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TheOGVandalvideo

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TheOGVandalvideo

154

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#1  Edited By TheOGVandalvideo
Killjoy said: Killjoy said:


TheOGVandalvideo said:
Your rig has almost the same specs as mine and it costs me close to $1800 (including everything like speakers and monitors+a 3 year extended warranty) back in 2006. Console games  provide much better graphical quality when compared to my PC (I'm talking 1080p btw).

@ the Halo comment : Yes, I agreed with you. PC is better for RTS.

When you say the support for the PC is growing, do you mean more original, exclusive titles or just ports of console games which were usually released 2-3 months earlier ? Because that was my point - unless you have exclusive PC titles, why should I spend extra money on rigging up my computer if I can play the same game on my Xbox or PS. Also, I didn't compare The Experiment to Zelda either.

A couple of quotes from the article you mentioned :

Using information gathered back in January and February, the report separated the North American game-playing populace into the following seven categories, totaling 174 million gamers:
  • Young Heavy Gamers: 22%
  • Seconday Gamers: 20%
  • Console Games: 17%
  • Offline PC Gamers: 15%
  • Online PC Gamers: 14%
  • Avid PC Gamers: 9%
  • Extreme Gamers: 3%

  • Though PCs were "used more than any single console for gaming," NPD stressed that "Console Gamers, Young Heavy Gamers and Extreme Gamers are more likely to use consoles than a PC to play video games."

It really emphasizes by earlier point that PC gaming is shifting to a different plain and catering to a whole different kind of audience now.

And PC games are hit the hardest by piracy. There is no question about it. Its not a marketing ploy or an excuse to hide their failures. Games on the PC are the easiest to hack and distribute. Only something like the new Mass Effect anti-piracy mechanic which requires frequent internet access or an MMO can keep stop you from pirating games. Unless every single game on the platform does something similar, piracy is going to ruin it."

Then consider yourself ripped off, because I bought my rig in 2006 as well using pricewatch for 700! OH, and if you want to include monitor and speaker price with PCs, do the same with consoles! Oh and you're wrong, the vast majority of console games aren't even run in native 1080p, and come out of the box at less than 720p. Even big titles like Soul Calibur 4, Halo 3, etc are all not really in 1080p.

As far as support for the PC is growing, I'm talking about traditionally console titles making their way over to the PC. At the same time, the PC still has the most announced exclusives and highly rated ttitles from conventional PC developers as well.

Whether or not younger gamers place the PC is of little consequence. The fact remains that; THe PC is the single most popular platform. Demographics don't effect that statistics in any way, shape or form. The PC is the single highest grossing platform according to the PCGA.

And actually, every last PC developer who has spoken out about piracy has had ulterior motives; Epic: Released a rehashed game with Unreal 3, Gas Powered Games; released an extremely niche title and failed to market the game, Capcom; failed to provide service to the over half of consumers that use digital distribution, failure to stock store shelves, and failure to capture the audience, Lionhead; hasn't produced a real PC title in a long time, and their last big one was BW2 a rehash, etc. I could go on and on, but there hasn't been a single developer who isn't hiding their own failures with piracy. They haven't really used statistics to back up their arguements either. Its all sophistry.
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TheOGVandalvideo

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#2  Edited By TheOGVandalvideo
Killjoy said:
"TheOGVandalvideo said: Crysis does require a hefty PC to run it at a high resolution and the only reason most people buy this game is for its highly publicized graphics. I would really love to know what kind of $600 PC are you running because a standard $600 PC doesn't contain anything better than a nVidia 8400 or an equivalent card with barely 1 gig of memory - something which the game will chew up and spit out at medium settings itself.

I'll give you the RTS argument since thats one genre of games where consoles have nothing on the PC....yet. Lets see how the Halo RTS turns out but until the developers come up with a good control scheme for the consoles, RTS games will stay on the PC.

Regarding the fighting games by Capcom, they are not PC exclusive. And a console is always a better choice for fighting games. Huge TV+controllers are always more fun than a smaller screen+keyboard. And you can't compare one game like The Experiment to the army of action-adventure games available on the consoles. Also, I'm pretty sure that MMOs like WOW would make up most of that revenue generated on the PC - which was again my earlier point. BTW I said the PC is not dead "YET" but its certainly going downhill. The platform is not a priority for most developers these days and for a good reason. Developing games for PCs is  harder than it is for a console. And even if you do come up with a great game, you won't have a huge marketing machine like Microsoft or Sony to help market your game. The number of good games being developed exclusively for the PC has take a serious nose dive over the last four years. I can't think of any big house developer besides Blizzard who work exclusively on the PC. id, Firaxis,Valve, Bethesda,Bioware -  all releases their games on the consoles as well.

I really do see the PC inching towards a state where all you use it for are small indie games or some really really rare exclusive titles. Its not as much as dieing but a shift from big $50 titles to small $10-20 games like Portal. Something simple which won't require an expensive PC and also something cheap enough so you don't pirate it.

PS: I like how you avoided the whole bootleg argument in my first comment. Its probably whats secretly killing the PC market in my opinion."
My PC Specs; 7900GS, 2 GIGS DDR2 ram, Pentium D945. This rig, which costs 600 bucks, can run the game at medium high settings at a constant 30-40 FPS, far surpassing anything consoles can even begin to provide. You don't need TEH MAX SETTINGS to enjoy the game either.

As far as Halo RTS, Ensemble is a long in the tooth developer who hasn't created an original, AAA title in quite some time.

The fighters by Capcom may not be exclusive, but the fact is that support for the PC is growing. Oh, and an exclusive DOA has been announced for the PC. Not to mention you can use an HDTV and a controller for any and all PC games if you want to. I also don't recall attempting to compare The Experiment, an ADVENTURE TITLE, to games like Zelda. The Adventure genre is far different than the action adventure genre. The Experiment is still one of the best advente games we've seen in quite some time. Whether or not WoW makes up most of the revenue isn't something you can prove, but the fact of the matter is that, according to the PCGA, the PC accoutns for 30% of the entire industry, and "The PC is more popular than any single console"

http://www.n4g.com/industrynews/News-182579.aspx

Oh, and even if the ammount of exclusives being developed for the PC has taken a nose dive, the fact remains that the PC still has the most announced exclusive sand highly rated titles, this isn't going to change anytime soon. There are also developers that are strictly staying on the PC like Blizzard, Stardock, CDProjeckt, etc. 
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TheOGVandalvideo

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#3  Edited By TheOGVandalvideo
Killjoy said:
"I think a game like Crysis really brings out all the flaws in PC gaming. Its not easily accessible because you need a $2000 PC to run it properly and it was one of the most bootlegged games of 2007. In the end,its a question of good economics, isn't it ? Most developers don't find it profitable to make a PC exclusive game these days. The only really interesting titles you see on the PC are small indie games like Audiosurf or MMOs. Or maybe a John Carmack masterpiece once every 5 years.

Overexxageration. Crysis does not require a 2K PC to run. As a matter of fact, my 600 dollar PC can run the game at medium high settings at a constant 30-40 FPS at a solid 720p, much higher resolution than the vast majority of major console titles being release. Not to mention the PC has seen one of the greatest TBS/RTS games in a long time with Sins of a Solar Empire, and an amazing adventure game with The Experiment. Oh and you also have traditional console companies like Capcom releasing fighting and action games on the PC as well. The PC has the most announced exclusives and highly rated titles, is the single highest grossing platform according to the PCGA, and has sequels and spiritual successors to three or four of the greatest games of all time with Dragon Age, Diablo 3, Starcraft, etc all coming out. Not to mention the next Gothic game looks amazing. The PC is not dieing by any stretch of the imagination.
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TheOGVandalvideo

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#4  Edited By TheOGVandalvideo

If you have 15 bucks you should get Braid. its a lot better than some games out there that are full priced. If you like strategy games and want something really addicting you should rent Civilization Revolution. That game is criminally underplayed on the 360. Soul Calibur 4 is also pretty decent.  If you haven't played Bourne Conspiracy for the 360 that is a pretty good action adventure game.

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TheOGVandalvideo

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#5  Edited By TheOGVandalvideo
HitNRun said:

Which is the problem. Aside from one or two games, PC gaming is in the toilet. Those "casual games" that are so last yearare worth a lot of money as a whole (more like a horde), but very little individually. WoW is a blockbuster, but that's just one company getting that dough, and it came out almost four years ago."

There are statistics out there that directly contrast everything you just said. According to the PCGA, once you include digital distribution, the PC grossed 3billion in the year 2007. In contrast, consoles grossed 5 billion (all combined) last year. In other words, comparatively speaking, the PC is the single highest grossing platform in the industry. Not to mention it grew nearly 48% from the year 2006. While PC gaming is still down from what it was in 2004, it has had three consecutive years of growth.
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TheOGVandalvideo

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#6  Edited By TheOGVandalvideo

I've been running a 7900GS for the last two years. There aren't any games on the horizon that will tax my rig anymore than Crysis did, and there is no reason for me to upgrade for another 2-3 years. It all depends on if you mind being a Medium Warrior for the last year or so. But then again, if you're used to consoles, you can't really complain. Just run the game in 720p.

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TheOGVandalvideo

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#7  Edited By TheOGVandalvideo

I just recently added an extremely esoteric game to the website, and I have an article that I was going to add to the gamespace, but I can't seem to post it.Whenever I hit preview int he Edit Article window nothing happens and it hangs. I've tried in Opera, Fire Fox, and Internet Explorer. Same problem in everyone.

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TheOGVandalvideo

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#8  Edited By TheOGVandalvideo
phatkav said:
"@Vandalvideo: I just looked at some info on Zeno Clash, but I don't get it. How does that game represent the future of the PC? Did I miss something?
"
I made it clear...indie developers.
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TheOGVandalvideo

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#9  Edited By TheOGVandalvideo

Its all about getting together with a group of riends and playing dungeons and raids. Its a make your own fun game, and you can't really judge it with a trial.

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TheOGVandalvideo

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#10  Edited By TheOGVandalvideo

Wrong, the PC still has the most announced exclusives and highly rated titles, games are merely shifting from the big names to more indie developers. Games like Zeno Clash represent the future of the PC. The PC has five times as many AAE titles than the 360 this generation.