When I think of plot twists in games I think of Bioshock, then I think "Hold up, that game already had an awesome story and gameplay".
So no practical examples, so here is my theorycrafting:
A twist is a plot device. It is used to enhance or develop a story, correct? So, if the story is shit to begin with, I highly doubt that a twist would make it much less shit. As for gameplay, I don't see it holding much value. Once again, mainly a plot device.
That being said, In The Walking Dead Season 2:
There were like 4 episodes of nothing happening that were pretty terrible to watch and then the plot twist at the end of it all made up for it. So in that specific situation where the story begins to get lame but then suddenly all the lame-ness comes together, that's kind of awesome.
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