By TGB 16 Comments
The Legend of Zelda for me has always represented the pinnacle in gaming boss battles. Each games bosses build on the experiences and weapons you gain from the playing of the game. Each one is bigger and badder then the last. The Legend of Zelda: A Link to the Past is my favorite game in the series, and every boss battle was well made and enjoyable, even if the makers seemed to be obsessed with making evil eye-ball creatures.
The Legend of Zelda: Twilight Princess was a game that I had to rush through. I was playing a borrowed copy on a borrowed Wii. The game started out a bit too slow for my tastes, too much bumbling around digging up Twilight bugs. I wanted to finish this game, but it was plodding, I actually wasn't having all that much fun because of the time limit I had placed on myself. It took me a good 20 hours before I really felt like it was a great game, before I was having a lot of fun (about when I reached the Snowpeak Ruins) and the charm of the characters and the setting of the game started to sink in. If the game had ended there I would have been happy, but would have still considered Ocarina of Time a better experience. That is until I reached Argorok, the Twilit Dragon in the City of in Sky.
The arena for the boss battle was humongous. You had to use the dual hookshot at least 3-4 times before you were even high enough to take on the massive Dragon. My heart was beating like crazy and my eyes were beaming with anticipation as I hookshoted my way through the sky like fucking Spider Man, slinging from one platform to the next. The music for the battle was belting, epic in its tone and perfectly caught the tenor of the fight, as a thunder storm raged in the background and I was fighting a huge freaking Dragon thousands of feet in the air. Everything about that battle, the magnitude, the awesome use and reinvention of the Hookshot and the sheer variety made that game for me. After finally knocking that bastard out of the sky I was breathing hard and had a big small on my face. This game was better then OoT, that boss made it so for me.
The last ten hours of the Twilight Princess is one of the best games I have ever played. From Argorok on, every boss battle, every set piece was execellent and did an amazing job of referencing experiences I had earlier in the game and in the series. I'm hoping to make this a kind of a blog feature, just doing some talking time on the most intense boss battles in video games, that I have played. The theme for this one was game changer, the intensity of the battle made me look at the whole of the game differently. It made me love that game. What games have you played that was so intense, such a pleasant heart palpitating situation that it made you change your mind on a game.