Let's all sing the praises of Valve, even though they perpetually act foolish and irrational ever since Steam became popular (see: this, essentially banning any developer who wants to sell DLC directly to fans, anything gabe newell says about consoles, etc.). You know, cuz just charging prospective developers an applicant fee was through the old system was too confusing for Valve, right? Point is, maybe a handful of games from SteamGreenlight will ever make it on to Steam. The number of votes necessary seems outrageous. And the $100 fee for the illusion of a chance of making it onto Steam is equally outrageous. Sure $100 will stop almost every single fake game from entering submission, but guess what? $20 or $25 would've done the exact same thing. And those two or three that would've been entered at $20 would have been so rare that most people would never know they existed, and those that did see it would have villified the submissions and buried them from every seeing the light of day. The entire culture of Steam Greenlight would have taken care of those two or three submissions because it would have been taken seriously. Obviously the culture Steam Greenlight was introduced in couldn't do this because Valve isn't all that bright and amazingly forgot how reality works in regards to the internet. $20 or $25, even if it was per submission, is much more sane and rational than what Valve did, which was pure idiocy (again).
Honestly, what does it say about Valve when XBox Live Indie Games submission system is much more fair to both parties than Steam Greenlight? Isn't that just sad?

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