Thoseposers's forum posts

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#1 Posted by Thoseposers (973 posts) -

Hey guys, I added a youtube video to my comment on the Die Another Firday video here: https://www.giantbomb.com/shows/episode-001/2970-17663/free-video

Even though I can see it's in the post when I go to edit it it's not visible after saving. I'm on Firefox 63.0.1 64 bit.

Here's a screenshot of the error console. I do see this:

Failed to execute ‘postMessage’ on ‘DOMWindow’: The target origin provided (‘https://www.youtube.com’) does not match the recipient window’s origin (‘https://cdn.embedly.com’)

No Caption Provided

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#2 Posted by Thoseposers (973 posts) -

ahhh ok, didn't realize it was a live show on wednesdays. Thanks!

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#3 Posted by Thoseposers (973 posts) -

I feel like I've been going crazy the past couple weeks with trying to figure out when new episodes are going up. I thought it was supposed to be Wednesdays. I know they've had to skip some for snow but yesterday i checked and it said today at 3:30 eastern. What am i missing? I've never had this problem with any other series of theirs.

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#4 Posted by Thoseposers (973 posts) -

Capcom just announced Ultra Street Fighter IV as a preorder bonus for getting this collection and I gotta say, this whole package with that included is a pretty great deal for $40, right?

I recently got into SF AE since only playing a little of IV and some 3rd Strike on xbox 360 but now that i'm trying to properly learn the ropes i'm way more into them.

So I was wondering, of all the games in the collection, if I were to try to get decent at one of them which would you guys recommend? Are there some cases where learning a character carries over to a following game?

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#5 Edited by Thoseposers (973 posts) -

Is this archived somewhere? I also think it would be cool to get a bigger WoW presence here even though i've barely played the game, i'd be down to join groups from the community here.

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#6 Posted by Thoseposers (973 posts) -

I just finished the game up and thought it turned out pretty great, barring a few nitpicks. For the most part the dialogue did a good job contextualizing each puzzle up until about the last chapter. The puzzles themselves had that great feeling of starting unsure with how to solve it until you broke it down and slowly worked through each part. The main element i missed from Spacechem was the general structure of sending batches of elements into different factories as a multi-step solution. Here, the solution usually involves a couple small steps before you reach the proper output. Feels strange beating a Zachtronics game so quick but i'm not complaining.

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#7 Posted by Thoseposers (973 posts) -

I started playing this last night and it's fantastic. At this point i will play absolutely anything Zachtronics puts out. The mix of logic puzzle and automated factory like Spacechem is pure gaming crack for me. I'm curious to see how incredibly difficult it gets at the end since i made it close to finishing Spacechem but got completely overwhelmed and moved on to other things.

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#8 Posted by Thoseposers (973 posts) -

I agree it looks like they've got all the features a normal animal crossing game would have and that's cool. I'm just really curious what the big hook of the next full game will be because parts of this are starting to feel same-y to me.

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#9 Posted by Thoseposers (973 posts) -

Looks like the first code worked for me, thanks!

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#10 Posted by Thoseposers (973 posts) -

@internetdotcom: Personally, i think paying $12 and getting a couple big games has been worth it so far. Saves me from waiting for steam sales and paying that much for only one game.