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TheKreep

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TheKreep

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#1  Edited By TheKreep

Right now, I'm all about digital everything. Movies, music, games, whatever. 
I just don't physically have room for things at my house haha. 
 
Also it's just convenient to have your entire games library accessible with a few mouse clicks/button presses. 
 
Though I can definitely understand the satisfaction of being able to marvel at your collection as it physically exists in the real world!

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TheKreep

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#2  Edited By TheKreep
@aceofspudz said:

They shipped an immature first person shooter. Wow, groundbreaking. You really went out on a limb, guys.

I can't find a sympathetic bone in my body. Not even the tiny ones in my inner ear.

There's a lot more to the game than immaturity. 
And there's also a fine line between "immaturity" and "fun"!
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TheKreep

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#3  Edited By TheKreep
@Hizang said:

I had a lot of fun with Bulletstorm, it it was a nice refresh from your standard Modern Day FPS.

@JoeyRavn said:

I loved Bulletstorm. It was a nice, refreshing breeze from all the cookie-cutter modern military FPSes (MW2/3, BC2, BF3, MoH, etc.).

I think therein lies a lot of the problem, unfortunately. That cookie-cutter stuff is what people want, it seems!
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TheKreep

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#4  Edited By TheKreep
@catpowerd said:

It baffles me that that there are still people who care about Megaman in 2011.

Why? Mega Man is fantastic! 
The games and the universes thereof have this... personality that's very uniquely theirs. It's fun and whimsical, and it just makes you happy :)
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TheKreep

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#5  Edited By TheKreep
@FluxWaveZ said:
@TheKreep: A ton of people were left uncredited. Rough development doesn't excuse several external factors that revolve around this controversy.
I don't doubt that some poor decisions were made, and that people were wronged. What I mean is that I don't think that there was any kind of malicious intent; Team Bondi management doesn't seem to me like the big bad that everyone's making them out to be.
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TheKreep

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#6  Edited By TheKreep

I don't think this is meant to be a rebuttal as much as it is an explanation, to give a little bit more context for those of us just reading about it on the internet. 
 
It seems to me like the higher ups at Team Bondi were trying their hardest to keep the company's shit together; it was an honest effort, regardless of how (un)successful they were at doing it. 
 
Think about it: L.A. Noire was the studio's first game. REALLY think about that. One of the most ambitious projects in recent gaming history was the game that those guys CUT THEIR TEETH on. OF COURSE it was never going to go smoothly. 
On top of that, it took them seven years for them, as a company, to see a full production cycle end to end. I can only imagine how hard it is to learn from experience when things are moving that slowly. 
 
Cut 'em some slack, I say. We can't all be perfect! And I can only believe that their next project is going to be run a LOT more efficiently, and in turn, less brutally. 
 
My two cents!

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TheKreep

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TheKreep

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#8  Edited By TheKreep

  

  
Pretty happy with how this turned out! What do you guys reckon? Would you see us live? ;)
Check out the other vids in the channel too!
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TheKreep

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#9  Edited By TheKreep

I loved Fable but Fallout 3 looks like it'll have a lot more to it.

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TheKreep

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#10  Edited By TheKreep

Why would you pay for them?
I don't understand.