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Thatamos

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#1  Edited By Thatamos

It's as you think, and more. I'm going to be writing an article about how Armored Core 5's brilliant gameplay has somehow been swept under the rug and overlooked as only a "niche classic."

Honestly, there's more strategy and meaningful thought put into every action in Armored Core 5 than I've experienced since... .. shit, never.

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Thatamos

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#2  Edited By Thatamos

First things first-- show people you know play ACV this thread and get them involved. We need at least 8 people to be willing to try this if we're going to have alternating waves.

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#3  Edited By Thatamos

Idk if just the two of us can do it mang

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Thatamos

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#4  Edited By Thatamos

Not sure about conquest, but what about getting new parts is confusing you? You buy them at the shop them arrange them in your garage. If you don't see the parts you're buying, hit L2 in that category and it'll stop hiding parts the game thinks aren't optimal matches. Hope this helps!

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Thatamos

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#5  Edited By Thatamos

Is there any way we can start organizing events with this group? A fair question to ask given the size of our still-growing team. Here are the facts as gathered from the Team Men tab, and my spare thoughts fostered in classroom boredom:

DA FACTS

Team So Far

Fatir (myself)

lordwolf35

kinnonyee

Commisar123

CdotRUN

kingofpeanuts

catbond

Luca-717

Doltz

Giantstalker

macrossvsxzero

Hypotamoose

t-tocs

JeevesPleez

Enns13

McGeethe2nd

Freezer_Burn911

ggrukus

That's 18 people-- a substantial amount to work with. And before I continue, I'd like to first address the issue about Mic's; there are ways around the PS3's VOIP. The part I need help with is thinking of creative ideas to make that statement true, such as;

  • Vent / Teamspeak over laptops / desktops if applicable
  • If coverage plans allow it, conference calls over cellphones

The issue with these two is that they're not nearly flexible enough. Both require very specific conditions to be met, though the first not nearly as improbable as the second. But still, if you have any ideas, please share them.

THE PROPOSITION

I propose we get organized and start systematically attacking neighboring territories in alternating waves with teams built around coinciding work schedules. Here are my idea's on how to make this work;

Once a team has been formed, it'd then become the responsibility of its members to decide unit composition (e.g. sniper, heavy, decoy, ac specialist, etc) that'd best suit the teams overall performance. Don't hesitate to try new builds, but if you are certain your forte is medium-weight / range + high-speed, don't hesitate to stick to your guns. But remember-- there are other teams out there more organized than we will initially be. We must prepare for the eventuality of playing against skilled and well-coordinated players with a balanced composition of AC's to handle multiple situations.

Be smart; you're as strong as your weakest link. If you notice that your comrade is getting singled out repeatedly because he's using a light-weight AC, thus an easy first choice, play on that assumption. The wicked will turn eventualities such as this into a trap, and use a predictable behavior to their advantage. Since Armored Core is nothing like anything else (other than Gundam, I guess, but be real-- there's no true alternative to ACV to compare strategy with given their now drastically altered play-style), it's important to share strategies with one another, and truly adopt the "Group Think" mindset.

For those unfamiliar with the term, Wikipedia's definition is spot on accurate;

Groupthink is a psychological phenomenon that occurs within groups of people. It is the mode of thinking that happens when the desire for harmony in a decision-making group overrides a realistic appraisal of alternatives. Group members try to minimize conflict and reach a consensus decision without critical evaluation of alternative ideas or viewpoints.

Now, within an organizational context, Groupthink is the exact opposite of what is good. Alternatives to otherwise what would be simple problems get overlooked because everyone within the group has adopted similar views, to the point that differentiation between ideas becomes minimized, and thus small problems quickly escalate into crises. However, this isn't an organization we're talking about. Groupthink is exactly what Arena teams in large PvP oriented MMO's strive for during matches. That harmony will let strategies become not only understood, but absorbed, and raise one's situational awareness to truly adapt with shifting situations.

THE GOAL

The team is CA based. I'm based in VA-- that's both coasts, and I'm sure there are others in between as well. If we had alternating attack squads between 2 or 3 teams based on converging schedules, we could probably start taking over. Since we have the advantage of this forum, we all have a base of operations where we can congregate and share ideas seamlessly, making the management of this task much easier. But what we want to start seeing is smiling bombs littered across territory maps as we begin expanding, and with our expansion, more resources will become available to us. And not just new parts and shit, I mean people from the tams we broke down will defect, and there's nothing wrong with strength in numbers.

This will unlock the full potential of our investment, and honestly, I get jittery at the idea of coordinated mech battles in this game, especially with how FROM SOFTWARE has shifted back to their roots. For those who joined the AC party late (3+), the first few AC games were very geometrically similar to ACV, the focus being buildings and cities and underground facilities. This adds a layer of strategy that we never saw with For Answer, one that can make coordinated matchs fucking biblically awesome.

So, my final question is as follows;

Anyone else down?

e// -- I am no expert in anything I talked about. I'm a college student 2 credits away from graduation who's fascinated with giant robots / mechs in general, who's had a little too much time to think about this shit. If you have ANY suggestions on how I can alter this post to make more sense, or if you spot inconsisties, please let me know and I'll change this post accordingly. Please show this to your friends on GB, get the word out! There might be others who're on the edge about buying ACV, and if this gains momentum, it's possible GB members would buy ACV to join the fun. You never know!

e2// -- Everything in this post is absolutely applicable to 360, and is in fact easier to coordinate given the 360's popularity for online gaming. I strongly encourage any 360 players to join in on the fun and start taking over the map!

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Thatamos

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#6  Edited By Thatamos

Is there any way we can start organizing events with this group? It's a fair size, and neighboring territories are starting to grow while we remain stagnant.

I propose we get organized and start systematically attacking neighboring territories in waves based on work schedules. For example; the team is CA based. I'm based in VA-- if we had alternating attack squads between 2 or 3 teams based on converging time-zones, we could probably start taking over. Since we have the advantage of this forum, it'll be easier to manage. Not to mention if we start rocking face, it'd be cool if we get mentioned by GB for our AC mastery.

Anyone down?

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Thatamos

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#7  Edited By Thatamos

Is there a way to drop your team so I can register for this one?

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#8  Edited By Thatamos

I didn't know this was out. Buying this for the PS3 and I'm makin my nine-breaker today!

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Thatamos

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#9  Edited By Thatamos

I always love posts like "this is fucking rediculous." So much insight and thought, I love it. Also, every debunking question you guys aske has been asked on that thread I linked, and the author answered them all. Not gonna copy pasta anything. Y'all seem like "adults", go find your answers.

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Thatamos

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#10  Edited By Thatamos

Picked this up from BSN.

@7The Island Head

What if the Cruicble is the synthetic that kills all life in the galaxy????? And the Reapers are trying to stop you from making it! No one knows what the cruicble does so it probably is the synthetic that kills all the organics! It's the only thing that is built every cycle!

It explains everything!

As long as the plans for the crucible exist all life is at risk. Removing all copies of the plans would be impossible, for all it would take is one well hidden data drive and all organic life could be lost. The only sure fire way to protect life, is to prevent those with the capcaity of building the Crucible from having the resources to build it. So the reapers harvest all space faring races when the plans are rediscovered, to prevent them from building the machine that will kill all life, while preserving the essence of their civillization. The spare the none space-faring races for they do not have the means to build the Synthetic death machine.

Important dates
2148 - Humans discover the plans on Mars
2157 - Humans make contact with Turians
Information becomes interconnected -> the reapers learn that plans have been discovered
2183 - ME1 -> Sovereign is aware of that the plans have been found, tries to start the cycle
2185 - ME2 -> Harbinger attempts to construct human reaper -> this reaper with the collect knowledge of humanity would be put to use in finding the plans for the Crucible and destroying them.
2185- ME3 -> Liara finds the plans in Mars Archives, which have been so far overlooked -> DOOMS EVERYONE
-> Reapers use Cerberus to meddel with the construction of the Crucible -> Due human genetics TIM is hard to control


Who are the Reapers?
The reapers we probably the last creations of the orginal builders of the Crucible, who probably were killed by the Cruicble but somehow stopped it, probably by seprating Catalyst from it. The aliens that build the Crucible died, and realized with the plans of the Crucible would live on, an all organic life following them would find the plans and build their own destruction. Hence why the reaper cycles.


What about the ending?
The reapers are trying to control Shepherd to prevent him from activating the Crucible, but his will power is too strong. TIM, against his will, is guarding the Crucible, the reapers will make him kill Shepherd and Anderson preventing the activation of the Crucible. Joker once he realizes that the space magic is synethic death magic flees the scene, this makes sense.

http://social.bioware.com/forum/1/topic/355/index/10589333/1

.. Actually kind of makes sense.