Showing 1-10 of 25 items
VGBC January game In the height of Chicago winter, we played Control for Video Game Book Club, and it was a truly stellar experience all the way through. I have to be honest that I was a little wary of playing this game because there seemed to be some light horror/suspense elements (objectively light, mind you, but for me light = v scary), but I ended up feeling more of a sense of dread instead of horrified or spooked. In a good way, I think? Anyway, what continually drew my attention to this game was its unapologetic and extremely consistent style. 60s/70s retro-future tech and midcentury modern office furniture, trippy, angular visuals in visions and alternate realities, and the slick UI with incredible depth in the notes/audio logs you acquire made every minute in Control fun to just *look* at. And on top of that, the gameplay is absolutely stellar! As I've told many people since playing it: Control is the best "superhero" game I've ever played, beating out the likes of Saints Row 4 and any Marvel game I've ever played by a country mile. Control rips from start to finish. And I've hardly touched the DLC!
Played on Xbox Game Pass - delightful, sad, and felt like I was playing through a Pixar movie
VGBC February game
>:( It hard
Played more with my dad, who got into it for the first time. We tried some of the new modes. Turns out, still a great game.
In February, I finished a nearly year-long campaign with two of my friends that we had played by correspondence. We started another one, and I fully expect this one to take a few months minimum, given we do a full turn like once every few days on average.
What an incredible thing this is! It's all the mechanical bits of D&D boiled down and essentially automated. I played this for 5 hours straight with a friend, which I almost never do anymore. It's got a great rhythm to it that I really enjoyed.
VGBC March game