Something went wrong. Try again later

TheHT

<3

15998 1562 93 80
Forum Posts Wiki Points Following Followers

Synthetics vs. Organics, the Catalyst, and Endings (Spoilers)

Synthetics vs. Organics

One constant across the Mass Effect series has been synthetics opposing organics. This was at its most basic in Mass Effect 1, when the line was clear between geth and all organics. Then the sentient machines called Reapers came, and started the series toward the ultimate conflict between the two forms of life.

Mass Effect 2 served mostly as set up, with Shepard now working for the transhumanist organization Cerberus. Cerberus' take on the problem of synthetics vs. organics though is that machines are nothing more than tools. Tools that humanity needs to control and integrate in order to assure dominance over all other organics. So while the overall themes of the game develop towards seeing synthetics as more than just mindless walking guns, Cerberus, specifically the Illusive Man, sees synthetics as a tool. Interestingly, he sees synthetics as a tool for getting a leg up in the classic organic vs. organic conflict.

In Mass Effect 3, the synthetic vs. organic problem comes to a head as the Reapers mount their assault on all developed organics who in turn must band together if they want a shot at surviving. However the most interesting case of synthetics vs. organics isn't the Reapers and their purpose as revealed by the Catalyst, it's the story of the geth.

The enemies forces of Mass Effect 1, the geth saw the Reapers as gods. The height of synthetic being. Reapers were intelligent, independent, and all-powerful machines, and the young society of robots quickly stood by their ideal. Created by the quarians, who continuously modified the creations to be more advanced, it wasn't long before the geth began to show signs of artificial intelligence. Fearing destruction at the hands of their creations, the quarians went to war against the geth, but were promptly defeated by the unified AI army who ran them off of their home planet.

In Mass Effect 1, the synthetics were clearly the enemies, and while the history of the geth might have seemed complicated, the present threat was clear. Things didn't really get complicated until Mass Effect 2, when we're introduced to Legion. Legion had no name, insisted it was not an individual, and always referred to the itself as "this one" or "this unit". Legion was a geth that wasn't hostile to Shepard and co., instead it offered assistance against the Reapers.

Interacting with Legion was one of the best things in Mass Effect 2, and it was unfortunate that it entered the story late into the game. Nonetheless, prodding the character to show signs of individuality, or to explain already present signs such as the piece of Shepard's armour it grafted onto the unit, only to have it stumble and insist it's not an individual was incredibly endearing.

Just past the middle of Mass Effect 3, we meet Legion again. The quarians have launched a campaign against the geth to reclaim their home-world. Things were going well, until the geth turned to their old godlike figures, the Reapers. After meeting Legion though, it complicates the situation yet again. As it happened, the geth turn to the Reapers out of desperation, fearing eradication. Fellow organics, the quarians, had created, attempted to annihilate, left alone, and then resumed attempting to annihilate the geth. First because of their mere existence, and the second time to reclaim the home they were driven from after losing the first conflict.

He's not such a bad collective of software, once you get to know it.
He's not such a bad collective of software, once you get to know it.

As an organic seeking other organics to fight synthetics, it would seem peculiar, perhaps overly-sensitive to sympathize with a synthetic. The majority view in the galaxy seems to be that they're tools, nothing more than circuitry and light bulbs. But when Legions memories are revealed; the question that started the purge, the selflessness that created the hole in its chest, and the respect it has for the organics who fought for and were kind to the geth, you'd be hard-pressed to deny the obvious. This synthetic exhibits qualities held in high regard to organics: self-awareness and curiosity, honour and duty, and attachment. They are capable of, and have been, alive.

This development is also seen in the Normandy's artificial intelligence EDI. From her unshackling in Mass Effect 2, to her embodiment in Mass Effect 3, we see a synthetic actively want to become more organic-like, actually going to lengths to reprogram herself to facilitate this desire. Finally, when EDI talks to Shepard before the final mission, she tells the Commander that she feels truly alive.

Life comes to a head for the geth in one of the most impactful scenes of the entire series. Having defeated a Reaper on the quarian home planet Rannoch, Legion approached the dead destroyer and sees an opportunity for its people: integrating Reaper technology could make every geth a true individual, a truly intelligent person. The choice isn't made easy with Tali nearby to protest, wanting to protect her own people from the geth. The choice was clear to me, and I told Legion to begin the process. Despite Tali's genuine pleadings, she turned her attention towards her people, ordering that they fall back from the currently dormant geth fleet.

After some intervention from my Shepard, the fleet began to retreat, but Legion failed. In order to give his people life, he had to go to them. From his death his people were given individuality and sentience. And while the quarians expected hostility and vengeance, they received only hospitality and assistance. Despite their inorganic internal workings, the geth showed forgiveness to their creators. You could argue that vengeance would be the proper organic response, but having finally achieved a state of being analogous to the organics, I don't see that standing up against a life-forms desire to hold on to newfound life.

Who would an organic be to tell them otherwise? To tell them that they're not actually alive? The true difference between an organic and a synthetic isn't the manner of their skin or the fluid that flows through them, it is as EDI and Javik point out, a matter of purpose. Where the organic spends its existence searching for that purpose, a synthetic is created with that purpose. Where a synthetic becomes most similar to an organic is when it decides whether or not it wants to fulfill that purpose. But can a synthetic truly be alive if it abides only by its purpose?

The Reapers do no more as far as we know than follow their purpose. They're established as being alive, indeed, but they do not seem to possess choice like EDI or Legion do. So is the line between synthetics and organics even thinner than initially thought? Or is the synthetic vs. organic problem really a matter of determination vs. choice? Are you only alive if you are able to deny your purpose?

Are the Reapers sentient tools?
Are the Reapers sentient tools?

Reapers, the Catalyst, and the Crucible

The Catalyst tells you as much anyways. The reason the Reapers exist is to carry out its solution and nothing more. In a sense, the Reapers are still just synthetics (albeit far superior in technology to anything in the current cycle) who carry out a task, without a thought against it, their existence following a determined directive. Living, knowing their purpose, but entirely devoted to it. Again, EDI asks Shepard about that very thing. She tells you that synthetics are created and know their purpose, but organics spend their lives trying to find it. In that sense, the Reapers aren't really alive.

What of the Catalyst itself? What we know is that it created the Reapers, is apparently able to gain insight into an organics' thoughts (humans at least, supported by it appearing as the boy from Shepard's dreams), and appears and disappears like a VI. When Shepard asks if the Citadel is the catalyst, it replies that the Citadel is a part of it. EDI reflects this sentiment with various musings on the Normandy going on about whether EDI is the Normandy or is separate from the Normandy. It's a topic only briefly touched on in Mass Effect 3, mainly as a sort of food for thought debate among the crew.

Considering the question in more detail, we may be able to find EDI's state of existence comparable to the Catalysts, to lend credence to the idea that the Catalyst is non-organic. EDI was installed on the Normandy SR2 as an AI tasked with a variety of ship responsibilities. When Joker unshackled it, EDI was able to directly make decisions for itself. In Mass Effect 3 EDI acquires a physical form to which she imparts a portion of her information, allowing her to interact with the world outside and within the ship, that isn't just the ship itself. So EDI is not necessarily tied to the Normandy alone. It stands to reason that if she is able to separate a portion of her being into a separate entity, then she could move other portions to other locations. She could even remove herself entirely, provided the destination housed enough processing power. She says so herself.

No Caption Provided

Were the Catalyst a synthetic, it would completely explain how the Citadel is said to be a part of it, and would easily allow for the natural implication that there's more to the Catalyst than is just on the Citadel. Now, whether the Catalyst has organic qualities, similar to EDI or Legion or potentially even the Reapers, is a different question. We've already seen an organic enter a virtual space in both Shepard's venture to the Geth Consensus and the Control ending. Nonetheless, the Catalyst most definitely occupies a digital space in the Citadel and is present in some form at least one place else.

Whether or not it's alive we can only speculate. What we do know is that it has a purpose, namely bringing order to the galaxy. However there's more to this than it relays alone. The implications of its solution, Reapers harvesting all advanced organic life at the end of a cycle making way for younger less developed organics to flourish, paint a less organic and godlike picture of the Catalyst. Its purpose is ultimately to protect organics, and its solution is to kill organics. It's a classic case of an artificial intelligence protecting life by destroying it.

The origins of the Catalyst are likely one of two then. The creators of the Catalyst were either being/were destroyed by whatever synthetics they had created, imparting the directive to save organics from synthetics to the Catalyst. Or they were slaughtered as a precaution by the Catalyst, upon developing its solution to what could be as little as a general directive to protect organics. A pre-emptive execution of a solution to what the Catalyst would have calculated to be an inevitable problem arising from technology. Either are likely and both are conducive to the Catalyst actually being an AI, potentially unshackled, so as to overcome any restrictions put on by their creator. If it is truly an AI and in fact unshackled, then it could very well be alive in terms of purpose.

In any case, the creators of the Catalyst are dead, and many cycles have passed since then. The Catalyst, using the Reapers, carried out the harvest time and time again. But during many harvests, the organics of that cycle fought back, ultimately coming up with the Crucible. Each cycle adding to it, coming up with new ways to make it work against the Reapers. The Protheans got far, but were unable to use the Crucible on the Reaper-controlled Citadel.

And that brings us to perhaps the most mysterious thing in Mass Effect 3. The Crucible. So much of the endings coherence rests on understanding what the Crucible is supposed to do. But over many hundreds of thousands of years, the organics of cycles could only hope it would do something to stop their downfall. For the first time, the Crucible is used in the current cycle, and we can gather from the Catalyst's reaction that it is more of a modifier to the Catalyst than a giant space gun. A way to give the Catalyst new options for dealing with the synthetic vs. organic problem, according to it. So then, granting that the Catalyst is an AI, the Crucible may very well be an extension of the hardware of the Citadel, or perhaps a sort of hacking device made to alter its programming to allow for control or destruction or manipulation of all organic and synthetic life. If not, at least the success of building it and connecting it to the Citadel by organics would force the Catalyst to come up with a new solution, given what that accomplishment could mean for the next cycle and the Reaper solution.

Of course it's the Citadel.
Of course it's the Citadel.

Endings

The 3 main endings all handle the synthetic vs. organic problem in different ways. The first has Shepard losing his body, but gaining the ability to control the Reapers. The second has Shepard destroying the Reapers (as well as all synthetic life forms in the Galaxy). Finally the third has Shepard integrating all synthetics and organics together, creating a new sort of DNA in all life. In all cases, releasing the energy of the Crucible destroys the Mass Effect Relays and ends the current cycle (and thereby ending the Reaper threat). In the first ending (Control) the Citadel remains intact, but it's destroyed in the other two endings. Unfortunately, all of the endings show pretty much just those things. I can understand how they might feel rushed and hacked together, but there's still some interesting things to be taken from them, and unfortunately don't always provide satisfactory answers.

Control

Where the Illusive Man failed, Shepard can succeed. Already well indoctrinated, no doubt from his physical integration and constant fiddling with Reaper technology (Sanctuary was focused almost entirely on Reaper signals, a primary source of indoctrination), Illusive Man couldn't control what had full control over him. Shepard was free however, and could attempt to control the Reapers. Doing so results in a Reaper and Citadel withdrawal, with the assumption being that Shepard exists but is without body, controlling the Reapers. This ending however is probably the least straight forward.

How does Shepard control the Reapers? We saw in the Geth Consensus he was able to upload his consciousness to a virtual space and remain the same personality-wise. Theoretically there wouldn't be anything stopping him from doing the same with Reaper tech and whatever sort of Consensus equivalent network they all share. All he would need is adequate technology, which the Catalyst seemed to have on the Citadel (unsurprising, given the previously discussed nature of the Catalyst). So we can safely assume Shepard would be a physically unattached consciousness existing across (or at least having access to) the Reaper network. Not only that, but in an authoritative position.

The big questions for this ending though don't have much to work with. What about Shepard makes it so he can control the Reapers? Him not being indoctrinated merely makes him a candidate for controlling them, but what makes him actually capable of managing all of them? The only rationalisation I can come up with is that the Reapers answer to the Catalyst, and what I assume is the Catalysts central chamber (where the decision to control is made) would house the Catalyst's AI core (like that room on the Normandy houses EDI's). Already being partly synthetic thanks to Cerberus, Shepard is able to easily integrate into the virtual space but the process (essentially forcing his consciousness from his body into the Catalyst's core) takes a destructive toll on his physical form. But then where do the Reapers go? What does Shepard do with them? Is he just waiting around in a virtual space, keeping the Reapers in check?

Don't get me wrong, they're interesting questions, it's just that they're all pretty heavy ones in a universe where many things are explained. However from these questions comes a lot of opportunity. I suppose 'least straight forward' is just another way of saying 'most open ended'. In so far as the synthetic vs. organic problem goes, the Control ending could be seen as a victory for synthetics and technology. Shepard is able to interface and ultimately integrate with the Reapers, abandoning his organic shell. The multiple realizability of life and technology's readiness to facilitate that potential are what make this decision a success for all life. Shepard's choice can be seen as the model for all organics to open themselves to alternative ways of existing, blurring the line between organic and synthetic by removing the superficial differences.

No Caption Provided

Destroy

Unwavering in his mission, Shepard destroys the Reapers (as well as all synthetic life in the process). Fairly straight forward. Shepard shoots stuff, stuff blows up (including the Citadel), the Reapers all drop, Galaxy is saved, everyone (including Shepard) survives. Well everyone except the geth... and EDI... and of course the Reapers. There are a few questions left after this as far as consequences go. Particularly, why do the geth and all other synthetic life-forms have to be destroyed in the process? Obviously Shepard's state of health is unknown, but there's not much interesting talk to be had with that particular part of the ending.

Perhaps the reason all synthetics are destroyed in the process of this ending, is that doing just that is a failsafe for the Catalyst. Granting once again that it is an AI, likely synthetic, the easiest way to solve its purpose would be to destroy all synthetics. But as one, doing so would jeapardize the future beyond such a purge since it would likely feel it had to destroy itself. So, in a sort of twisted AI rationale, the Catalyst forms the current plan: to purge the creators of the synthetics instead, when they reach a technological level capable of such feats. But, given that the destruction is not an impossibility for the Catalyst, it instills a last resort safeguard, so that its destruction would result in the destruction of all synthetics for that cycle. All it can offer at that point is a warning of the potential threat of synthetics to organics, no doubt a sentiment deeply ingrained in its programming (from its purpose).

This conclusion is a thorough and costly victory for organics. Throughout the cycles, organics maintained their resolve to overcome the Reaper harvest. Their will to survive persevering in each new species of each new cycle. Their hope for the future preserving their developments, and their desperation for survival finding and using developments preserved. All culminating in the Reapers destruction at the hands of Shepard in the current cycle, and if the Catalyst is in fact an AI, it would be destroyed too. Mass Effect has largely been rooted in a scientific reality, and while the Catalyst's position of power and associated symbolism may reflect some supernatural elements, its mannerisms are all in line with already established technology (VI/AI), so it probably isn't a god or goddess, especially since deities are straight up debunked in Mass Effect 3 (take Javik to Thessia). All organic life are free to continue onwards without threat of decimation (from the Reapers at least). The Catalyst warns of the threat of synthetics, but if the developments of the geth are any indication, reactions of synthetics are largely influenced by reactions of the organics who created them. Shepard's choice can be seen as the model for all organic life to always find a way (I couldn't resist).

No Caption Provided

Synthesis

The third and final option would have Shepard sacrifice not only his physical self, but all that he is entirely, mixing his energy (the essence of organic life?) with the Crucible's energy, somehow effecting a galactic change to all of life: a union of synthetic and organic. The most obvious question is how. Again, it's not made explicit why and how Shepard's energy would cause the Crucible to have such an effect on all life. But that doesn't mean there aren't reasonable explanations.

The Crucible, as we can see by all of the endings, is clearly an energy emitter, the nature of which seems to depend on how it's used. On the one hand, the Crucible's energy is used with some sort of Reaper interface to integrate a life-form. On the other hand, the Crucible's energy was used in tandem with the destruction of Reaper technology to destroy all synthetic life-forms. In both cases, the Crucible affects (besides Shepard, who is actively facilitating the reaction in the Control ending) synthetics only. Perhaps the Crucible was designed to operate solely on synthetics. Not particularly far-fetched given the likely origin of the Reapers and the Catalyst as implied by its purpose. It would make sense for those resisting synthetics to create a tool that affects only synthetics. So in this case, the introduction of organic energy to the Crucible's energy unifies the two and alters the Crucibles reach to not just synthetics, but organics as well.

The consequences of this unification is all life-forms in the galaxy reaching the apex of evolution. This doesn't mean that these new-DNA type beings are perfect. Just that they're at the height of evolution, which is a natural process. No longer being organic, evolution would no longer occur naturally. This union of synthetic and organic life essentially provides an out for the Catalyst and the Reapers. With no more evolving organics to protect from the threat of their creations, which are now physically hybridized to be the same as the organics, the Catalyst no longer has a purpose.

Technical repercussions are of course a potential topic for discussion; what this would mean for all life in the galaxy. Death, sickness, war, wealth, power, purpose. What becomes of all these things in light of becoming more than organic and more than synthetic? Is there greater insight into other individuals or other species? Would it be more accurate to call them different races now? Is there a sort of consensus akin to the geth but for all life? And what about the Catalyst and the Reapers? Whether the Catalyst is synthetic or not, synthesis would change it, and the Reapers too (seen by the faint green glow on the Reapers as they leave Earth).

The union between synthetics and organics. A compromise between the harvesters and the crops. A levelled playing field, and an end to the game. The ever-present conflict of the series fully put to rest. Everyone and everything is changed. But everyone and everything survives. Shepard's choice can be seen as a model for all life to coexist.

No Caption Provided

Indoctrination

An interesting theory that sprung from, as far as I know, displeasure with the 3 endings is the Indoctrination ending theory. It suggests that when Harbinger defeated Shepard on Earth, everything that follows is a visual representation of Shepard getting indoctrinated.

The theory purports that having been fighting the Reapers for 3 years, Shepard increasingly became more susceptible to indoctrination. Finally, broken and bloody after being blasted by Harbinger, the Reapers, who have had a presence in Shepard's mind for some time (taking the form in his dreams of a boy killed on Earth), create a dream-like sequence wherein they try to indoctrinate Shepard using personal memories (Anderson, the Illusive Man, and the same little boy). After succeeding in resisting the initial attempt by the Illusive Man, Shepard meets a ghostly rendition of the boy who tries to make Shepard sympathize with the Reapers. This way, 2 of the 3 endings (Control and Synthesis) are seen as Shepard succumbing to indoctrination and the Destroy ending is Shepard resisting indoctrination, resulting in him waking up in what is supposed to be London (I won't argue over whether the rubble looks like concrete or not), his mind freed from Reaper influence.

It's an interesting theory, and a fun one to consider. But when you look at its support and its implications, it's not particularly compelling. First of all, some clarification. Shepard didn't fight the Reapers for 3 years. He was dead for 2 of the 3 years that Mass Effect 1-3 take place. Second, in order to become indoctrinated, you need to have had prolonged contact with Reapers (out of or within them) and/or Reaper artefacts. Shepard has neither. Quicker indoctrination is possible, but the side effects would be much more obvious. He's picked up artefacts for others, been in a dead Reaper, and was more or less around when Reapers were destroyed. Hardly prolonged exposure similar to Saren, Benezia, or the Illusive Man.

Some say that seeing the boy on Earth are signs of his indoctrination, but he sees the boy only 3 times in reality. The third time, when the boy dies, Anderson is believed to get on the same shuttle. However Anderson surviving is supposed to show that the shuttle was imaginary, and support Shepard's debilitating mental state (caused by indoctrination). Anderson is never seen getting on this shuttle though. In fact the shuttle was ways off from where the Normandy left Anderson. He would have had to supernaturally haul some serious ass to leg it there when Shepard sees people getting on. And if he were to see the shuttle Anderson was on, he'd likely have more of a reaction to the explosion than a turned head, nor would he continue to refer to Anderson being on Earth. The first time he saw Anderson he'd probably make note of when he saw him die in an explosion, too.

Maybe it was all Udina's dream.
Maybe it was all Udina's dream.

Another scene that's supposed to support this theory is the final sequence itself, particularly the encounter with the Illusive Man and Anderson. Here, the Illusive Man is supposed to be the Reapers trying to force indoctrination on Shepard, and Anderson is supposed to be the part of Shepard that is still resisting. The Reaper noises and protrusions on the edges of the screen are meant to support that the Illusive Man is actually the Reapers in disguise, which is why he's able to control Shepard and Anderson. However this suggestion is rebuked by the fact that the Illusive Man has actually integrated Reaper technology into himself, and is using his new abilities to wrest control over Shepard and Anderson. We know he's been researching Reaper tech, we know he's undergone some sort of extreme operation, and we know of his desire to have the Reapers' powers, as well as the Reapers themselves.

This particular problem with the Indoctrination theory is easily amended by considering the sequence at the end of the game a visual representation of Shepard's struggle with indoctrination as opposed to indoctrination itself, but if you're at that point where you're amending your theory to incorporate and avoid criticism, there's probably not much more that can be said to convince you otherwise. I've since read others say that the boy was really killed, but the Reapers used his image to get to Shepard. Severing the point of criticism, and falling back on a more abstract moment that can easily be used to support Indoctrination theory. It's like someone coming up with a theory that Mass Effect 2 and 3 are all a dying man's last dream, as Shepard floats in space. Not to mention trying to use things like having infinite ammo with the pistol at the end is some hardcore grasping at straws.

In any case, were we to grant the Indoctrination theory, the entire ending becomes totally personal. It's literally just Shepard fighting off Reaper influence, and then being presented with two trick options, and one out that the Reapers have conveniently chose to not booby trap (unless you go with the ending being a representation of his struggle). The endings become: Shepard becomes indoctrinated and the Reapers win, Shepard becomes indoctrinated and the Reapers win, Shepard isn't indoctrinated and the Reapers win, Shepard isn't indoctrinated and goes on to the Citadel to deal with whatever's actually up there.

Ultimately reducing the entire game's conclusion to resisting indoctrination or not. It's pretty cool. But it's not supported well enough nor is it so cool enough for me to prefer it over the 3 primary endings being reality, which I hope I've been able to convey as being much more interesting endings than people originally perceived. It's still a pretty fun theory. I wouldn't want it to turn out to be true though, and I don't see how it could without some hefty ret-con patching.

Whatchu talkin bout.
Whatchu talkin bout.

Other problems?

The biggest problem I have with the endings is why Joker and the crew are all on the Normandy and why they're flying away. I also don't remember seeing any allied ships in the space around Earth when the Citadel fired, only Reapers. No one really knew what the Crucible would do. Maybe all ships were ordered to high tail it out of there when the Crucible activated, fearing it would have destroyed them too. Not to mention the energy beam shooting out of it. I'd probably run from that too if it came out of an ancient super weapon meant to somehow stop the Reapers.

Also, building up all these forces throughout the game and only getting check-ins from the fleets was pretty disappointing. I was expecting to see more space battle cinematics interspersed with the Earth mission like the battle against Sovereign was intercut with the battle against Saren. Would've been great to see all forces including the rachni and Aria's gangs all coming together. Also seeing former squad-mates fighting around Earth. Going back to Joker suddenly running from the blast for a sec, I probably wouldn't have a problem with it if they showed it all happen from being around Earth to hightailing it out of there.

All in all, I gotta say, I enjoyed the hell outta Mass Effect 3. As far as I'm concerned, the entire game is an ending. The genophage, the geth, the Reapers, Cerberus. All previous major stories were resolved well, and the origins of the Reapers and their creators wasn't completely deus ex machina'd with a 10 minute break down of who, what, where, when, why, and how. Questions about these ancient squid sentient death-dealing robots remain and the revelations we did get were measured enough to maintain some awe and mystery, and allow for some fun theorizing. Not to mention the overarching theme of synthetics vs. organics being fantastically concluded.

If you've read this far down, you've only got one line to go.

Thanks for reading!

25 Comments

25 Comments

Avatar image for theht
TheHT

15998

Forum Posts

1562

Wiki Points

0

Followers

Reviews: 1

User Lists: 9

Edited By TheHT

Synthetics vs. Organics

One constant across the Mass Effect series has been synthetics opposing organics. This was at its most basic in Mass Effect 1, when the line was clear between geth and all organics. Then the sentient machines called Reapers came, and started the series toward the ultimate conflict between the two forms of life.

Mass Effect 2 served mostly as set up, with Shepard now working for the transhumanist organization Cerberus. Cerberus' take on the problem of synthetics vs. organics though is that machines are nothing more than tools. Tools that humanity needs to control and integrate in order to assure dominance over all other organics. So while the overall themes of the game develop towards seeing synthetics as more than just mindless walking guns, Cerberus, specifically the Illusive Man, sees synthetics as a tool. Interestingly, he sees synthetics as a tool for getting a leg up in the classic organic vs. organic conflict.

In Mass Effect 3, the synthetic vs. organic problem comes to a head as the Reapers mount their assault on all developed organics who in turn must band together if they want a shot at surviving. However the most interesting case of synthetics vs. organics isn't the Reapers and their purpose as revealed by the Catalyst, it's the story of the geth.

The enemies forces of Mass Effect 1, the geth saw the Reapers as gods. The height of synthetic being. Reapers were intelligent, independent, and all-powerful machines, and the young society of robots quickly stood by their ideal. Created by the quarians, who continuously modified the creations to be more advanced, it wasn't long before the geth began to show signs of artificial intelligence. Fearing destruction at the hands of their creations, the quarians went to war against the geth, but were promptly defeated by the unified AI army who ran them off of their home planet.

In Mass Effect 1, the synthetics were clearly the enemies, and while the history of the geth might have seemed complicated, the present threat was clear. Things didn't really get complicated until Mass Effect 2, when we're introduced to Legion. Legion had no name, insisted it was not an individual, and always referred to the itself as "this one" or "this unit". Legion was a geth that wasn't hostile to Shepard and co., instead it offered assistance against the Reapers.

Interacting with Legion was one of the best things in Mass Effect 2, and it was unfortunate that it entered the story late into the game. Nonetheless, prodding the character to show signs of individuality, or to explain already present signs such as the piece of Shepard's armour it grafted onto the unit, only to have it stumble and insist it's not an individual was incredibly endearing.

Just past the middle of Mass Effect 3, we meet Legion again. The quarians have launched a campaign against the geth to reclaim their home-world. Things were going well, until the geth turned to their old godlike figures, the Reapers. After meeting Legion though, it complicates the situation yet again. As it happened, the geth turn to the Reapers out of desperation, fearing eradication. Fellow organics, the quarians, had created, attempted to annihilate, left alone, and then resumed attempting to annihilate the geth. First because of their mere existence, and the second time to reclaim the home they were driven from after losing the first conflict.

He's not such a bad collective of software, once you get to know it.
He's not such a bad collective of software, once you get to know it.

As an organic seeking other organics to fight synthetics, it would seem peculiar, perhaps overly-sensitive to sympathize with a synthetic. The majority view in the galaxy seems to be that they're tools, nothing more than circuitry and light bulbs. But when Legions memories are revealed; the question that started the purge, the selflessness that created the hole in its chest, and the respect it has for the organics who fought for and were kind to the geth, you'd be hard-pressed to deny the obvious. This synthetic exhibits qualities held in high regard to organics: self-awareness and curiosity, honour and duty, and attachment. They are capable of, and have been, alive.

This development is also seen in the Normandy's artificial intelligence EDI. From her unshackling in Mass Effect 2, to her embodiment in Mass Effect 3, we see a synthetic actively want to become more organic-like, actually going to lengths to reprogram herself to facilitate this desire. Finally, when EDI talks to Shepard before the final mission, she tells the Commander that she feels truly alive.

Life comes to a head for the geth in one of the most impactful scenes of the entire series. Having defeated a Reaper on the quarian home planet Rannoch, Legion approached the dead destroyer and sees an opportunity for its people: integrating Reaper technology could make every geth a true individual, a truly intelligent person. The choice isn't made easy with Tali nearby to protest, wanting to protect her own people from the geth. The choice was clear to me, and I told Legion to begin the process. Despite Tali's genuine pleadings, she turned her attention towards her people, ordering that they fall back from the currently dormant geth fleet.

After some intervention from my Shepard, the fleet began to retreat, but Legion failed. In order to give his people life, he had to go to them. From his death his people were given individuality and sentience. And while the quarians expected hostility and vengeance, they received only hospitality and assistance. Despite their inorganic internal workings, the geth showed forgiveness to their creators. You could argue that vengeance would be the proper organic response, but having finally achieved a state of being analogous to the organics, I don't see that standing up against a life-forms desire to hold on to newfound life.

Who would an organic be to tell them otherwise? To tell them that they're not actually alive? The true difference between an organic and a synthetic isn't the manner of their skin or the fluid that flows through them, it is as EDI and Javik point out, a matter of purpose. Where the organic spends its existence searching for that purpose, a synthetic is created with that purpose. Where a synthetic becomes most similar to an organic is when it decides whether or not it wants to fulfill that purpose. But can a synthetic truly be alive if it abides only by its purpose?

The Reapers do no more as far as we know than follow their purpose. They're established as being alive, indeed, but they do not seem to possess choice like EDI or Legion do. So is the line between synthetics and organics even thinner than initially thought? Or is the synthetic vs. organic problem really a matter of determination vs. choice? Are you only alive if you are able to deny your purpose?

Are the Reapers sentient tools?
Are the Reapers sentient tools?

Reapers, the Catalyst, and the Crucible

The Catalyst tells you as much anyways. The reason the Reapers exist is to carry out its solution and nothing more. In a sense, the Reapers are still just synthetics (albeit far superior in technology to anything in the current cycle) who carry out a task, without a thought against it, their existence following a determined directive. Living, knowing their purpose, but entirely devoted to it. Again, EDI asks Shepard about that very thing. She tells you that synthetics are created and know their purpose, but organics spend their lives trying to find it. In that sense, the Reapers aren't really alive.

What of the Catalyst itself? What we know is that it created the Reapers, is apparently able to gain insight into an organics' thoughts (humans at least, supported by it appearing as the boy from Shepard's dreams), and appears and disappears like a VI. When Shepard asks if the Citadel is the catalyst, it replies that the Citadel is a part of it. EDI reflects this sentiment with various musings on the Normandy going on about whether EDI is the Normandy or is separate from the Normandy. It's a topic only briefly touched on in Mass Effect 3, mainly as a sort of food for thought debate among the crew.

Considering the question in more detail, we may be able to find EDI's state of existence comparable to the Catalysts, to lend credence to the idea that the Catalyst is non-organic. EDI was installed on the Normandy SR2 as an AI tasked with a variety of ship responsibilities. When Joker unshackled it, EDI was able to directly make decisions for itself. In Mass Effect 3 EDI acquires a physical form to which she imparts a portion of her information, allowing her to interact with the world outside and within the ship, that isn't just the ship itself. So EDI is not necessarily tied to the Normandy alone. It stands to reason that if she is able to separate a portion of her being into a separate entity, then she could move other portions to other locations. She could even remove herself entirely, provided the destination housed enough processing power. She says so herself.

No Caption Provided

Were the Catalyst a synthetic, it would completely explain how the Citadel is said to be a part of it, and would easily allow for the natural implication that there's more to the Catalyst than is just on the Citadel. Now, whether the Catalyst has organic qualities, similar to EDI or Legion or potentially even the Reapers, is a different question. We've already seen an organic enter a virtual space in both Shepard's venture to the Geth Consensus and the Control ending. Nonetheless, the Catalyst most definitely occupies a digital space in the Citadel and is present in some form at least one place else.

Whether or not it's alive we can only speculate. What we do know is that it has a purpose, namely bringing order to the galaxy. However there's more to this than it relays alone. The implications of its solution, Reapers harvesting all advanced organic life at the end of a cycle making way for younger less developed organics to flourish, paint a less organic and godlike picture of the Catalyst. Its purpose is ultimately to protect organics, and its solution is to kill organics. It's a classic case of an artificial intelligence protecting life by destroying it.

The origins of the Catalyst are likely one of two then. The creators of the Catalyst were either being/were destroyed by whatever synthetics they had created, imparting the directive to save organics from synthetics to the Catalyst. Or they were slaughtered as a precaution by the Catalyst, upon developing its solution to what could be as little as a general directive to protect organics. A pre-emptive execution of a solution to what the Catalyst would have calculated to be an inevitable problem arising from technology. Either are likely and both are conducive to the Catalyst actually being an AI, potentially unshackled, so as to overcome any restrictions put on by their creator. If it is truly an AI and in fact unshackled, then it could very well be alive in terms of purpose.

In any case, the creators of the Catalyst are dead, and many cycles have passed since then. The Catalyst, using the Reapers, carried out the harvest time and time again. But during many harvests, the organics of that cycle fought back, ultimately coming up with the Crucible. Each cycle adding to it, coming up with new ways to make it work against the Reapers. The Protheans got far, but were unable to use the Crucible on the Reaper-controlled Citadel.

And that brings us to perhaps the most mysterious thing in Mass Effect 3. The Crucible. So much of the endings coherence rests on understanding what the Crucible is supposed to do. But over many hundreds of thousands of years, the organics of cycles could only hope it would do something to stop their downfall. For the first time, the Crucible is used in the current cycle, and we can gather from the Catalyst's reaction that it is more of a modifier to the Catalyst than a giant space gun. A way to give the Catalyst new options for dealing with the synthetic vs. organic problem, according to it. So then, granting that the Catalyst is an AI, the Crucible may very well be an extension of the hardware of the Citadel, or perhaps a sort of hacking device made to alter its programming to allow for control or destruction or manipulation of all organic and synthetic life. If not, at least the success of building it and connecting it to the Citadel by organics would force the Catalyst to come up with a new solution, given what that accomplishment could mean for the next cycle and the Reaper solution.

Of course it's the Citadel.
Of course it's the Citadel.

Endings

The 3 main endings all handle the synthetic vs. organic problem in different ways. The first has Shepard losing his body, but gaining the ability to control the Reapers. The second has Shepard destroying the Reapers (as well as all synthetic life forms in the Galaxy). Finally the third has Shepard integrating all synthetics and organics together, creating a new sort of DNA in all life. In all cases, releasing the energy of the Crucible destroys the Mass Effect Relays and ends the current cycle (and thereby ending the Reaper threat). In the first ending (Control) the Citadel remains intact, but it's destroyed in the other two endings. Unfortunately, all of the endings show pretty much just those things. I can understand how they might feel rushed and hacked together, but there's still some interesting things to be taken from them, and unfortunately don't always provide satisfactory answers.

Control

Where the Illusive Man failed, Shepard can succeed. Already well indoctrinated, no doubt from his physical integration and constant fiddling with Reaper technology (Sanctuary was focused almost entirely on Reaper signals, a primary source of indoctrination), Illusive Man couldn't control what had full control over him. Shepard was free however, and could attempt to control the Reapers. Doing so results in a Reaper and Citadel withdrawal, with the assumption being that Shepard exists but is without body, controlling the Reapers. This ending however is probably the least straight forward.

How does Shepard control the Reapers? We saw in the Geth Consensus he was able to upload his consciousness to a virtual space and remain the same personality-wise. Theoretically there wouldn't be anything stopping him from doing the same with Reaper tech and whatever sort of Consensus equivalent network they all share. All he would need is adequate technology, which the Catalyst seemed to have on the Citadel (unsurprising, given the previously discussed nature of the Catalyst). So we can safely assume Shepard would be a physically unattached consciousness existing across (or at least having access to) the Reaper network. Not only that, but in an authoritative position.

The big questions for this ending though don't have much to work with. What about Shepard makes it so he can control the Reapers? Him not being indoctrinated merely makes him a candidate for controlling them, but what makes him actually capable of managing all of them? The only rationalisation I can come up with is that the Reapers answer to the Catalyst, and what I assume is the Catalysts central chamber (where the decision to control is made) would house the Catalyst's AI core (like that room on the Normandy houses EDI's). Already being partly synthetic thanks to Cerberus, Shepard is able to easily integrate into the virtual space but the process (essentially forcing his consciousness from his body into the Catalyst's core) takes a destructive toll on his physical form. But then where do the Reapers go? What does Shepard do with them? Is he just waiting around in a virtual space, keeping the Reapers in check?

Don't get me wrong, they're interesting questions, it's just that they're all pretty heavy ones in a universe where many things are explained. However from these questions comes a lot of opportunity. I suppose 'least straight forward' is just another way of saying 'most open ended'. In so far as the synthetic vs. organic problem goes, the Control ending could be seen as a victory for synthetics and technology. Shepard is able to interface and ultimately integrate with the Reapers, abandoning his organic shell. The multiple realizability of life and technology's readiness to facilitate that potential are what make this decision a success for all life. Shepard's choice can be seen as the model for all organics to open themselves to alternative ways of existing, blurring the line between organic and synthetic by removing the superficial differences.

No Caption Provided

Destroy

Unwavering in his mission, Shepard destroys the Reapers (as well as all synthetic life in the process). Fairly straight forward. Shepard shoots stuff, stuff blows up (including the Citadel), the Reapers all drop, Galaxy is saved, everyone (including Shepard) survives. Well everyone except the geth... and EDI... and of course the Reapers. There are a few questions left after this as far as consequences go. Particularly, why do the geth and all other synthetic life-forms have to be destroyed in the process? Obviously Shepard's state of health is unknown, but there's not much interesting talk to be had with that particular part of the ending.

Perhaps the reason all synthetics are destroyed in the process of this ending, is that doing just that is a failsafe for the Catalyst. Granting once again that it is an AI, likely synthetic, the easiest way to solve its purpose would be to destroy all synthetics. But as one, doing so would jeapardize the future beyond such a purge since it would likely feel it had to destroy itself. So, in a sort of twisted AI rationale, the Catalyst forms the current plan: to purge the creators of the synthetics instead, when they reach a technological level capable of such feats. But, given that the destruction is not an impossibility for the Catalyst, it instills a last resort safeguard, so that its destruction would result in the destruction of all synthetics for that cycle. All it can offer at that point is a warning of the potential threat of synthetics to organics, no doubt a sentiment deeply ingrained in its programming (from its purpose).

This conclusion is a thorough and costly victory for organics. Throughout the cycles, organics maintained their resolve to overcome the Reaper harvest. Their will to survive persevering in each new species of each new cycle. Their hope for the future preserving their developments, and their desperation for survival finding and using developments preserved. All culminating in the Reapers destruction at the hands of Shepard in the current cycle, and if the Catalyst is in fact an AI, it would be destroyed too. Mass Effect has largely been rooted in a scientific reality, and while the Catalyst's position of power and associated symbolism may reflect some supernatural elements, its mannerisms are all in line with already established technology (VI/AI), so it probably isn't a god or goddess, especially since deities are straight up debunked in Mass Effect 3 (take Javik to Thessia). All organic life are free to continue onwards without threat of decimation (from the Reapers at least). The Catalyst warns of the threat of synthetics, but if the developments of the geth are any indication, reactions of synthetics are largely influenced by reactions of the organics who created them. Shepard's choice can be seen as the model for all organic life to always find a way (I couldn't resist).

No Caption Provided

Synthesis

The third and final option would have Shepard sacrifice not only his physical self, but all that he is entirely, mixing his energy (the essence of organic life?) with the Crucible's energy, somehow effecting a galactic change to all of life: a union of synthetic and organic. The most obvious question is how. Again, it's not made explicit why and how Shepard's energy would cause the Crucible to have such an effect on all life. But that doesn't mean there aren't reasonable explanations.

The Crucible, as we can see by all of the endings, is clearly an energy emitter, the nature of which seems to depend on how it's used. On the one hand, the Crucible's energy is used with some sort of Reaper interface to integrate a life-form. On the other hand, the Crucible's energy was used in tandem with the destruction of Reaper technology to destroy all synthetic life-forms. In both cases, the Crucible affects (besides Shepard, who is actively facilitating the reaction in the Control ending) synthetics only. Perhaps the Crucible was designed to operate solely on synthetics. Not particularly far-fetched given the likely origin of the Reapers and the Catalyst as implied by its purpose. It would make sense for those resisting synthetics to create a tool that affects only synthetics. So in this case, the introduction of organic energy to the Crucible's energy unifies the two and alters the Crucibles reach to not just synthetics, but organics as well.

The consequences of this unification is all life-forms in the galaxy reaching the apex of evolution. This doesn't mean that these new-DNA type beings are perfect. Just that they're at the height of evolution, which is a natural process. No longer being organic, evolution would no longer occur naturally. This union of synthetic and organic life essentially provides an out for the Catalyst and the Reapers. With no more evolving organics to protect from the threat of their creations, which are now physically hybridized to be the same as the organics, the Catalyst no longer has a purpose.

Technical repercussions are of course a potential topic for discussion; what this would mean for all life in the galaxy. Death, sickness, war, wealth, power, purpose. What becomes of all these things in light of becoming more than organic and more than synthetic? Is there greater insight into other individuals or other species? Would it be more accurate to call them different races now? Is there a sort of consensus akin to the geth but for all life? And what about the Catalyst and the Reapers? Whether the Catalyst is synthetic or not, synthesis would change it, and the Reapers too (seen by the faint green glow on the Reapers as they leave Earth).

The union between synthetics and organics. A compromise between the harvesters and the crops. A levelled playing field, and an end to the game. The ever-present conflict of the series fully put to rest. Everyone and everything is changed. But everyone and everything survives. Shepard's choice can be seen as a model for all life to coexist.

No Caption Provided

Indoctrination

An interesting theory that sprung from, as far as I know, displeasure with the 3 endings is the Indoctrination ending theory. It suggests that when Harbinger defeated Shepard on Earth, everything that follows is a visual representation of Shepard getting indoctrinated.

The theory purports that having been fighting the Reapers for 3 years, Shepard increasingly became more susceptible to indoctrination. Finally, broken and bloody after being blasted by Harbinger, the Reapers, who have had a presence in Shepard's mind for some time (taking the form in his dreams of a boy killed on Earth), create a dream-like sequence wherein they try to indoctrinate Shepard using personal memories (Anderson, the Illusive Man, and the same little boy). After succeeding in resisting the initial attempt by the Illusive Man, Shepard meets a ghostly rendition of the boy who tries to make Shepard sympathize with the Reapers. This way, 2 of the 3 endings (Control and Synthesis) are seen as Shepard succumbing to indoctrination and the Destroy ending is Shepard resisting indoctrination, resulting in him waking up in what is supposed to be London (I won't argue over whether the rubble looks like concrete or not), his mind freed from Reaper influence.

It's an interesting theory, and a fun one to consider. But when you look at its support and its implications, it's not particularly compelling. First of all, some clarification. Shepard didn't fight the Reapers for 3 years. He was dead for 2 of the 3 years that Mass Effect 1-3 take place. Second, in order to become indoctrinated, you need to have had prolonged contact with Reapers (out of or within them) and/or Reaper artefacts. Shepard has neither. Quicker indoctrination is possible, but the side effects would be much more obvious. He's picked up artefacts for others, been in a dead Reaper, and was more or less around when Reapers were destroyed. Hardly prolonged exposure similar to Saren, Benezia, or the Illusive Man.

Some say that seeing the boy on Earth are signs of his indoctrination, but he sees the boy only 3 times in reality. The third time, when the boy dies, Anderson is believed to get on the same shuttle. However Anderson surviving is supposed to show that the shuttle was imaginary, and support Shepard's debilitating mental state (caused by indoctrination). Anderson is never seen getting on this shuttle though. In fact the shuttle was ways off from where the Normandy left Anderson. He would have had to supernaturally haul some serious ass to leg it there when Shepard sees people getting on. And if he were to see the shuttle Anderson was on, he'd likely have more of a reaction to the explosion than a turned head, nor would he continue to refer to Anderson being on Earth. The first time he saw Anderson he'd probably make note of when he saw him die in an explosion, too.

Maybe it was all Udina's dream.
Maybe it was all Udina's dream.

Another scene that's supposed to support this theory is the final sequence itself, particularly the encounter with the Illusive Man and Anderson. Here, the Illusive Man is supposed to be the Reapers trying to force indoctrination on Shepard, and Anderson is supposed to be the part of Shepard that is still resisting. The Reaper noises and protrusions on the edges of the screen are meant to support that the Illusive Man is actually the Reapers in disguise, which is why he's able to control Shepard and Anderson. However this suggestion is rebuked by the fact that the Illusive Man has actually integrated Reaper technology into himself, and is using his new abilities to wrest control over Shepard and Anderson. We know he's been researching Reaper tech, we know he's undergone some sort of extreme operation, and we know of his desire to have the Reapers' powers, as well as the Reapers themselves.

This particular problem with the Indoctrination theory is easily amended by considering the sequence at the end of the game a visual representation of Shepard's struggle with indoctrination as opposed to indoctrination itself, but if you're at that point where you're amending your theory to incorporate and avoid criticism, there's probably not much more that can be said to convince you otherwise. I've since read others say that the boy was really killed, but the Reapers used his image to get to Shepard. Severing the point of criticism, and falling back on a more abstract moment that can easily be used to support Indoctrination theory. It's like someone coming up with a theory that Mass Effect 2 and 3 are all a dying man's last dream, as Shepard floats in space. Not to mention trying to use things like having infinite ammo with the pistol at the end is some hardcore grasping at straws.

In any case, were we to grant the Indoctrination theory, the entire ending becomes totally personal. It's literally just Shepard fighting off Reaper influence, and then being presented with two trick options, and one out that the Reapers have conveniently chose to not booby trap (unless you go with the ending being a representation of his struggle). The endings become: Shepard becomes indoctrinated and the Reapers win, Shepard becomes indoctrinated and the Reapers win, Shepard isn't indoctrinated and the Reapers win, Shepard isn't indoctrinated and goes on to the Citadel to deal with whatever's actually up there.

Ultimately reducing the entire game's conclusion to resisting indoctrination or not. It's pretty cool. But it's not supported well enough nor is it so cool enough for me to prefer it over the 3 primary endings being reality, which I hope I've been able to convey as being much more interesting endings than people originally perceived. It's still a pretty fun theory. I wouldn't want it to turn out to be true though, and I don't see how it could without some hefty ret-con patching.

Whatchu talkin bout.
Whatchu talkin bout.

Other problems?

The biggest problem I have with the endings is why Joker and the crew are all on the Normandy and why they're flying away. I also don't remember seeing any allied ships in the space around Earth when the Citadel fired, only Reapers. No one really knew what the Crucible would do. Maybe all ships were ordered to high tail it out of there when the Crucible activated, fearing it would have destroyed them too. Not to mention the energy beam shooting out of it. I'd probably run from that too if it came out of an ancient super weapon meant to somehow stop the Reapers.

Also, building up all these forces throughout the game and only getting check-ins from the fleets was pretty disappointing. I was expecting to see more space battle cinematics interspersed with the Earth mission like the battle against Sovereign was intercut with the battle against Saren. Would've been great to see all forces including the rachni and Aria's gangs all coming together. Also seeing former squad-mates fighting around Earth. Going back to Joker suddenly running from the blast for a sec, I probably wouldn't have a problem with it if they showed it all happen from being around Earth to hightailing it out of there.

All in all, I gotta say, I enjoyed the hell outta Mass Effect 3. As far as I'm concerned, the entire game is an ending. The genophage, the geth, the Reapers, Cerberus. All previous major stories were resolved well, and the origins of the Reapers and their creators wasn't completely deus ex machina'd with a 10 minute break down of who, what, where, when, why, and how. Questions about these ancient squid sentient death-dealing robots remain and the revelations we did get were measured enough to maintain some awe and mystery, and allow for some fun theorizing. Not to mention the overarching theme of synthetics vs. organics being fantastically concluded.

If you've read this far down, you've only got one line to go.

Thanks for reading!

Avatar image for donchipotle
donchipotle

3538

Forum Posts

19

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By donchipotle

This was an interesting and entertaining read. I rather liked your dissection of the endings including the indoctrination theory. Good job.

Avatar image for dragoonkain1687
DragoonKain1687

751

Forum Posts

408

Wiki Points

0

Followers

Reviews: 3

User Lists: 3

Edited By DragoonKain1687

I have this question, for starters, I don't like the endings, and no, I did not want a vanilla happy Chocolate Land ending. But, lets go back to the main topics.

There is ONE mayor FLAW with 2 of the options. Lets say you choose Destroy as an ending. You kill ALL the synthethic life in the universe. That means AI, VI, Geth, Drones? Reapers, The Catalyst. Now that I get it, its the only way to stop the circle.

Now, if the Crucible+Catalyst duo has THAT power in store, how come you cannot control all of the Synth life in the universe and you just asume control over Reapers? Basically, on basic terms, both represent opposite sides of the same coin, Save or Destroy, so how come only one means absolute destruction? I just started wondering this after your post, since you said that the AI of the Catalyst though of it in that way due to programing and such. So, why not the same for control?

Avatar image for justin258
Justin258

16684

Forum Posts

26

Wiki Points

0

Followers

Reviews: 11

User Lists: 8

Edited By Justin258

Goddamn this topic.

EDIT: OK, it was the best breakdown of Mass Effect 3's ending I've ever read. It still doesn't make me believe that it's a good ending, and it still sounds a hell of a lot like a deus ex machina to me, but it was a good read nonetheless.

Still, this topic has been talked to death.

Avatar image for mars_cleric
Mars_Cleric

1654

Forum Posts

24

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

Edited By Mars_Cleric

@TheHT: Duder...

This was a great read :)

Avatar image for atary77
Atary77

580

Forum Posts

18

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

Edited By Atary77

@DragoonKain1687 said:

Now, if the Crucible+Catalyst duo has THAT power in store, how come you cannot control all of the Synth life in the universe and you just asume control over Reapers? Basically, on basic terms, both represent opposite sides of the same coin, Save or Destroy, so how come only one means absolute destruction? I just started wondering this after your post, since you said that the AI of the Catalyst though of it in that way due to programing and such. So, why not the same for control?

This is an interesting question. Something I hadn't thought of before but seems totally legitimate to ask. Why not have control over all synthetic life?

Further more, if Sheppard still exist in some digital state controlling all the Reapers what's to stop him/her from creating a new synthetic body for him/herself?

Avatar image for dragoonkain1687
DragoonKain1687

751

Forum Posts

408

Wiki Points

0

Followers

Reviews: 3

User Lists: 3

Edited By DragoonKain1687

@Atary77 said:

@DragoonKain1687 said:

Now, if the Crucible+Catalyst duo has THAT power in store, how come you cannot control all of the Synth life in the universe and you just asume control over Reapers? Basically, on basic terms, both represent opposite sides of the same coin, Save or Destroy, so how come only one means absolute destruction? I just started wondering this after your post, since you said that the AI of the Catalyst though of it in that way due to programing and such. So, why not the same for control?

This is an interesting question. Something I hadn't thought of before but seems totally legitimate to ask. Why not have control over all synthetic life?

Further more, if Sheppard still exist in some digital state controlling all the Reapers what's to stop him/her from creating a new synthetic body for him/herself?

And this is why the ending is flawed xD Which is sad.

Avatar image for atary77
Atary77

580

Forum Posts

18

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

Edited By Atary77

@DragoonKain1687: Oh man the endings are so totally busted. Hell for all we know, Sheppard may have gained a form of synthetic immortality.

Avatar image for atary77
Atary77

580

Forum Posts

18

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

Edited By Atary77

@believer258 said:

Goddamn this topic.

EDIT: OK, it was the best breakdown of Mass Effect 3's ending I've ever read. It still doesn't make me believe that it's a good ending, and it still sounds a hell of a lot like a deus ex machina to me, but it was a good read nonetheless.

Still, this topic has been talked to death.

Well my friend, Casey Hudson did say he wanted people to be talking about it for years to come so just blame him like the rest of us do. XD

Avatar image for golguin
golguin

5471

Forum Posts

1

Wiki Points

0

Followers

Reviews: 0

User Lists: 10

Edited By golguin

@Atary77 said:

@DragoonKain1687 said:

Now, if the Crucible+Catalyst duo has THAT power in store, how come you cannot control all of the Synth life in the universe and you just asume control over Reapers? Basically, on basic terms, both represent opposite sides of the same coin, Save or Destroy, so how come only one means absolute destruction? I just started wondering this after your post, since you said that the AI of the Catalyst though of it in that way due to programing and such. So, why not the same for control?

This is an interesting question. Something I hadn't thought of before but seems totally legitimate to ask. Why not have control over all synthetic life?

Further more, if Sheppard still exist in some digital state controlling all the Reapers what's to stop him/her from creating a new synthetic body for him/herself?

I went with the Synthesis option because the other two would not break the cycle. It would make no difference in saving or destroying the Reapers because eventually the cycle would start again in the form of a new synthetic as it did with every cycle. You have to remember that every cycle began with control over synthetics and ended with the loss of control. I also believe that the crucible/catalyst only had the power to change the situation in the Milky Way Galaxy. I don't believe the Universe as a whole is ever mentioned in the fiction of the story aside from EDI contemplating the nature of other Universes and if our laws of nature apply to them.

Overall I like the ending. I don't know why people were so upset. Perhaps they were looking for some kind of sunshine and rainbows Hollywood ending?

Avatar image for selbie
selbie

2602

Forum Posts

6468

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By selbie

Excellent read. This covers everything I was thinking about the endings and why the Indoctrination Theory falls apart.

Your query about the ships and Normandy fleeing from the system is answered by the fact that nobody knew WTF this weapon would do, and the characters articulated that. That's not to say they didn't explain the disappearance of the ships well enough though. All they had to do was insert a line by Admiral Hackett saying "All ships retreat! The crucible is about to fire!" or something along those lines, and show Joker hauling ass into hyperspace before it fired. The other option is that the Reapers simply overpowered everything in their path, just like they did with everything else that tried to stop them. If the Reapers aren't the personification of Death (ie. inevitable) then I don't know what else they could be. The fact that the Catalyst controls the Reapers means it is the Alpha and Omega, the first and the last.

I've said it before and I'll say it again, this was an excellent science fiction story. The fact that this was achieved in a video game makes it even more worthy of praise.

Avatar image for atary77
Atary77

580

Forum Posts

18

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

Edited By Atary77

@golguin: I'll just go on record as saying that I don't think the endings need to be changed I just think maybe Bioware could add more of an actual epilogue to them. My whole issue with the endings is simply the lack of closure. I don't think it'd be much to ask if you just threw up some image with some text explaining what happened to various characters, what the state of the galaxy would be, how the universe is rebuilding? Maybe throw in some narration if you want.

Just there were so many questions left unanswered and when completing an entire story arc I think it's fair to expect some much desired answers to lay everything to rest.

Hell they did it with Dragon Age: Origins

Avatar image for dragoonkain1687
DragoonKain1687

751

Forum Posts

408

Wiki Points

0

Followers

Reviews: 3

User Lists: 3

Edited By DragoonKain1687

@golguin said:

@Atary77 said:

@DragoonKain1687 said:

Now, if the Crucible+Catalyst duo has THAT power in store, how come you cannot control all of the Synth life in the universe and you just asume control over Reapers? Basically, on basic terms, both represent opposite sides of the same coin, Save or Destroy, so how come only one means absolute destruction? I just started wondering this after your post, since you said that the AI of the Catalyst though of it in that way due to programing and such. So, why not the same for control?

This is an interesting question. Something I hadn't thought of before but seems totally legitimate to ask. Why not have control over all synthetic life?

Further more, if Sheppard still exist in some digital state controlling all the Reapers what's to stop him/her from creating a new synthetic body for him/herself?

I went with the Synthesis option because the other two would not break the cycle. It would make no difference in saving or destroying the Reapers because eventually the cycle would start again in the form of a new synthetic as it did with every cycle. You have to remember that every cycle began with control over synthetics and ended with the loss of control. I also believe that the crucible/catalyst only had the power to change the situation in the Milky Way Galaxy. I don't believe the Universe as a whole is ever mentioned in the fiction of the story aside from EDI contemplating the nature of other Universes and if our laws of nature apply to them.

Overall I like the ending. I don't know why people were so upset. Perhaps they were looking for some kind of sunshine and rainbows Hollywood ending?

I was actually looking for more. There is no failure here, there is no difference in the outcome. I win. All the time, in fact, I (Shep) get to survive all this shitstorm? I know, when I said Universe I meant the Galaxy, the Catalyst made it very clear during his speech. I wanted an ending where the reapers actually win, and where every race has to go into hiding. I wanted failure. I wanted to know that if I had not reach over so many assets, I would not have achieved victory. Why is there a minimum line at all if it does not change results? I wanted to die, fighting alonside my team, along friends such as Garrus and Wrex, not backing down. I wanted to see Shepard kneel and break. Why does Shepard so easily accepts the Catalyst? Why does he accept, after resolving the Geth situation, after hearing first hand from Legion, that he longs for humanity, how come he does not remember that?

We can argue all you want. Are Reapers the personification of Death? An inplacable force that can't be avoided, because after all, its the finishing line for all of us, be us a plant or a lion or a human. I don't buy that "Philosophy for Dummies" Crap. Not from Bioware, not after Mass Effect and Mass Effect 2. And you guys show the weakness of the plot of the ending, by filling the blanks that Bioware left.

In fact, a better description of the Reapers as Death would be total annihilation. Biowares ending is the happity dippity ending. All of them have a happy ending. Normandy always escapes, Reapers are gone. Death defeated by all accounts. Its the same crap that the Wachowsky brothers pulled with The Matrix. If you want to describe Death, you should show it is unavoidable. You can't dodge it, you can't fight it back.

Also, a much better option, that would have made totally sense, would be Shepard asking to be turned into a Reaper. In fact, if you where to follow a more renegade path, that would not be totally insane. Reapers after all, by the current ending are organic powered creatures in a way. Why would not a Shepard who saved the prototype want to harness that power? In fact, what better than Shepar turning into Death himself, consuming his soul into a Reaper and destroying the galaxy.

In fact, those of us who complaint, the haters as you say, want to see this sort of outcomes. We are not happy with the current Hippie friendly "God and Jesus save the day" ending.

Avatar image for sheldipez
sheldipez

36

Forum Posts

28

Wiki Points

0

Followers

Reviews: 0

User Lists: 12

Edited By sheldipez

Good write up! A few [minor] things that bothered me on top of the stuff that's been mentioned is Liara was with me up until Shepared being knocked out/ whatever yet she was seen in the scene where the Normandy crashed. That's 1) a quick pickup and 2) everyone was wiped out according to VO for that scene.

If the complete fleet are around earth when that thing goes off I wouldn't like to see how they're going to home all these people!

It's brave, it's bold, it's dramatic, I'm surprised EA let them do it but they forget that the fans only wanted it to be one thing & that's satisfying. They fell into the KOTOR trap; whats the point of having a lot of actions through the game, in this case uniting the galaxy, when it's going to boil down to three choices that is going to set how it ends.

The last 20mins smell too much of someone trying to impress & losing track of what this ride was about. You can't deny that Drew Karpyshan's absence has been felt or not you can't argue that it took a very different path from the groundwork established in ME2, the reapers attention was focused on the human form, the human race, the lack of harbinger [big part of from ME & ME2] rings all this home.

The most interesting thing from now would be is if Karpyshan finishes ME3 himself & offers his perspective on what could have been. But by reading his blog post thats either not gonna happen for a long time or he's simply going to be too nice to aim criticism at his old colleagues. All in all, a hell of a ride but they lost focus at the end chasing the wrong idea. I'm a strong believer of lying in the bed you made so would be dead against any retconning or changing the ending. I'm more interested in seeing WTF they do from here.

Avatar image for galiant
galiant

2239

Forum Posts

117

Wiki Points

0

Followers

Reviews: -1

User Lists: 0

Edited By galiant
@TheHT Very interesting read, thank you!

I would also have liked more of an epilogue to find out more about what happens afterwards but besides that I'm satisfied with my ending and the series as a whole.
Avatar image for darkdragonmage99
darkdragonmage99

744

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Edited By darkdragonmage99

Umm does two days count as a extended time 
 
you were passed out near a reaper thing for 2 days in the arrival dlc

Avatar image for chubbaluphigous
Chubbaluphigous

610

Forum Posts

6

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

Edited By Chubbaluphigous

The original plan that Drew had layed out for the end didn't have the technology singularity, and instead revolved around the dark energy created by the all the mass efect echnology. The everything in the universe relied on it. As it was used over and over again it was creating more and more dark energy that was going to envelope the galaxy if nobody did anything about it. It is kind of like the whole warp field problem in Star Trek, when they reduced the maximum warp ship could do in order to keep from tearing holes in the universe. The species that created the Reapers saw this and let themselves be harvested to make the first reaper. The Reapers job was to wipe out all advanced civilizations to keep them from building up too much dark energy. This wasn't a fix, all it did was delay the problem. The Reapers were so interested in the humans because they discovered that through the humans they could make a Reaper that would actually solve the problem. Instead of having the god child at the end you were supposed to talk to Harbinger which was the first Reaper. The big hard choice that you were going to have to make was to sacrifice humanity to solve the problem or kill all the reapers and let the dark energy thing destroy everything in a couple hundred years.

That seems like it would have been a whole hell of a lot better than the man vs. machines thing that gets pretty much invalidated through the events of 3.

Avatar image for atary77
Atary77

580

Forum Posts

18

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

Edited By Atary77

@Galiant said:

@TheHT Very interesting read, thank you! I would also have liked more of an epilogue to find out more about what happens afterwards but besides that I'm satisfied with my ending and the series as a whole.

This is what I'm talking about, ya don't need to change the ending outright, just give us answers to the questions that got raised like how galactic travel is going to work without the mass relays etc.

Avatar image for deshawn2ks
DeShawn2ks

1111

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By DeShawn2ks

@TheHT: About the prolonged exposure to Reaper artifacts. What would you consider a decent amount of time to be considered a prolonged exposure? Because in The Arrival DLC that Bioware said is the lead in to ME3 Shepard is knocked out by a Reaper artifact for two days I think. At least in mine he fought off those guys until the artifact fully powered up and knocked my ass out. I still wonder what they did to him during those days. Plus everyone on that station was indoctrinated and I think there is mention that if someone else is fully indoctrinated they can affect the people around them too. So Shepard was in la la land for a few days real close to a Reaper artifact and on a station surrounded by god knows how many indoctrinated people. I think if there was any good chance indoctrination started to take place it was there.

Avatar image for tarsier
Tarsier

1491

Forum Posts

126

Wiki Points

0

Followers

Reviews: 0

User Lists: 4

Edited By Tarsier

mass effect 3 rules so does the ending : ) and i read the first cuople paragraphs sounds like u know what ur talkin about

Avatar image for theht
TheHT

15998

Forum Posts

1562

Wiki Points

0

Followers

Reviews: 1

User Lists: 9

Edited By TheHT

@DragoonKain1687 said:

I have this question, for starters, I don't like the endings, and no, I did not want a vanilla happy Chocolate Land ending. But, lets go back to the main topics.

There is ONE mayor FLAW with 2 of the options. Lets say you choose Destroy as an ending. You kill ALL the synthethic life in the universe. That means AI, VI, Geth, Drones? Reapers, The Catalyst. Now that I get it, its the only way to stop the circle.

Now, if the Crucible+Catalyst duo has THAT power in store, how come you cannot control all of the Synth life in the universe and you just asume control over Reapers? Basically, on basic terms, both represent opposite sides of the same coin, Save or Destroy, so how come only one means absolute destruction? I just started wondering this after your post, since you said that the AI of the Catalyst though of it in that way due to programing and such. So, why not the same for control?

That's an interesting question. But controlling something is obviously much more complicated and difficult than destroying it. The Catalyst only has a connection to the Reapers, so by integrating yourself with them via what I assume to be the Catalyst's AI core, you're bound by the same limitations in scopr as the Catalyst. Other synthetics (geth, EDI, etc.) are outside of that system and thus beyond it's control. It's also important to note that one result of the Control decision is the Citadel not being destroyed.

Now in order to destroy all synthetic life, it would take something that could target specific traits of a synthetic-lifeform. Like a refined EMP blast that would fry (or however it manages to destroy) the inner workings of a synthetic lifeform. Organics would be immune essentially just because our parts are different. Destroying the Reapers seems to result only from the destruction of the Citadel (and thus the Catalyst) which, if I'm right about it being a failsafe, would cause this blast to occur (its reach amplified of course by the Crucible, resulting in a Galaxy wide purge of synthetics).

@Atary77 said:

Further more, if Sheppard still exist in some digital state controlling all the Reapers what's to stop him/her from creating a new synthetic body for him/herself?

I don't see anything stopping that from happening. I suppose the implication there is Shepard has become immortal (provided all technology isn't destroyed, that is. Since he would no longer be able to exist in an organic form).

@selbie said:

Excellent read. This covers everything I was thinking about the endings and why the Indoctrination Theory falls apart.

Your query about the ships and Normandy fleeing from the system is answered by the fact that nobody knew WTF this weapon would do, and the characters articulated that. That's not to say they didn't explain the disappearance of the ships well enough though. All they had to do was insert a line by Admiral Hackett saying "All ships retreat! The crucible is about to fire!" or something along those lines, and show Joker hauling ass into hyperspace before it fired. The other option is that the Reapers simply overpowered everything in their path, just like they did with everything else that tried to stop them. If the Reapers aren't the personification of Death (ie. inevitable) then I don't know what else they could be. The fact that the Catalyst controls the Reapers means it is the Alpha and Omega, the first and the last.

I've said it before and I'll say it again, this was an excellent science fiction story. The fact that this was achieved in a video game makes it even more worthy of praise.

Yeah, I just wish they would have shown that. Hopefully now they will!

@sheldipez said:

Good write up! A few [minor] things that bothered me on top of the stuff that's been mentioned is Liara was with me up until Shepared being knocked out/ whatever yet she was seen in the scene where the Normandy crashed. That's 1) a quick pickup and 2) everyone was wiped out according to VO for that scene.

That's a good point, I forgot to mention that. It bothers me too that the squadmates who were with me in the convoy suddenly disappear when we're running and avoiding Harbinger's fire, only to show up later to have been at some point picked up by the Normandy and looking like they were never there with me.@darkdragonmage99 said:

@darkdragonmage99 said:

Umm does two days count as a extended time you were passed out near a reaper thing for 2 days in the arrival dlc

@DeShawn2ks said:

@TheHT: About the prolonged exposure to Reaper artifacts. What would you consider a decent amount of time to be considered a prolonged exposure? Because in The Arrival DLC that Bioware said is the lead in to ME3 Shepard is knocked out by a Reaper artifact for two days I think. At least in mine he fought off those guys until the artifact fully powered up and knocked my ass out. I still wonder what they did to him during those days. Plus everyone on that station was indoctrinated and I think there is mention that if someone else is fully indoctrinated they can affect the people around them too. So Shepard was in la la land for a few days real close to a Reaper artifact and on a station surrounded by god knows how many indoctrinated people. I think if there was any good chance indoctrination started to take place it was there.

Hm, I never played any of the DLC (save for From Ashes which came with my copy) so I had no idea that happened. If he was in fact unconscious for a full 48 hours beside a Reaper artefact and in the company of indoctrinated, that's the best bit of info the Indoctrination theorist has going for them. As for whether it's long enough, I wouldn't say 48 hours is sufficient for full indoctrination, but it might be enough to get a seed or two in his mind, especially if he's unconscious. Although I can imagine someone arguing that him being unconscious would increase his resistance, since he wouldn't be distracted or succeptible to his perception of the sounds and architecture of Reaper tech being warped and twisted.

How long did it take Saren and Beneziah to become indoctrinated? They were spending a LOT of time in an active Reaper though, so I imagine it wouldn't have taken long. While in this case, being a Reaper artefact, I suppose indoctrination would take longer.

Avatar image for vaas
Vaas

4

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Vaas

For me, the ending was just too nonsensical. Some of the very theories and ideas directly challenged the lore and some of it was just ridiculous. Here are my major gripes;

1) The reapers were created by the Leviathans to devise a solution to conflict. So despite the obvious illogic of creating death dealing robots powerful enough to destroy you to solve the problem of races being surpassed and killed by synthetics, the leviathans are shown as god like controllers of organics with the Leviathan of Dis in the DLC taking control of a Reaper and crashing it into the ocean. If they could do that, how did they lose? More importantly if they could indoctrinate any being provided it was in range of a space magic artifact (for all the sense that makes anyway) how did this problem arise. If you can control beings naturally it might be better to do that than build a super robot.

2) The Catalyst has no credence to its argument. It claims the reapers are there to restore order by exterminating organics which have the potential to build superior synthetics hence preventing chaos. It also claims to store the knowledge of the creatures inside the reapers. Firstly, assuming they made a reaper out of each race thats quarian, asari, volus, krogan, human, elcor, hanar, salarian, drell, turian, batarian and ive probably missed a couple but thats 11 races which equates to 11 reapers. Shepard killed three. Two are seen on screen dying in the space battle. There is no way the reapers can maintain that casualty to harvest ratio presuming shepard isnt the only one intelligent enough to say shoot the big glowy thing where it fires out of. They would be extinct within a few cycles. Secondly if they attack organics and leave synthetics alone then the synthetics will naturally develop to much higher levels than the organics instigating 'chaos' anyway. Thirdly why not target advanced synthetics, the whole universe probably wouldnt go to war with you if you blew up their mouthy toaster. Fourthly it says shepards presence changes the variables except for in terms of the catalysts logic shepard is junk data, an enemy with the capability to damage you only if you tell it what to do has no effect on the extermination of advanced organics to preserve order. The only way shepard could shift variables is if the reapers were programmed to allow an organic which reached their control core to take control, a line of code which any logical AI would remove or alter as soon as it concluded organics were the problem, or if their logic of synthetics surpassing organics had been disproved by Shepards presence which would either lead to a hardware and software upgrade (retreat and rearm in military terms) or them telling shepard to prove he had surpassed them by actually operating the damn thing. This wouldnt be logical anyway as they moved the citadel to earth so they could defend it. Furthermore the catalyst stipulates that the universe will be better for its actions except the majority of wars were organic fighting organic and the very fact it leads a synthetic army to kill organics to stop synthetics killing organics is nonsense.

3) The illusive man. The catalyst states he wasnt expecting shepard so WTF is the illusive man doing standing on the citadel at random semi-converted and spouting nonsense. If he was positioned there to stop people breaching the control centre then why was he by himself and who were they expecting? If he wasnt what was the purpose of having an indoctrinated half-husk wandering around like an idiot in the bowels of your control centre? If he can control people then why didnt he control shepard before and stop him destroying cerberus along with Kai Leng, and if he just acquired the power why was he gifted with it when the collectors who had been indoctrinated since the last cycle had no such ability?

4) The collectors [mass effect 2 ending]. The number of collectors you fight on the ship is about equal to the collectors encountered elsewhere so either the collectors had an incredibly small army, were incapable of defending the reaper they had been indoctrinated to build in the first place or were all elsewhere for no reason. Also why did they conduct research on current organics, what was the purpose? What did the reapers do with them all? Surely they were a useful asset to defend the reapers particularly considering the protheans sent 900,000 of their own into stasis (Javik confirms this) and the collectors were prothean at one point as well as their being prothean seperatists. This means the protheans who were far more advanced than any current cycle races were incapable of defeating the collectors who are clearly shown to have enormous numbers. They probably thought of nuking the ship as well. Furthermore the collector numbers couldnt have decreased much as they are so rare in the current cycle in ME2 most species consider them a myth.

5) The beam. just why? Even a child could tell you beaming people into the only thing capable of defeating you is a terrible idea. Also, if soldiers start actively targeting the beam presuming you are stupid enough to not beam them onto an irrelevant nearby ship or so forth, why not shut it off. Its clearly possible because you turned the thing on.

6) The choices. Synthesis being the stupidest. How is that possible? HYBRID DNA????? AI has no DNA, its codes and protocols. By definition hybridisation is cybernetic alterations which is simply putting machinery into people. Machines cannot be given DNA or a body or flesh or blood, putting DNA into a machine is like putting a cat into cement. Yeah its in there but serves no purpose. Machines cannot do anything with genetic code, and people with machinery inside them do not have different DNA because of it. Therefore the solution is circular because synthetics still exist and organics still exist so conflict will according to the catalyst eventually arise. Even presuming the symbiosis is possible then what is to stop the synthorganics from creating pure AI? Control, how would it work exactly and why would it kill shepard? when inside the geth platfom to delete the reaper code his body was in stasis hence he could run the reapers from stasis using the platform conversion stored inside every one of the thousands of geth currently attacking or could have the catalyst realign the parameters as the platform used by the geth was created with reaper code anyway. Also he was standing by a control panel. And there was a control panel below him. Not that hard to link the software to either giving him control and his body. Destruction, he randomly ends up on earth. The reapers die. The reapers told him how to kill them. Is it technically suicide?

7) Shepards armour. A reaper beam hits him, he loses his helmet as well as most of his armour but has no physical damage except a headache? Since when was his armour held together by velcro? Oh and despite being knocked back by the reaper he ends up closer to the beam.

There are more but these are the main ones. I loved the game and appreciated the ending at face value. It was just the fact the choices were all stupid, the way he was given them was illogical and the decisions you had made up to that point were irrelevant. having said that it hasnt turned me off getting another mass effect game, unlike the horrible lag of fallout which has turned me away from future titles.

Avatar image for aterons
Aterons

207

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By Aterons

This is way to much work put into writing something about a game in which the main assumption is that there is a fine line between "organic" intelligence and "artificial" intelligence although that concept is dead since... forever because it never was a concept outside of bad SF and the game doesn't even try to explain that "line" in any way shape or form.

Avatar image for zackgobah
zackgobah

2

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Wow, way to cheapen the indoctrination theory.