640: Tactical Growth
641: Hey, Throw Your Molotovs!
We Be Drummin'! Guitar Hero: World Tour Style! 07/02/2020
The Giant Beastcast
The Community Spotlight 2020.07.04
The Community Spotlight 2020.06.27
The Community Spotlight 2020.06.20
Future Bomb Men's T-Shirt
New Logo Mug
1C Logo Black Hoodie
User Lists: 0
I can only imagine what that intro bit would've been like with Dan still here *shudders*.
The episode description says they talk about finishing FF7; do I need to worry about spoilers for any plot changes from the original game or nah?
@silan: Ah, glad to see that UI stuff can be rearranged quite a bit, thanks.
UI options expanding has been one of my favourite QoL improvements this gen, especially console stuff finally getting FOV sliders and the like.
@tietuesday: My favourite part is how the timer ticks down at a variable rate, but that's a strong 2nd. I'd like to imagine this is the canonical home of Tall Mario.
One of the best parts of DOOM 2016 was its commitment to the self-serious bit. In contrast, I don't think I like those "It's a video game!" powerups all over the place, it's just 5% too schticky.
Still looks wicked fun though, didn't realize how ready I was for a sequel until now.
Obvious bathtub food: Pirate's Booty. Great taste, low density, can't lose.
If that loading screen gator ain't in the game proper I'm gonna be furious.
@2mello: This stuff jams, good work!
...is that 3D Frogger? Star of Frogger: The Great Quest?
Plug this into a text to speech generator, pure magic.
Those guns look extremely unfun to shoot. No camera shake, flat animation, gunshots that sound like slime, no environmental effects like shells or backblast. Yuck.
Use your keyboard!
Log in to comment