@imunbeatable80: Not who you responded to but I found the human parts of Yakuza 3 to be pretty touching. In fact, I was very disappointed when the game begins to pick up speed a good amount of hours in and starts to form up to be a story recognizable as a Yakuza story. I found the main beats disappointing, but it explores aspects of Kiryu that the later games hardly touch on and seem unsure of what to do with. There are moments in Y6 which are extremely reminiscent of the early bits of Yakuza 3, and honestly I would have just liked an entire game of the slower-paced stuff.
So to answer your question, the story isn't great, but the parts of that story that other people talk about hating are the exact parts that I love.
The dropdown menus have had a problem with which areas "activate" them since they've been implemented. There's almost no delay between mousing away and the dropdown closing, which leads to a lot of accidentally moving the mouse one pixel off of the menu and losing the whole thing.
This is exciting. I want to play this game because u've heard such good things and I've been holding off of pirating it because I want to experience it the proper legal way. Glad that the patience paid off. And I hope to heck that it's still up when I get home from work.
Mass Effect 1. I did the opening planet probably 6 or 7 times before I found myself enjoying the game. The only reason I stuck with it was because I was a kid and couldn't afford my own games, so once I was done with whatever gift game I got or new game that my brother bought, I'd boot it back up and try again.
@efesell: The part that's wild to me is how often I've seen this exact opinion in Reddit threads and on Twitter. Microsoft buying Bethesda has worked fanboys into a vicious frenzy. This is the Microsoft version of Sony fanboys having a temper tantrum about Horizon on PC. People need to grow up.
@toughshed: I think it is a vertical slice. I don't think that the game they're selling doesn't exist at all, but I do think that the core product is absolutely unplayable in a technical sense and that they're using this highly-polished demo to gauge reaction and correct course accordingly. I don't think the story is set in stone, nor do I think that the dialogue or voice acting or characters or balance or battles or anything else is either. Prey 2 seemed pretty complete as well. Cyberpunk seemed very ready to go at numerous trade shows. The glimpse we're getting at this stage in development is not representative of the product aside from a very high-level overview. It's a playable target render.
The game is still like a year and a half to two years out. Everything they're showing now seems, to me, literally fake, so I dunno. Aside from broad concepts like how battle stuff works generally, I find it hard to get particularly invested in anything beyond the idea. And on that front, I'd love a tactics game where narrative choices significantly influence the short- and long-term outcomes of the combat and story. but also, who knows what that even means.
watching videos of this game just reminds me that I want a remnant: from the ashes sequel
This honestly feels like kind of an evolution of that in some ways.
Okay now I'm confused and intrigued. Remnant was pretty good. I played that game for 100 hours and solo'd the second-hardest difficulty and unlocked nearly every piece of weapon and armour. Is this an evolution in ideas, not execution? Or is it better than Remnant even to play?
edit: it keeps crashing after the walk-and-talk sequence lmao