if not patched (and yes, Nintendo did patch Wii games, even if it was in a crazy-ass roundabout way). Which is still a far cry from Big Rigs being so nonfunctional that the complete inability to access the final track was the least of its problems.

What about the rest of those examples though?

Barbie games are generally thought of as low-rent licensed garbage, E.T. was a poorly made game that was thrown together in a couple of weeks, Wand of Gamelon was a shoddy game made with seemingly little thought given to most every aspect of its design, and Steel Battalion: Heavy Armor is based entirely around motion controls that for the majority of people simply did not function. I cannot comment to any extent regarding Kabuki Warriors because I do not know enough about that game in general.

While it is unfortunate that such a game-breaking bug exists in Skyward Sword, it is not a guarantee that players will encounter it, as it requires the player to take a specific path of progression that is not mandatory in order to encounter it. Further, the existence of that single bug does not render the game that contains it garbage in and of itself, as it it still by and large a product of high quality that the above games mentioned simply do not match in any capacity. To state that Skyward Sword as a whole is on par with a product such as E.T. or the average Barbie game is not a statement one can make off the cuff without being called out.

I'm not saying those games are on par with (which is a whole 'nother argument in itself) Skyward Sword. I'm (more accurately Video Game King is) asking why he considers those games objectively bad. If his criterion is that those games are actually broken, well, guess what? So is Skyward Sword.

A large number of people think the ~Warriors games are bad, yet you (and other crazy people) obviously love them. How do we judge whether those games are bad or not then?

EDIT:

Incidentally, this thread has inspired me to plug the Wii back in and finally get around to Skyward Sword. I've never complained about aliasing in my life, but wow, the aliasing on a 52" TV is incredible. The last time the Wii was plugged in, it was into a 32". I'm maybe 10 hours in, and well, it's a Zelda game. One with more cutscenes than ever, which is the last thing I think the Zelda formula needed. The first 2 hours are an absolute slog during which you do precisely nothing but get introduced to a bunch of nobodies and Zelda herself. Recently I got to the lava/volcano area (originality much?) and burst out laughing at some mole man's query "do you need me to explain what a bomb flower is". No, at this point in the history of Zelda games, I do not need you to explain what a bomb flower is.

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Hailinel

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@hailinel said:

@sinusoidal said:

@hailinel said:

@sinusoidal said:

@video_game_king said:

@xyzygy said:

An example of a shit game is something like Big Rigs, or like some Barbie shit meant for little girls (that Quick Look comes to mind), or ET, or Wand of Gamelon, or Kabuki Warriors, or Steel Battalion: Heavy Armor. These games all are shit.

Why?

I am also curious since Skyward Sword did ship with a game-breaking bug. Something about doing some dungeons out of order or something would make it impossible to progress. Sounds like a potentially bad game by those standards to me.

That was a bug that at least could be easily worked around, if not patched (and yes, Nintendo did patch Wii games, even if it was in a crazy-ass roundabout way). Which is still a far cry from Big Rigs being so nonfunctional that the complete inability to access the final track was the least of its problems.

What about the rest of those examples though?

Barbie games are generally thought of as low-rent licensed garbage, E.T. was a poorly made game that was thrown together in a couple of weeks, Wand of Gamelon was a shoddy game made with seemingly little thought given to most every aspect of its design, and Steel Battalion: Heavy Armor is based entirely around motion controls that for the majority of people simply did not function. I cannot comment to any extent regarding Kabuki Warriors because I do not know enough about that game in general.

While it is unfortunate that such a game-breaking bug exists in Skyward Sword, it is not a guarantee that players will encounter it, as it requires the player to take a specific path of progression that is not mandatory in order to encounter it. Further, the existence of that single bug does not render the game that contains it garbage in and of itself, as it it still by and large a product of high quality that the above games mentioned simply do not match in any capacity. To state that Skyward Sword as a whole is on par with a product such as E.T. or the average Barbie game is not a statement one can make off the cuff without being called out.

I'm not saying those games are on par with (which is a whole 'nother argument in itself) Skyward Sword. I'm (more accurately Video Game King is) asking why he considers those games objectively bad. If his criterion is that those games are actually broken, well, guess what? So is Skyward Sword.

A large number of people think the ~Warriors games are bad, yet you (and other crazy people) obviously love them. How do we judge whether those games are bad or not then?

I'm not going to dignify you with an actual response if you're just going to insult me.

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Sinusoidal

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@hailinel said:

I'm not going to dignify you with an actual response if you're just going to insult me.

*sigh*

I'm aware it's very hard to tell on the Internet, but I'm just taking the piss. I personally have nothing against the ~Warriors games.

I (and @video_game_king, though he probably just wants out of this thread at this point) just want to know what the OP thinks makes one game objectively bad and another game objectively not bad since it seems that whether something is bad or not is largely a matter of opinion.

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Hailinel

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@hailinel said:

I'm not going to dignify you with an actual response if you're just going to insult me.

*sigh*

I'm aware it's very hard to tell on the Internet, but I'm just taking the piss. I personally have nothing against the ~Warriors games.

I (and @video_game_king, though he probably just wants out of this thread at this point) just want to know what the OP thinks makes one game objectively bad and another game objectively not bad since it seems that whether something is bad or not is largely a matter of opinion.

I apologize for taking your comment out of context.

As for why @xyzygy believes that the above games are objectively bad, I can't say. I only entered the conversation based on your comment suggesting that Skyward Sword was a bad game based on the standards that he put forth. I don't believe that quality an objective trait. Beauty is in the eye of the beholder, and the amount of problems that people are willing to let slide will vary from person to person and game to game. That being said, there are games that are very difficult to argue are games of quality in the subjective sense, as their flaws are too numerous and too dire as to be reasonably defensible. (i.e.: Big Rigs.)

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bluefish

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@joshwent said:

The irony gets me every time when someone is moved to make an entire post complaining about how someone else only does something just to get talked about. If you don't like a dude's videos, it might be a better tactic to just stop watching, rather than give him some free advertising.

Also, if you care about (or even generally know) what the "4chan community" thinks, you might have too much time on your hands.

I %100 agree with every word in this post.

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Ego...raptor? You guys, let's just all make a pact not to follow dumb internet drama. Especially when it involves characters named "Egoraptor."

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xanadu

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Edited By xanadu

@jjeatherman said:

Ego...raptor? You guys, let's just all make a pact not to follow dumb internet drama. Especially when it involves characters named "Egoraptor."

@teleri: This. I have never even heard of Egoraptor before so a lot of the first post just came off as total non-sense to me. Also it was weird when you started speaking directly to him as if this would summon his presence into this thread. I don't really mean for this to come off as rude or douchy, but you might want to consider just taking a break from the internet for awhile? Just go outside and take a break for a few days, I think you're letting it get to you too much. It's just an opinion, one aimed towards the comical/jesting side, and just because you disagree doesn't mean anything is wrong with him.

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Shindig

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They do good work on Game Grumps but I take Arin's work with a pinch of salt. Rants are, by definition, overlong and rarely to the point. He's got a chip on his shoulder about game design. I'd also argue he's now well into the business of trying to entertain and, as such, he'll dick around and dilute any sense of serious critique for a laugh.

I'm fine with it, just don't take it to heart. He's not an authority. He's a guy on the internet paid to entertain and play games.