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theonewhoplays

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theonewhoplays

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The second anyone (fan or otherwise) start talking about "pulls" I'm out. If every single screenshot in the store are of teenage girls with medium-to-low amounts of clothing, I'm out. That removes most F2P games and I don't feel like I'm missing out on anything worth-while. I did give Genshin a shot since people were raving about it and it's a 6/10 at best even without taking the gacha nonsense into account. Only reason these games are on anyone's radar is that they're F2P and let you collect "cute" boys and girls.

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theonewhoplays

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I'm just happy ND is given a chance and won't get stuck in live-service hell. Hopefully it works out for them despite the time and effort wasted on this.

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theonewhoplays

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I'm happy to see someone acknowledging the teen/adult relationships Atlus love putting into their games, even when the game is otherwise tackling issues like student abuse. That so many reviewers seem to completely ignore that and the LGBTQ issues while praising them for their 'socially conscious' writing has always been wild to me. Doesn't really matter if most of the fundue is good if there's a big smelly poo in the center.

It's not just that - the writers at least since 3 have always given me the impression of being conservative 40+ year-olds attempting to write teen stories. When every single major character in 4 ended up doing/being what was expected of them (taking over the inn, staying an idol, being not gay, being more girly etc) while passionately arguing why this is what they actually wanted I was done with the series. Catherine (while I loved the gameplay) was the final nail in the Atlus coffin because that game is just nasty wrt its trans character. It's not even trying to be humorous about it, just nasty.

Nowadays I'm glad I jumped ship even if the games weren't full of these issues. I've never seen another JRPG series trying to fleece its fans like this, with the full-price special editions, expensive DLC and shitty-looking spin-offs people feel obligated to buy because they like the characters.

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theonewhoplays

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#4  Edited By theonewhoplays

I think most of this game's issues go away if you play coop, but the fashionista boss is unacceptable in single player mode. If you're planning on playing alone Streets of Rage 4 is a much better beat-em-up that looses nothing by not having an 'open world'.

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theonewhoplays

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I have the free MW2 client on my PS5 and it tried downloading MW3 (which I have no intention of buying), all 150+ Gigs of it. What the heck is CoD these days? I only have the client so I can play Warzone with relatives who are inte this franchise, but that bloated client is an eyesore and a usability problem.

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theonewhoplays

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I'm kind of interested but only because the Android app for some reason doesn't configure the controller buttons properly. 40-50% off and I'm getting one.

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theonewhoplays

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The game does feel very old in its design, but as someone who loves the Yakuza games I don't mind. I also like that each city usually only has 1-3 sidequests that, while uninspired in their designs, at least are used to flesh out the world and various concepts. So they don't just feel like filler.

About 8 hours in I have a complaint. The game is extremely one-track in its combat focus. The open areas give you no reason to explore. You can find a chest or two but they don't contain anything excititing. The weapon/armor upgrades are pure stat boosts with no status effects. The dungeons have zero puzzle elements. There are no minigames. So you better LOVE the combat system because there is literally nothing else to break up the constant fighting except the occasional village. It's pretty long between new abilities and you can only equip two for each Eikon, so your options for varying your approach is pretty limited at this stage.

You could say Devil May Cry is the same, but after 8 hours I would almost be at the end. FFXVI is a different beast so the lack of variation so far is a bit of a bummer. The latest dungeon would have been PERFECT for some light puzzle solving but was just a series of battle arenas. One of the great things about GoW 2018 is that the world is littered with small puzzles to break up the constant fighting.

That said, the combat is fun and responsive, and I look forward to any new ability I will get.

@av_gamer: There are a lot of similarities to both FFXII and FFXV. One of them being that you barely check in on the villains at all and that 90% of the political intrigue is far removed from the main characters. It's much more of a personal story focusing on Clyde.

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theonewhoplays

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@efesell: Yes, could be my setup I suppose. The worst has been the castle, the second part of the demo.

The section after the first big boss fight has been a lot more enjoyable to me so far. Nice outdoor areas in full sunlight, and the plot has just focused on the main cast.

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theonewhoplays

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#10  Edited By theonewhoplays

The motion blur was so bad I actually got headaches, but turning VRR off in the system settings helped. With it off quality mode seems the best option for now even if I enjoy the 60 fps battles more.

I got past the chapter with the boss fight from the demo, and unfortunately my biggest issue with the game is its story, characters and dialogue. None of the emotional beats hit after the demo, they made some really weird decisions wrt the pacing, and I just don't like how they handle most of the characters (especially the female ones who seem to be written by Japanese men in their 40s trying to write a 'serious' story while still keeping all the overdone anime tropes) and feel it's really hard to care about anything that's happening. Most of the time it's just dumb, and not endearingly so. The voice acting doesn't help - I laugh during pretty heavy moments because Clive sounds so ridiculous. The facial animation seems stiffer than FF7R, possibly because of the less cartoony art style? And the game looks so damn dark I can hardly tell what's happening half the time.

Anyway, the fighting is still fun, and has some semi-hidden depth I really enjoy, so I'm having pretty fun so far. I just wish the game were slightly harder since you could probably do fine while just mashing square. I will check out the arcade mode later where you will get extra points for actually making use of your abilities.

Oh and I just can't get over that they thought having other than white people would be unrealistic, while I just took part in a kaiju battle and have a 13-year old giant dog as a party member. I have them the benefit of a doubt that there would be some kind of justification or theme, but so far there isn't a trace. I guess that's part of what makes the game so, so dumb.