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videogameninja

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videogameninja

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I have some of those EGMs and PSMs on a shelf not 10 ft away from me! :D

I remember my grandma getting me a subscription to Nintendo Power and GamePro through some magazine thing I was doing through school. Once I got older and was mostly playing PSX/PS2 anyways, I switched over to EGM and PSM, and then a few other rando ones as well.

That's an awesome grandma.

;)

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videogameninja

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I remember all of those mostly because about eight months after PS4 came out in the US, I started working at EB Games. We read all the magazines -for free- because employees could grab free copies of the magazines except those that included a disc. I had stacks of those magazines for a long time, but I got rid of all of them.

What is conspicuously absent from that pile is Next Generation magazine. Next Gen was the pinnacle of the form - glossy, well-written, and often they only place where the interviews were not knob polishing exercises. It subtly changed many other game magazines into the future too, because a few years after Next Generation appeared most the game magazines modified their tone to be less for tweens and more for older teens or adults.

It shocking to think now that there was enough money in that industry back then to keep twenty gaming magazines always circulting. That was all pre-internet or pre-internet mattering as a broad reach platform. Our lives are filled with MORE media, advertising than ever - just now the media is audio and video not written. Up until fives years ago I still subscribed to EDGE, but I will admit that EDGE is just a shell of what it used to be because magazines are just a shell of what they used to be when 'live or recorded video' of video games is king.

But, with all the good that comes from the internet we have lost a thing too. What has been lost most is the serious interview. And, that is not just lost from magazines, ist teh loss of Tech TV, G4, etc. The loss of Adam Sessler and Geoff Keighley with actual TV shows from the content about video games is huge. FOr a nich as Tech TV or G4 was, they had enough production, backing, and power to get the big names to show up on a monthly basis not just around e3. I would even say to some extent Computer Chronicles, as back shed PBS as that was, had more reach and pull than any amount of YouTube channels like Linus Media Group.

Take a look at the top right.

?

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videogameninja

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Jesus, I don't actually think I recognise any of them. Either my memory is failing or those publications weren't quite as popular over here in the UK.

Really?

Hmm... well, most of these magazines were purchased at various places all over North America so that could possibly be the reason behind your confusion. Perhaps others from the UK can chime in and verify whether or not these titles were available there or not.

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The fun factor on this post: 5.0.

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LOL!

Wonder how many people will recognize that icon/scoring system.

I want to say EGM was kind of "the king" of gaming magazines for a while during the reign of the printed magazine era but I think Gamepro had a more broader appeal and us such catered more readily to the casual gaming market.

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#5  Edited By videogameninja

Took a trip back to my old dojo and found a few boxes of videogame magazines from back in the day.

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It didn’t really dawn on me until I was taking out pile after pile of boxes that the sheer amount of big-name videogame magazine titles that were once staples of our gaming world are nowhere to be heard of in today’s common gaming vocabulary.

-You’re just realizing this now, Ninja?-

Titles like Electronic Gaming Monthly, Gamepro, and a myriad of others now seem like old relics of the past rather than the pillars of gaming notoriety each once stood for.

It goes without saying that the digital age is the reason for the now defunct and archaic world of print so it just made it all the more tantalizing as my eyes scanned over each glossy cover before diving in.

I know it sounds strange but there was something “powerful” about looking through those old images again. It wasn’t just the nostalgia playing up in my head but something more. A kind of connection, one that is in some ways lost today in the fast pace instantaneous world we live in today.

-Okay, Ninja. We get it. Today’s world sucks and everything in the past was better.-

Not at all.

Things are way better now when you think about it. Back then we had to wait 2 to 3 months for coverage on the latest news and gossip on our favorite developers and games; things that nowadays we get at the instant tap of our fingertips.

Today we know the second a developer unveils to the world their new wares (think E3.) at the same time everyone else in the world does (editors, gaming journalists, etc...). Back then such a world could only be dreamed up of in the most outlandish science fiction movies/novels. So, NO… things definitely weren’t better back then; at least not as it pertains to information, tech, etc…

But still, there was something amazing about fingering (-Ha! You said fingering, Ninja!-) through the various pages, advertisements and all, in an attempt to decipher and pick through information that screamed to readers about what new game or piece of hardware was the next big thing everyone would be talking about.

The other things that few people ever talk about was the unbelievable pieces of artwork that littered the covers and insides of these “out of date” pieces of gaming. While not every magazine used this as a selling point there were a notable groups of mags that seemed to pride themselves on stellar pieces of art that today just seems to be lost.

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Gaming publications like GameFan and Gamer’s Republic were known for having “stop in your tracks” pieces of art that screamed at the hearts of young and impressionable gamers. Images that subconsciously demanded they pick that latest issue off that convenience store shelf and take it home. I can tell you personally that looking at certain covers for myself (now.) instantly brought with it a cascade of memories as well as a detailed recollection of just what exactly was behind each cover.

I know that a fair amount of what I’m talking about is pure nostalgia (-A fair amount, Ninja? How about… All!-) but for those of us out there that lived through this “prehistoric” time it was something special.

Giantbomb community, I know the pictures I’ve enclosed aren’t the best but how many of you actually remember some of the issues on display?

Are there any specific memories any of these covers bring back?

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#6  Edited By videogameninja

@machofantastico: Currently down here right now (visiting.). Place is in pandemonium. They've shut down Jacksonville landing (kind of like an open mall.).

Terrible day for videogamers everywhere.

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#7  Edited By videogameninja

Terrible day for gamers all over the world.

Pray for all the victims involved.

https://www.nbcnews.com/news/us-news/jacksonville-police-report-multiple-fatalities-video-game-tournament-n903996

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videogameninja

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I bought Guardian Heroes for 120 dollars for the sega saturn. I played it once.

I had some kind of food poisoning or a stomach virus that day and it was most poop I've ever pooped, what shitty timing that game had coming in the mail that day.

A scant two years after I got my real copy, an xbox live arcade re-release with extra features came out.

It was ten dollars and had online play.

I did not buy the re-release.

Edit Update: I looked on ebay at prices, look like it's going for substantially more than I paid for it.

;)

-PUN NINJA APPROVED-

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videogameninja

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@ceaulix said:

I got job just to get Perfect Dark 64 and that stupid 64 bit card upgrade you had to get just to play the game...n64 fans know what I’m talking about

Oh yeah. I totally remember that.

The Nintendo 64 wasn't the first piece of hardware to do something like that. I remember the old Sega 32X and the Sega Saturn with the extra RAM. For the latter it made a whole world of difference playing arcade ports and fighting games. I remember being so jealous of my Saturn brethren at the time X-Men VS street fighter was released on both the PlayStation and the Saturn. While both couldn't handle the tag team dynamic thanks to limited memory space the extra RAM on the Saturn version made it a near arcade port and truly what the VS series was all about.

All I can say is thank goodness for the Dreamcast or I might have lost my mind, lol.

-VIDEOGAME UPGRADE NINJA APPROVED-

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@breq said:

Um, I bought Spawn: In The Demons Hand for Dreamcast on the Mercari app after having it save searched for like 2 months.

I guess I also bought the U.K. imported copy of Shenmue 2 and a boot disc from a guy at flea market when it first came out?

OMG!

I loved that game. Yeah, it wasn't the best game ever made but it was fun for all the right reasons. The Dreamcast was a host to a slew of original titles and Spawn was just an awesome battle royal type of game. Kind of reminded me of a Powerstone type of game (yet another original title by Capcom on the same system.).

-SPAWN OF THE DREAMCAST NINJA APPROVED-