Seems like Sony is fucking themselves. They said it is not Xbox related so...
Ok here is the intresting parts
eveloper costs using a smallish studio as an example:
Xbox One Dev Kits 10 X $500.00= $5,000.00
Sony PS4 Dev kits 10X $2,500.00= $25,000.00
I am 100% sure that Microsoft will get a ton more coverage than Sony. There is no conspiracy theory here, the simple truth is that Sony are providing one debug unit to one video outlet in North America (I don’t know about the rest of the world) and only a select few “wordy/written/text” based outlets.
And before the question is asked, I don’t actually know why Sony doesn’t want established video outlets to have access to video footage of their console before or after launch. It has never been done before.
In my mind this is a huge mistake and I seriously doubt that, that decision was made in SCEA, but rather at the HQ in Japan. The folks over there need to settle down and have a box of juice or something, because as someone that develops games, I want to get in front of as many eyeballs as possible.
I don’t know the reason behind this, but I do know that it is like giving Xbox a free advertisement on every 3rd party game review until Sony completes their inevitable…../Drum Roll 180.
The other reason behind this is that until Sony allows video capture with unrestricted HDCP, reviewers won’t actually be able to review third party games on the PS4 as they will want to do post production.
That said, Sony are not stupid, they have already said that they will remove the HDCP restrictions –to paraphrase “We get it, you want this and we will resolve this issue after launch”.
In the meantime, any blogger, youtuber or video reviewer will be able to slap an Elgato capture card on their Xbox One and do their reviews on the Xbox SKU.
Hence, free ad’s
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