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TK_Frampt

Dragon Quest is pretty good.

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TK_Frampt

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#2  Edited By TK_Frampt

Got a Switch for a number of reasons, but this was definitely toward the top of that list. Hope we get more info soon.

Wonder if Kaneko will be working on the character art for this one. Missed his look in IV. The male character's suit is definitely something more his style, I think.

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TK_Frampt

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Nocturne is a fantastic game. Press Turn manages to keep most battles engaging and your party is entirely customizable via demon collection and fusion. Because of how much control you have over each of your party members and their abilities, the game gives the player the opportunity to abuse the battle mechanics as much as the AI does (Mot lol). Extra turns for hitting elemental weaknesses, losing turns for blocked attacks, passing on a turn to extend your party's rotation, etc. Along with other MegaTen entries, it's one of the few games I've played where buffs and debuffs feel of great importance; they can make or break battles. Because a party member missing an attack costs your entire team an extra turn, even the hit/evade stat is given prominence. I feel those basic elements are taken for granted in other RPGs while they're magnified here due to how easily situations can snowball.

It's a shame they didn't implement the "pick what skills transfer in fusion" system until Persona 4 Golden & SMT IV. Going back and forth in menus to reroll transferred abilities was a glaring oversight for the longest time. Also, multiplying the prices of everything in the game by three for hard mode is a drag; it hampers how much you can do with the demon compendium which, in turn, limits what you can do in fusion. It's best to avoid hard unless doing a NG+ run. I don't have many complaints about the game's mechanics beyond that, though.

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TK_Frampt

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Reviews: 0

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Request sent. GT: TKFrampt

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TK_Frampt

14

Forum Posts

461

Wiki Points

9

Followers

Reviews: 0

User Lists: 6

This niconico chat is a car wreck and I can't stop contributing to it.