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TragicallyErock

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#1  Edited By TragicallyErock

@Moreau_MD said:

@Video_Game_King said:

I don't remember ever having this problem.

ding.

LMFAO, well played sir (only works with that avatar)

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TragicallyErock

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#2  Edited By TragicallyErock

@rb_man said:

@TragicallyErock said:

They review games for a living, sure...

but aren't they also real people? They have opinions, and biases, and good days, and bad days just like all of us.

I don't want to see robotic fact-sheet filled, focus-grouped-for-marketing style quicklooks. I want to see real people playing the game. As far as I'm concerned, if they get stuck on something in the quicklook, then that IS an accurate representation of the game.

Also, Id rather miss out on one good game that had a bad quicklook, then play any of the dozens of trash-heap games that I thought might have been good before seeing how utterly terrible the gameplay looked. I barely have time or money to play the EXCELLENT games I want to play. I dont want to waste my time on something that MIGHT turn out to be KIND-OF up my ally if the quicklook only made it look a little more appealing.

In no way am I saying that's what they should do. I am just saying like a hour of playing the game and like 20 minuets of looking up info about the game before hand will not kill anybody or hell even just reading the the in game info.

I certainly agree with you there.

Although, I'd say they do a very good job of that for MOST of the games people really care about.

The only time it's really lacking is for really low-profile games that they don't have a lot of time for. In these cases, any type of quicklook is better than nothing at all.

In the case of the Lego Batman QL (which I just watched because of this thread), I take 2 things away.

1. they didn't spend much time with it because let's face it, the lego series churns out games like crazy, and they have more pressing places to focus their time.

2. and, yup... the frustrating "I can see what needs to be done, but can't find the item to do it", pretty much sums up that series for me. So I would expect no less than that from the quicklook honestly.

I can totally see where you are comming from. I just really don't think every game DESERVES the due-dilligence that you are asking for, and I'd rather see them spend the time on the games that DO deserve it.

Take, for example, gotham city imposters QL from a few months back. I never would have bought that game without the QL from giantbomb. But they did a great job of showcasing it for being exactly what it was. A fresh idea that was if nothing else, something INTERESTING, and full of a shit-load of laughs.

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TragicallyErock

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#3  Edited By TragicallyErock

They review games for a living, sure...

but aren't they also real people? They have opinions, and biases, and good days, and bad days just like all of us.

I don't want to see robotic fact-sheet filled, focus-grouped-for-marketing style quicklooks. I want to see real people playing the game. As far as I'm concerned, if they get stuck on something in the quicklook, then that IS an accurate representation of the game.

Also, Id rather miss out on one good game that had a bad quicklook, then play any of the dozens of trash-heap games that I thought might have been good before seeing how utterly terrible the gameplay looked. I barely have time or money to play the EXCELLENT games I want to play. I dont want to waste my time on something that MIGHT turn out to be KIND-OF up my ally if the quicklook only made it look a little more appealing.

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#4  Edited By TragicallyErock

Dragon Age 2
Magicka 

 ... and, uh...
 
Tiny Wings? 
:)

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#5  Edited By TragicallyErock
@Shirogane said:
" Orlais isn't the place with assassins, it has bards. Assassins are from Antiva, get it right! "
Yeah... I was gonna say... What about Antiva?
That would be my choice for sure.
I want to know more about Zervan and the world he came from.
 
Although the Qunari home-land would be pretty cool as well.
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#6  Edited By TragicallyErock

PS, my setup will likely be less effective later on once I face more mages & high fortitude / elemental resist enemies.
 
I'll need to transition into more disorienting/debuffing abilities, rather than all-out damage. 
But I expect it will still work quite well with a few adjustments. 

The key to my setup is keeping the enemy on the move, and not letting them attack any 1 character for too long. 
 
Either way, I find it a much more interesting way to play & I recommend it for anyone who's looking for something different.

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#7  Edited By TragicallyErock

I run with two rogues (1 daggers, 1 ranged) & two mages (1 fire/ice based, 1 nature/lightening based) 
MOST battles are over well before I need to worry about healing anybody.

My dagger rogue starts off any fight with a few quick stabs on bosses/stronger enemies to attract their attention.
Everyone else stands back casting heavy damage spells/abilities, followed by large Area of Effect spells.
the enemies then turn their focus on the high DPS mages.... but they have to walk through storms of fire / lightening / arrows to get to them.
all the while, my daggers character is nailing the strongest enemy in the back with critical shots.
 
 This has been extremely effective.
14hrs in, I've only had to use 2 injury kits, and I also killed that dragon in the bone-yard on my first try.
 
So, in short... No you definitely do NOT need a tank.

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#8  Edited By TragicallyErock

I normally play a male character for my 1st play-through in games, but for some reason I chose to go with a girl this time.   
None of the male presets felt like they really fit the style I was going for. 
 
So I went with this character...
She's a quick & scrappy style fighter (rogue) with a sarcastic / crude sense of humor. She strongly opposes the Templar, believing that all mages should be free. She will first try to resolve any situation peacefully, but when shit hits the fan, she is a ruthless and effective killer.  She's not afraid to get her hands dirty if she feels the end result is "the right thing" in her heart.  She also tends to step in and fight for "the little guy" in most situations.


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#9  Edited By TragicallyErock

Sten was my favorite DAO character. Mainly because of how strongly militaristic the Qunari values are. They just don't F around. He was your typical "badass" no nonsense character.
And just like in most games, the "badass" characters are usually the big strong bruisers with the bastard-sword & Adamantium Armour.
Just how cool would it be to see that same type of "badass" persona, on a character  who wears a silk robe & waves a stick around?
 
I would have kicked my boring sister off the mountain (in game... not real life you monsters!) if it meant I could have the Qunari Mage in my party.

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#10  Edited By TragicallyErock
@Turambar said:

" @CL60 said:

" Once again, everybody ignores my posts. 
 
/facepalm. 
 
They banned his account! Obviously he wont be able to activate the game on a banned account  >.< It's the same with any damn online activation for any game, even Origins. He trolled, and got banned for 72 hours, so in that time he can't access his account to activate the game. WHY IS THIS SO BAD?  It seems pretty normal to me. "
Because the time frame of the suspension is not what's important here.  Its the fact that forum moderation is carrying over to access to what you paid for that is stepping on nerves.  It does make perfect sense for someone not to be able to activate a game on a banned account, but why the hell is his forum posting ability not separate from the ability to activate and play games?  Yes, EULA and all that jazz, but this sets a really bad precedent for how games are managed. "
the time frame is TOTALLY what's important here.
 
All they did was give him a time-out in his room for being a bad boy, and said "no toys until you've had a chance to think about what you've done!"

If they had chained him to the dryer in the basement & threw away the key, we'd be having a different discussion. (although, it seems like many are having THIS discussion anyways)