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The_Nubster

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The_Nubster

5058

Forum Posts

21

Wiki Points

22

Followers

Reviews: 3

User Lists: 1

Three Fields has not knocked it out of the park on any of their releases. Often they hardly show up at bat. So I'm not feeling great about this.

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The_Nubster

5058

Forum Posts

21

Wiki Points

22

Followers

Reviews: 3

User Lists: 1

Beautiful! I've wanted to play Miles Morales for a while and I wasn't about to buy a ps5 just for that. This is a great thing for everyone and Nixxes does excellent PC ports.

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The_Nubster

5058

Forum Posts

21

Wiki Points

22

Followers

Reviews: 3

User Lists: 1

I love the edited Quick Looks Jess has prepared. They're a great way to show the game and it allows the game to be shown off properly while talking over it in an entertaining and engaging way. Jess is killing it.

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The_Nubster

5058

Forum Posts

21

Wiki Points

22

Followers

Reviews: 3

User Lists: 1

When a game doesn't move the way that it is intended to. Not in a frame-pacing or performance way, but when the game literally does not have the range or fluidity of motion that the design of the game suggests. I get why people don't vibe with RDR2 because of its movement, but that movement is very deliberately done to evoke a certain feeling and to encourage players to walk, look, and experience the world. That's a preference but it was a very considered move. But if you get a twitch platformer with sluggish controls, or an fast-paced FPS where the ADS is chunky or character movement is too heavy, a brawler where the animation is not tuned properly, that's a no bueno from me. "This feels awful" to me means a broad misstep in the implementation of character control.

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The_Nubster

5058

Forum Posts

21

Wiki Points

22

Followers

Reviews: 3

User Lists: 1

Avatar image for the_nubster
The_Nubster

5058

Forum Posts

21

Wiki Points

22

Followers

Reviews: 3

User Lists: 1

I noticed the YouTube channel getting full-length videos now. Is this due to the encoding issues for ease of access, or will full-length content live on the main YouTube feed from now on as well?

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The_Nubster

5058

Forum Posts

21

Wiki Points

22

Followers

Reviews: 3

User Lists: 1

@noboners: This has been kinda my problem with a lot of newer roguelikes. The investment in a more sprawling map a la Dead Cells or a Neon Abyss or Returnal makes the runs feel really bloated and discourages variety. The longer a run goes, the more of an archetype players are put into.

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The_Nubster

5058

Forum Posts

21

Wiki Points

22

Followers

Reviews: 3

User Lists: 1

When I had short hair, it was in the morning. Now with long hair, my hair legit needs 4+ hours to dry and hold its shape, so evenings.

Life tip: don't have long curly hair

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The_Nubster

5058

Forum Posts

21

Wiki Points

22

Followers

Reviews: 3

User Lists: 1

@sometingbanuble: The suggestion of Metroid Fusion is a very good one, actually, if you're looking for a proper Metroidvania. Metroid Fusion or Metroid Dread are very good at making clear where you need to go next without entirely robbing the satisfaction of exploration.

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The_Nubster

5058

Forum Posts

21

Wiki Points

22

Followers

Reviews: 3

User Lists: 1

As a legit suggestion, I'd recommend some of the roguelites which adopted gentle Metroidvania trappings. Neon Abyss, Enter the Gungeon, Dead Cells, Flinthook as previously mentioned, Rogue Legacy 1 and 2 all have "search and explore" downtime between the battles, but the maps are procedurally generated so you get the satisfaction of revealing and clearing a map but none of the hassle of getting lost. These personally aren't for me but they might scratch the exploration itch without being overwhelming.