Deep Listens: Life is Strange- Part 2

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Deep Listens is a gaming podcast series I'm recording with a few of my friends. Every two weeks we pick and play a new game and then discuss it from a literary, philosophical, and game design perspective. Its kind of like a book club for video games. We try to dig as deep as we can on an individual game every episode so check it out!

In this episode Gino, Billy, Pete and Noelle discuss episodes 3-4 of Life is Strange. We discuss a whole lot of spoilers, discover that Billy is a game-theory sociopath with a taste for blood, and that no one seems to think very highly of Frank. Can't get into much more without spoiling the game, but jump on the Life is Strange train and listen along!

Deep Listens: Life is Strange- Part 2

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Deep Listens: Life is Strange- Part One

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Deep Listens is a gaming podcast series I'm recording with a few of my friends. Every two weeks we pick and play a new game and then discuss it from a literary, philosophical, and game design perspective. Its kind of like a book club for video games. We try to dig as deep as we can on an individual game every episode so check it out!

In this episode Gino, Billy, and Pete are joined by Gino's sister Noelle to discuss Life is Strange. Part one only covers the events of Life is Strange's first two episodes. We dive into the mechanics, major story points, and the themes of the first two episodes of Life is Strange. Noelle also lends her psychology expertise to help add context to some of the mental health issues present in the game.

Episode 41: Life is Strange- Part One

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Deep Interview: Talking Wums with the Creators of Wuppo

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Deep Listens is a gaming podcast series I'm recording with a few of my friends. Every two weeks we pick and play a new game and then discuss it from a literary, philosophical, and game design perspective. Its kind of like a book club for video games. We try to dig as deep as we can on an individual game every episode so check it out!

In this episode of Deep Listens, Pete and Gino sit down with Lars Korendijk and Thomas de Waard of Knuist & Perzik about their new game, Wuppo. In this interview we cover how Thomas and Lars met, got into game design, and founded their gaming company. We then discuss some of the nuts and bolts that make up Wuppo's gameplay, including some of their sources of inspiration (Grand Theft Auto comes up, believe it or not). After that we take a trip to spoiler town and go over some of the more intricate elements of Wuppo's story, including how they created the races in the game and some of the late-game story revelations. We wrap things up with a quick round of rapid fire questions about everything from theme parks to trains.

You can follow Knuist & Perzik at http://wuppogame.com and https://twitter.com/knuistperzik.

Deep Interview: Talking Wums with the Creators of Wuppo

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Deep Listens: Nonverbal Storytelling in Hyper Light Drifter... and Shotguns

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Deep Listens is a gaming podcast series I'm recording with a few of my friends. Every two weeks we pick and play a new game and then discuss it from a literary, philosophical, and game design perspective. Its kind of like a book club for video games. We try to dig as deep as we can on an individual game every episode so check it out!

In this episode Gino, Billy, and Pete discuss Hyper Light Drifter and all of the game's cool design choices. We cover the game's dash mechanics, it's sweet guns, and it's leveling system. We then focus in on the game's story and how it manages to communicate so much information without dialog. Pete and Billy wrap up the show by discussing the game's hidden language and how much Pete hates cyphers.

Episode 40: Nonverbal Storytelling in Hyper Light Drifter... and Shotguns

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Deep Listens: Wuppo is So Dang Cute!

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Deep Listens is a gaming podcast series I'm recording with a few of my friends. Every two weeks we pick and play a new game and then discuss it from a literary, philosophical, and game design perspective. Its kind of like a book club for video games. We try to dig as deep as we can on an individual game every episode so check it out!

In this episode Gino, Billy, and Pete discuss Wuppo, a whimsical platformer from the Netherlands. We cover the game's endearing charm, nonsense nouns, ridiculous story, and tight action. There is a surprisingly long discussion about vomit apocalypses in this podcast and I'm not going to tell you why.

Episode 39: Wuppo is So Dang Cute!

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Deep Listens: Listen to the Magic: Aether Revolt

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Deep Listens is a gaming podcast series I'm recording with a few of my friends. Every two weeks we pick and play a new game and then discuss it from a literary, philosophical, and game design perspective. Its kind of like a book club for video games. We try to dig as deep as we can on an individual game every episode so check it out!

In this episode we are joined by Devin to discuss the latest Magic the Gathering set, Aether Revolt. We discuss the latest Standard bannings, Aether Revolt's new mechanics, and some of our favorite cards from the new set.

Listen to the Magic: Aether Revolt

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Deep Listens: Jade Empire Makes Me Question Why Status Effects Exist

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Deep Listens is a gaming podcast series I'm recording with a few of my friends. Every two weeks we pick and play a new game and then discuss it from a literary, philosophical, and game design perspective. Its kind of like a book club for video games. We try to dig as deep as we can on an individual game every episode so check it out!

In this episode Chris "ZombiePie" -REDACTED- finally has his revenge for Gino forcing him to play so much Final Fantasy by making the crew play Jade Empire. We discuss the game's many technical problems, it's broken combat system, it's potential cultural insensitivity, and it's lackluster story. We are the last of our kind, cursed with a terrible burden.

Episode 38: Jade Empire Makes Me Question Why Status Effects Exist

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Deep Listens: Game of the Year 2016

The only game nominated in every category.
The only game nominated in every category.

Deep Listens is a gaming podcast series I'm recording with a few of my friends. Every two weeks we pick and play a new game and then discuss it from a literary, philosophical, and game design perspective. Its kind of like a book club for video games. We try to dig as deep as we can on an individual game every episode so check it out!

In this episode we crown our games of 2016 with such categories as: Game of Our Year 2016, Game of the Year 2016, Best Comedy, Best Drama, Best Action/Adventure, Best Culturally Inspired Game, Best Character, Best Soundtrack, Prettiest Game, Best Performance/Voice Acting, Best Mechanic, Worst Story, Best Twist, Billy's Grindfather Award, Gino's Platypus Award for Game That Should Not Be, and the John Paul Sartre Memorial Award for Game That Best Expresses the Ultimate Futility of the Human Condition (aka Pete's award).

Game of the Year 2016

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Deep Listens: Tony Hawk's Pro Skater 2 has the Sickest Kickflips

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Deep Listens is a gaming podcast series I'm recording with a few of my friends. Every two weeks we pick and play a new game and then discuss it from a literary, philosophical, and game design perspective. Its kind of like a book club for video games. We try to dig as deep as we can on an individual game every episode so check it out!

In this episode Gino, Billy, and Pete discuss Tony Hawk's Pro Skater 2, butcher skater lingo, and generally act like shoobies. We cover everything from the level design, to who the target audience was for this game, to the crazy character creator. We wrap up by discussing the game's "sick" soundtrack. If I need to hear "When World's Collide" again I'm going to explode.

Episode 37: Tony Hawk's Pro Skater 2 has the Sickest Kickflips

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Deep Listens: Final Fantasy Nine Lives: Part 4 - The Feel Good Finale

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Deep Listens is a gaming podcast series I'm recording with a few of my friends. Every two weeks we pick and play a new game and then discuss it from a literary, philosophical, and game design perspective. Its kind of like a book club for video games. We try to dig as deep as we can on an individual game every episode so check it out!

In this episode Gino, Pete, Billy, and Chris "ZombiePie" -REDACTED- finally finish FFIX! They discuss the game's many sidequests and it's final sequences. The whole crew weighs in on their impressions of the game as a whole, Gino opens up about why this game means so much to him, and ZP and Gino place FFIX in their ongoing Ranking of Fantasies.

Final Fantasy Nine Lives: Part 4 - The Feel Good Finale

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