By timeshero 1 Comments
Eugh... why do people keep telling me they don't like Halo, when they played it for the first time three years after it came out, or they only played it on PC? How can someone be so blissfully ignorant?
A lot of PC gamers say this to people who say they don't like Half Life 1 or 2... they say they're the kind of games you kind of had to be there for. Example: it wouldn't make sense outside of the context of all the anticipation and excitement of the release, and when it was a new and technically amazing game. This is a pretty easy concept to accept.
I'm here to say the same about the original Halo. Many of the things people take for granted in FPS today stems from what Halo did to repackage the FPS, and a lot of it was born out of making an FPS work on a console controller. Shit you might think is insignificant now, like being able to melee and throw grenades without changing weapons, to the two weapon system, to vehicles you control with an FPS configuration... all came from here. I am very aware that Halo did nothing new, but no other game before it packaged all these little features into one FPS, and no one made it work as well as it did.
Now, so many other FPS games have followed in it's footsteps, and people who didn't play Halo on the original Xbox, when it was new... well, they don't "get" it and just how fucking amazing it was... for the sole fact that they only cottoned on to it a lot later, or that they played it on PC. Because Halo is a console game from the ground up, it doesn't work on PC... plug in a controller if you must... but what I'm saying is, 99.9% of the hate for the Halo franchise comes directly out of ignorance.
TL;DR, there's me trying to articulate why Halo is considered such an important title. Say what you want about the game, but you're deluded if you want to deny that it changed the FPS forever... for better or for worse.