TJK

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TJK

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I am going to give Saga another shot after all the recommendations... I bought the first book which is a bundle of the first issues and read a good portion of it. I found the series to be cheesy and the world to be not of my liking (I don't like the mash up of fantasy and sci fi a la Shadowrun)

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TJK

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@boonsong: hey thanks boonsong. That's exactly what it is. Just ordered Southern Bastards and We Stand on Guard!

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#3  Edited By TJK

There was an episode of Giant Beastcast where Jeff had some suggestions for comic books/graphic novels.

I think he talked about Batman's The Killing Joke fondly and I think he mentioned Y the Last Man. Anyone know what his other recommendations were or know of the episode in question?

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@tjk: The Ninja Gaiden games are amazing, but in my opinion Nioh is not especially indicative of them. They are far, far faster paced (I suppose frenetic action is what we expect of Character Action Games, and that's what NG is to me), with a laser-like focus on combos and execution in group enemy settings. Levels are strictly linear and character progression entirely though magic / weapons. They are kind of the ultimate arcade beat-em-up, to some extent, so, expect to walk in to a room then fight waves and waves of Ninjas who spring out from revolving doors. Ninja Gaiden Black (or whatever more recent version of that game) is absolutely worth playing / trying. It was the high water mark for that genre before the rise of Platinum Games.

I did buy a ps3 recently. I will have to check out NG for sure at some point. But there's so many good games coming out right now! And thank god, that first year of new gen systems was so bad.

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I dabbled in one of the Souls games, can't remember which one, and played an hour or two of Bloodborne before realizing that I like games for the power fantasy and fun, rather than getting repeatedly murdered. I'm up for a challenge, but those games are too much when I'm looking to unwind after a day of work.

The Bombcast and Quick Look have me very curious, and reading other forums posts for Nioh make me think this game maybe isn't as brutal as a Souls game. Looking to branch out beyond the comfort of my FPS walls and occasional, more casual 3rd person action games (Tomb Raider, Batman, etc.), but is this game not the one I should look to to scratch that itch?

Thanks friends.

If you don't like Souls games, you probably won't like this game. The gameplay at its foundation is a souls game.

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@t_wah said:

@bkbroiler: Yes: soul matching raises the selected weapon up to the "fodder" weapon's level. If the fodder weapon has an inherited trait, then it will pass onto the selected weapon IFF the fodder weapon's familiarity level is maxed (as in you fill in whatever max familiarity level it has, not the overall familiarity capacity itself). Of course there are occasionally some exceptions to this. Thankfully familiarity goes up for a weapon even if it is not used, but as long as it is in the secondary slot. This familiarity build-up applies to all weapons: melee or ranged, as long as it is in weapon slot 1/2 or ranged slot 1/2.

I tried this yesterday and it was not passing on the trait even though my familiarity was at capacity... Maybe its because my fodder weapon was lower level then my base weapon? hmmmm

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@zevvion said:

No, not wrong. It isn't Ninja Gaiden. You don't combo chains together. You can still increase the number of hits over time and Ki recovered by combo-ing stuff though and certain skills do allow you to do a combo of sorts, it's just not something you chain yourself creatively. The combat system is definitely its own thing, but it is more Dark Souls than a Ninja Gaiden in terms of mechanics and applicability for sure. That's not a bad thing at all, the combat is pretty great, but all the people going around saying this is nothing like Dark Souls and more like Ninja Gaiden aren't doing anyone any favors. It's just not what it is.

I think it is Team Ninja's best game since Ninja Gaiden Black, quite easily. I hope they will make another Ninja Gaiden game in the future that is actually good. Nioh is a good reminder of what that team is actually capable of even with the departures.

Ah I see. I was wondering if i was just sucking at the game. Yea, I think its a great game regardless of what my expectations were kind of half way through playing-- I thought it was going to be dark souls, than thought it was going to be more combo based, than now thinking its more like dark souls again with other systems.

My first time playing Team Ninja game. I am impressed with them. Hope they make another Ninja Gaiden game

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@sammo21 said:

I don't really think the combat is as close to dark souls as you're alluding to but its also not as though you're playing Ninja Gaiden either. I find the combat and how it controls to be much better than Dark Souls, but that's just me.

Don't get me wrong, the feel of the combat is very different. Dark souls is a lot more weighty. But the mechanics of the combat are very similar because it has such a heavy emphasis on positioning and stamina or in nioh's case, ki management. Its just that in nioh's case, the ki management has an active component to it.

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What stats do you tend to look for in your equipment?

I've personally been prioritizing: high stance damage, evasion ki usage reduction, luck and item drop rate.

Curious what you guys are going for.

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I am surprised the combat doesn't chain like i thought it would. I imagined that there could be interesting combos that could be done by for example, doing three mid stance light attacks, change to high stance, and finish with a combo high stance heavy attack. It doesn't quite work that way since the high stance heavy will not turn into the combo skill since the attack count resets after the stance change.

Similarly, I was disappointed to see that the skill that allows for a quick attack after doing a ki pulse+weapon change isnt as much of a game changer as i thought it would be. The time between weapon change quick attack to doing a light attack with a weapon is wide enough that most enemies recover their guard.

I dont know. But the combat seems closer to dark souls than what I thought. Its weird. The mechanics just doesnt seem to gel together like I thought it would. Am I wrong?