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vidiot

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Pre-Pax Extravaganza

 
So it's hours until PAX. 
Most difficult aspect of PAX? 
Waking up in the morning. 
 
Yes, I'm laughably lazy. For someone who's biological clock is set at going to sleep at three, such concept is kinda difficult. Who knows. Probably won't sleep. It's kinda like Christmas. I'm pretty freaking excited. It's also the first year that I'm not even thinking about Bumbershoot, Seattle's music and arts festival which I have attended annually. Their line-up has kinda been going downhill for the past few years. 

I'm looking through the schedule and planning my what panels I'm going to check out, last year I literally went to one-after-the-other. 
 
Everything on the schedule have pretty detailed explanations and descriptions. Except one company. 
Care to guess who?
C'mon! 
 

Friday, 6:00 PM - 7:00 PM, Main Theatre

Square Enix

Details TBA

At first glance one might walk away with: "Goddammit Square, can you do anything correct?!
Then I began thinking about it some more and remembered that Square bought up Eidos. I strongly doubt Square would show off anything that they're working on in Japan, TGS is right around the corner and such a feat would actually be pretty forward-thinking, and less pompous-contrived-paranoid-ambiguity that they've been flaunting for the past five years. 
 
I'm predicting a showing of Deus Ex: Human Revolution.
 
While I'll be there for the opening key-note, and of course the Penny-Arcade panel, (and of course, GiantBomb) 
I suggest people also check out the TellTale panel. They literally build a complete scene within the span of a few minutes, voice actors from the audience, completely animated and lip-synced. They're development tools are amazing.   
 
Send me a PM if your showing up. It will be cool running into a few of you.  
 
I was gearing up to blog a bunch after returning from my vacation about a month ago. Things have happened. School and future related things, that have kept my mind preoccupied. To keep it short: I'm excited. Then this came up. So...yeah....
  

 Why mods will always rule.
 Why mods will always rule.
For a whole week I tried to get Fallout 3 to run on my PC. After countless attempts...and a complete reinstall...and applications with an uncountable amount of user created fixes...I have finally "won".
 
I'm still upset about the entire ordeal. Why I had to do that much work to get a game that has no business running that poorly. I proclaimed that the game is "technical garbage", which looking at the mountains of other individuals running into the same problems I have not seen any real reason to take that statement back. Recently there was a thread with people complaining that Hideo Kojima shouldn't think about a re-release of MGS4 with added trophy support and 3D compatible and should just pump out a patch. I understand, yet don't understand that concept: Because the game is a few years old, runs, and most importantly there doesn't seem to be any commercial incentive to paying a bunch of programmers to get working. 
 
Fallout 3 on the other-hand seems completely incompatible with PC's that have quad processors, requiring you, the user, to make the game....functional on your modern PC. Failure to do so makes the game litter ally unplayable. My hat goes off to the users and consumers that seem to know more....about....the game engine...than....Bethesda... Which is...Strange.
 
Although, finally getting it to work has been great fun. I'm having fun playing this on the side while I also play Mafia 2, (Have not finished) a game that I have enjoyed greatly. I'm thinking about doing another blog putting Fallout 3 under a microscope, in comparison to previous entry's. To give you some perspective: I've S-Ranked Fallout 3 for 360. While I've talked in great detail about Bethesda's reoccurring problems with past games (They have a ton) I still enjoy this game immensely. 
Yes. I'm looking forward to New Vegas.
 
So I'm bouncing between this...leveling up characters in Final Fantasy XIII...Mafia 2, and now Valkyria Chronicles 2 which I recently picked up.
 
So except more continuous...more scheduled blogs in the future. I'll probably be updating my impressions every day during PAX, so look out for that too.
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vidiot

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Edited By vidiot

 
So it's hours until PAX. 
Most difficult aspect of PAX? 
Waking up in the morning. 
 
Yes, I'm laughably lazy. For someone who's biological clock is set at going to sleep at three, such concept is kinda difficult. Who knows. Probably won't sleep. It's kinda like Christmas. I'm pretty freaking excited. It's also the first year that I'm not even thinking about Bumbershoot, Seattle's music and arts festival which I have attended annually. Their line-up has kinda been going downhill for the past few years. 

I'm looking through the schedule and planning my what panels I'm going to check out, last year I literally went to one-after-the-other. 
 
Everything on the schedule have pretty detailed explanations and descriptions. Except one company. 
Care to guess who?
C'mon! 
 

Friday, 6:00 PM - 7:00 PM, Main Theatre

Square Enix

Details TBA

At first glance one might walk away with: "Goddammit Square, can you do anything correct?!
Then I began thinking about it some more and remembered that Square bought up Eidos. I strongly doubt Square would show off anything that they're working on in Japan, TGS is right around the corner and such a feat would actually be pretty forward-thinking, and less pompous-contrived-paranoid-ambiguity that they've been flaunting for the past five years. 
 
I'm predicting a showing of Deus Ex: Human Revolution.
 
While I'll be there for the opening key-note, and of course the Penny-Arcade panel, (and of course, GiantBomb) 
I suggest people also check out the TellTale panel. They literally build a complete scene within the span of a few minutes, voice actors from the audience, completely animated and lip-synced. They're development tools are amazing.   
 
Send me a PM if your showing up. It will be cool running into a few of you.  
 
I was gearing up to blog a bunch after returning from my vacation about a month ago. Things have happened. School and future related things, that have kept my mind preoccupied. To keep it short: I'm excited. Then this came up. So...yeah....
  

 Why mods will always rule.
 Why mods will always rule.
For a whole week I tried to get Fallout 3 to run on my PC. After countless attempts...and a complete reinstall...and applications with an uncountable amount of user created fixes...I have finally "won".
 
I'm still upset about the entire ordeal. Why I had to do that much work to get a game that has no business running that poorly. I proclaimed that the game is "technical garbage", which looking at the mountains of other individuals running into the same problems I have not seen any real reason to take that statement back. Recently there was a thread with people complaining that Hideo Kojima shouldn't think about a re-release of MGS4 with added trophy support and 3D compatible and should just pump out a patch. I understand, yet don't understand that concept: Because the game is a few years old, runs, and most importantly there doesn't seem to be any commercial incentive to paying a bunch of programmers to get working. 
 
Fallout 3 on the other-hand seems completely incompatible with PC's that have quad processors, requiring you, the user, to make the game....functional on your modern PC. Failure to do so makes the game litter ally unplayable. My hat goes off to the users and consumers that seem to know more....about....the game engine...than....Bethesda... Which is...Strange.
 
Although, finally getting it to work has been great fun. I'm having fun playing this on the side while I also play Mafia 2, (Have not finished) a game that I have enjoyed greatly. I'm thinking about doing another blog putting Fallout 3 under a microscope, in comparison to previous entry's. To give you some perspective: I've S-Ranked Fallout 3 for 360. While I've talked in great detail about Bethesda's reoccurring problems with past games (They have a ton) I still enjoy this game immensely. 
Yes. I'm looking forward to New Vegas.
 
So I'm bouncing between this...leveling up characters in Final Fantasy XIII...Mafia 2, and now Valkyria Chronicles 2 which I recently picked up.
 
So except more continuous...more scheduled blogs in the future. I'll probably be updating my impressions every day during PAX, so look out for that too.
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Claude

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Edited By Claude

I've been tempted to play Fallout 3 on my PC. It's a single core multi threading P4. I'm thinking I could run it. I played the original on my Xbox 360. But the whole thing on Steam seems nice. I might do it. I might try it. If I fail, get a better PC. I own it.

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Daveyo520

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Edited By Daveyo520

I wish I could go to PAX :( 
 
Also New Vegas is on the top of my list. Also I didn't really read all of this >>