@notnert427 said:
I liked the way they phrased the choice with "deathwish" as well. I don't want a game to explicitly tell me what consequences my choices have. Otherwise, they aren't really "choices".
I have to respectfully disagree with you there - the fact that they gave me two shitty choices and one good one, and then said "Which one will you choose?" was really no choice at all.
In my opinion, Option C was a total copout, especially considering Rockstar acts like it's some big emotional decision for Franklin. Correct me if I'm wrong, but I don't remember getting the sense that Option C would result in Franklin dying, and even if I did he's hardly a character anyway - Micheal and Trevor are the only two dynamic characters in that game.
On that note, I felt that their story arcs would have had so much more weight if the player had been forced to choose between Micheal or Trevor, both of whom were much more sympathetic characters by the end of the game. From the sentiment expressed in the rest of this thread it seems that either of the other two options are extremely underwhelming. As it was, even having the three of them die in a blaze of glory would have been more satisfying than the ending I received with Option C.
It's especially disappointing having played Red Dead Redemption - I know Rockstar is capable of an emotional gut-punch of a climax, and giving me a no-consequence happy ending completely trivialized everything the game built up to. All it showed me was that Rockstar was not interested in telling the kind of story I wanted to see, and that they may never again after GTA4. It honestly left a pretty bad taste in my mouth.
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