Hey guys, maybe you can help me. I'm trying to find a game (it's fairly new, within the last 4-5 years). I can't remember if it was exclusive to a certain console but it wasn't on PC. It was an understated dystopian future with heavy Soviet aesthetics. You were a character that ran around a mostly blank white world and sometimes giant monsters showed up. It was online I believe and your goal was to mine resources. You also had a rocket car I think. If you walked too far away from base you would die.
Gaming fatigue is usually a good thing. When I got bored of staring at a screen a few years ago I ended up buying a rad road bike and got into cycling, then I got into rock climbing and sailing and started travelling a lot too. Gaming's great but it shouldn't be the "be all end all", there's lots to learn and explore in the real world too, get out there!
Older AC combat was waaay too forgiving to the point where I would just use wrist blades and parry everything, almost felt like a rhythm game. I enjoyed the combat in Origins, sounds like Odyssey has improved on that formula, if what you're saying holds up and it's got some Souls combat thrown in there too I'm all in.
I think sports would be way more interesting and entertaining if PEDs we're not only legal but a necessary evil. If every player/athlete was jacked on PEDs to their absolute physical limit we would be in for a wild ride from an audience perspective. I'm not saying I think it should BE that way, just that if it WAS that way it would be entertaining as hell.
Clothing is unisex, it's up to the wearer to decide what they want to wear in order to portray themselves to the world in a way that makes them feel comfortable. Sometimes, for men, that means wearing a dress, for women it might be a jeans, a t-shirt and a suit vest.
Part of why fashion is fun has to do with playing towards masculinity and femininity, regardless of your sex.
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