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@bigsocrates: Playing/spending was implying the same thing, didn't comment on fault but until proven otherwise I'd always pick stupidity."Never attribute to malice that which can be adequately explain...
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@gtxforza: I'd imagine it's either an incredibly small number still playing to not be worth the time/effort, or an offline mode would be more work than we realize to the point it may even not be possi...
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@undeadpool:The problem for me is that major publishers refuse to learn from the past and are still trying to "make" new live services work (just like they did when ever new MMO tried to dethrone WoW)...
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@bigsocrates: In 2009 people were buying hybrid franchises but a significant number were not playing the campaign or buying alternates to the online games they were already playing, this is why we hav...
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@bigsocrates:The idea that "For single player focused players a publisher putting out a Call of Duty with a full campaign every year is the same as Rainbow Six Siege being the only game in that franch...
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@bigsocrates: 2008/09 is when the market started to shift the charts look much worse from then on, easy access to online gaming radically altered the market, you can see why service games took over an...
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A survey on playtime will always skew towards MP and service titles, Major Nelson used to publish weekly, monthly and yearly playtime charts. Historically console attach rates have always been pretty ...
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@ben_h: Monster Hunter World sells some items you can't unlock in-game which were free or unlockable in past games, even Destiny had the bright dust option, now I don't really care but this does cause...
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@bigsocrates: I've not played a lot of Ubisoft's recent stuff AC Odyssey, Division 1 & 2 and Far Cry 5 none of these were balanced around mtx. I read Eurogamers reviews for Odyssey, Mirage and Val...
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@bigsocrates: Capcom's games are hitting atm which gives them more rope, but I'd argue their mtx are far more aggressive than what Ubisoft does or anyone else really. Dragon's Dogma & Resident Evi...
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@apewins: Capcom have done exactly what every other publisher has done and coalesced its games into a handful of IP, typically open world and crammed then with mtx, they've done exactly what Ubisoft h...
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PSVR2 was doomed from the start it's far too expensive and tied to the Playstation platform limiting its reach. The worst part is audience apathy outside a handful of people who own a VR headset peopl...
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A bit morbid but the combat animations in the Last of Us Part 2 are really well done especially the stealth kill one where you can see the terror on their faces and body struggle, also the dialogue wh...
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@mach_go_go_go: I had more fun with Homefront Revolution than Breath of the Wild despite the former being a much worse game. A lot of Nintendo games have enough story to get the ball rolling but not m...
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I'd much prefer a Last of Us over say Mario & Zelda.
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Returnal is the best game I've played this generation, Miles Morales is also a ton of fun and not a massive time sink.
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@shindig: They do. Enthusiasts have been pining for smaller games for quite a while but don't seem to remember the cost, studios would often fire 1/4 of the team after shipping their game then re-hire...
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@monkeyking1969: If MS want to be more third party this how you would do it, like boiling a frog start with the smaller/niche stuff then gradually work your way up, shortening the gap between release ...
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@av_gamer: Destiny's structure has always been its achilles heel, Bungie will never be able to make enough content, creating content only a few will ever see/use is not only really inefficient but it ...
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@bigsocrates: Pretty much every game now has some sort of service aspect to them, were seeing free GAAS like updates to many offline titles. I don't play many Assassin Creed games but Odyssey had free...
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