I'm only a few hours in right now, but so far:
Things I Like
- The map screen isn't filled with garbage. Sure, there are ?s around, but the map isn't an incomprehensible mess of them.
- Locations having a defined purpose. Unlike AssCreed, where the every single location regardless of type is just another generic way of giving you experience points, I like that set types of locations give you set benefits in this one.
- Stand-offs. So good. I'm honestly surprised that it hasn't gotten old yet.
Things I Don't Like
- The stealth isn't great, particularly at the beginning of the game. While it has gotten quite a bit better after some upgrades, I feel like it isn't as useful or as fun as going in guns blazing. I think some of that has to do with that initially, the assassinations are so slow and make so much noise that you are almost always going to start a fight. And if a fight is going to start anyway, I'd rather use a standoff and get rid of 3 guys right at the start.
- The combat camera is sort of bad. I'm not fond of how when you parry, it tends to move the enemy slightly behind or to the side of you but not swing the camera around to track them at the same time. I've had problems with the soft-lock as a result - I try to follow-up a parry with an attack, but the camera is pointed at something else, so it goes after a different enemy.
- The soft-lock flat out needs work. The game is clearly wanting you to use stances for different enemy types, but often the enemies bunch up and the game isn't very good at picking out the one I want to attack. I've definitely had instances of swapping to water stance to get rid of a shield dude only to have the game decide to go after the spear-guy next to him.

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