The 10 Games That Came Out In 2017 That I Played and Then Ranked!
Ahhhh, 2017. SOME might say, there's never been a bette-alright, look...I actually spent this year playing a LOT of games that came out last year, so with that in mind, here are my Honorable Mentions for 2017's 2016's Games of the Year:
- Overwatch- Seriously: every time I think I'm out, they PULL me back in. Moira really did that for me this time around, one hand giving life, the other death and the game giving me a support character other than Lucio I feel great using.
- Darkest Dungeon- The Crimson Court is one of my favorite pieces of DLC of all time, introducing a new dungeon, a new gameplay mechanic, and a new victi-errrrrm-EXPLORER to join my menagerie of PERFECTLY well-adjusted perverts, thieves, and zealots. And that's just ONE person.
- XCOM2- The hype is as real as I've ever seen: War of the Chosen makes XCOM2 a better game than XCOM: Enemy Unknown. Giving new maps, new mechanics, new enemies, new...things that MAAAAAAAAYBE should have come with the base game, but let's not get into that, let's get into the fact that XCOM2 would be on my list proper if it hadn't come out last year.
- Marvel Heroes: Omega: I'm not even sure this game counts as having come out this year, and I say that as someone who played it on PC as well, but...oh my beautiful, Diablo-inspired, loot-based, character-class, run-based Marvel Comics RPG...my perfect idle-hands-keep-busy-while-I-watch-Red Letter Media, Rifftrax or Giant Bomb content...oh my darling, it was too soon. You shouldn't have had to go out like this...with your unique characters, gloriously obscure skins, and actually not-terrible-free-to-play hooks...oh, we should have been playing you into 2020 at LEAST. But hey, at least I'm apparently getting a tip jar refund!
- Stardew Valley: This didn't originally appear on my list, not because I don't think it belonged, but because it's become such a part of my daily routine that I completely forgot it only came out a year ago. Unless I am falling down exhausted, I will play at least one day of this game to finish a day of my actual life. And that usually becomes two...which becomes three...I've already restarted it once for fun, and I cannot recommend it enough if you're looking for a game to unwind with. Don't worry about optimizing, don't worry about getting everything done in a given day, Stardew Valley's entire premise and reason for being is to be enjoyed as pure leisure.
Oh, and I was ludicrously disappointed with Ni-Oh because I...I just couldn't GET it. I wanted to so bad after hearing all the glorious hype and all the people I respect going nuts for it. I love Bloodborne, I've beaten Demon's Souls AND Dark Souls, but just SOMETHING about Ni-Oh I can't get into...
And For Honor. I love-love-love-LOVED this game when it launched. I was playing with friends, we were talking about mains and classes and progression and then...oh look, the host left, so we ALL got kicked. Oh look, 3 AI partners. Oh look. This person has equipment that gives him 50% armor break and 50% better defense, so when he attacks me and I block, I still take a ton of damage, and when I attack him and he DOESN'T block, he takes barely any...that's well-balanced and not at ALL incentivizing me to buy a loot box or six. And no, I don't care if it's been fixed, and I don't care if equipment didn't factor into 1v1 duels: I want to play group games and not have to worry about that kind of crap. Not the kind of game I'd expect from a dev with THAT beard and THAT sword.